COMPUTING
October 1989
A MEGABYTE OF SUPER SOFTWARE
• Chariots of Wrtth
• The Motion Maker
• Globe • Qukkstart
• Mucking wtth Macros
• DtskOpttmiser
• PowerPacfcer
• Pkture This Demo
• Workbench Mandtebrot
• KillFaitMem • IconMaiter
• DiskView • IFF Converter
To load: Switch on and insert disc
Full Instructions are in the October issue ol Amiga Computing
\!\proqra»&
Games, hacks, tools,
music, utilities
and much more
1W
x
tr *
Pack Includes:
A500CPU. Mouse. P.S.U..T.V. Modulator, Very
First Tutorial. Workbench 1 -3, Basic, Extras and
Manuals.
PLUS POSTRONIX BONUS PACK
WORTH OVER £250 which includes 10 Blank
Disks. Disk Storage Box. 10 Excellent Games, Mouse Mat.
Mouse Bracket (Mouse Holder) Deluxe Point.
£199 00
01%) J J •W t-£5.U0pmt and packing
AMIGA 500 plus DISK DRIVE AMIGA 500 + 1084S
Instruction Manuals. Extra Disk, Workbench L-3, CTl?Dl?^/
The Very First Tutorial, T.V. Modulator. Photon a 1 EjM\Lj\JI
Paint. Mouse PLUS additional Amiga Compatible fiAT f\¥TD XirWJITAD
Disk Drive and 10 Blank Disks. MJ1A/U1\ MUlM 1 XJSK
£649.00
+ £10.00 posl and packing
£449.00
+ £5.0) posl
and packing.
(including the
Amiga 500 deal)
A
mps 1200P £229.99
t £5.OQ0osl and packing
The Commodore MPSI200P primer presents the male of ihc an in dox mairix printers, with all the features of a primer that
would cost much more. The MPS I200P is designed lo be like three pnnlers in one. It can act just like an Epson FX printer, or
with the flip of a switch, it can act just like an IBM Graphics Printer with IBM Group IM character set (Danish/Norwegian
character set ) support. It can also print all the characters available with the Amiga in the Amiga configuration. The MPS1200P
is capable of all the printing functions you would expect, as well as some additional features you may not expect.
MPS 1500C COLOUR PRINTER £199,99
A. TECHNICAL CHARACTERISTICS + ^ ^ packing
PRINTING TECHNIQUE Impact dot matrix (9-needle pnnl head).
DRAFT MODE matrix: 0 vertical dots* (5 +4) horizontal dots; - prim speed: 12flchar/s.al HVcharin
TABULATION SPEED 2char/s
PRINTING DIRECTION bi-directional, with optimised head movement
PRINT PfTHES 10char/into24/char/inprogrammaWefromIine.andinSET-UPmode
LINEFEED ™- l/6in(4.Bmm|,iy8i3.17mm)and7/72in(2.4mm): -n/2l6inandn/72in.
CHARACTER SET ASCIIcruracteisandspccialcharacters. .
PRINT LINE LENGTH 40top 192 characters, according to pnnt pitch selected.
1084S STEREO/COLOUR
MONITOR MCQ AO
Compatible with PC, *J J *\j\J
Amiga. C64c. C128 + £5 - 00 P 1 * 1 and P ackin S
AMIGA
1010 DIS
X DRIVE
AMIGA 1010 DISK DRIVE
Amiga 3.5" external drive. Capacity 880K
PLUS FREE DISK £ 1 /(ft Qft
STORAGE BOX & cfc 1 7 • 7 7
10 BLANK DISKS +£5.00 post and packing
A501 RAM
PACK
512Kfor the Amiga
£149.99
♦ £5.00 post and packing
■
. . AND MORE BESIDES!
£169.99
THIS TOPICAL (iAMKS
( OMlM-vnil M OFFERS A TRI E
SPORTING CHALLENGE
Park cowans CMc Computer 1530
Datasettc. Qruckihoi JovtiKk. Matdipom
iTcnrm | . Snooker . Wood Chflraponwir
Boxing. Daley Thomp*on*S«pcrtc*t T
Hywrwom. Um IwUn D,
Daley Tnompsim Decathlon. Ba*ifl
V .!■■"■: l'„.. .11 Ifickl.
PLUS POSTRONIX BONIS PACK
OF £100 OF FREE SOFTW ARE
£149.99
•tflU pound pkLiai
1541 II DISK DRIVE PACK
Pack rndude*
541 II Dak Dm* . 10 EKeDent Dnk Game*. 20 Blank
D»ks.5irDi*ketic Storage Box ANDGHfl
MMODORE
FAMILY
AN EXCELLENT PACK PKOWIHv.
HOIKS OK ENTER! A I N M r NT FOR U
Mi THE FAMILY
Pick mdwte; CMc Computer 15.10 Dm Cawtir. Ockski U 1m
Personal Hi-Fi. Comrnodofe Juke Hot A»ckoTapc(IOHi»l m
SHS10FM Diplal Keyboard with MhIi. GhoMbuMet. foOaromd TaC
April XII. Supra* Game.
Plus: POSTRONIX BONUS PACK OF £1MG
FREE SOFTWARE
only £199.99
L< ■» pim «« pjAmi
THE HOLLYWOOD
PA
* GREAT IMH'BLE THEME PACK
OIEFRING THE BFiTOF HOLLYWOOD,
PLUS A COMPENDIUM OF T.V. GAME SHOWS
Pack include*: CMc 1550 Data Cawttc, Quicbhot tl )mnkt. The Great
Eitapc. Miami Vice. Platoon. Raraho. Top Gon, Ever) Stand Ctwiu.
BlocibuMerv Bullae. Trivial Purwii. Krypton Factor.
Plus: POSTRONIX BONUS PACK ONLY £149.99
OF £100 OF FREE SOFTWARE
ROLLER
icontroli.er
tconlroller a semi permanently
mnunlcd on your avmputer comolc.
Iconlroller leave* hand* on the
keyboard while executing Icon
command* with yinir fingertips
£15.99
STARFIGHTER
Compatible Ml Sinclair
Spectrum. Commodore. Alan
Computer*. Atari 2MKI Video
Game* Systems
A) 1750 RAM EXPANSION MODULE FOR CBM 128
Staph r*ii d Mi rac opaown pun on your CBM 128 ud J12K ByM of
jWjikxij] tlin jit jvaibblr
B) 1551 COMMODORE MOUSE
TV Cuunodre 1351 Miw & cualiiACr dc>fKd for BK Ik tfcc CBM
C 1 1764 RAM EXPANSION MODULE FOR COMMODORE 64
Hondo you get ituUlnl320K Ramonnw M. put plug in the ITM Module
a £149.99 b £19.99 c £99.99
Al pneo - L* tfi poo M ptckinc
CHEETAH 125+
Compatible with Spectrum.
Commodore. Alan 2nOU Video
Sy*tem. Atan. Amstrad PC.
Amstrad.
CHALLENGER DELUXE
Compatible »nh Spectrum I with
optional interface). Commodore.
Atari 2HH1 Video Syflem Alan
Computer* Amstrad computer.
£8.95
TAC 5
CONTROLLER
JOYSTICK
Compatible with A tan
Commodore.
£13.99
• 15 111 fiW uW pel mi
SESKOSHA
PRINTER
SEIKOSHA
PRINTER
Compatible with mc*l
make* of Commodore
computer. Features
variety ol fonts including
graphic* and near letter qualm , reverse printing, italic*,
tractor (eed and paper tepentor Come* complete with senal
cable
SLIKSTIK JOYSTICK
CONTROLLER
Compatible with Alan Computer*.
Atan Game* Sy*lcm . Commodore
£159.«
£6.99
COMPETITION PRO 5000
Compalible with Commodore M and
Vic 20. Sinclair ZX Spectrum I interface
required).
£14.95
RAM DELTA DELUXE
MicRosvvrrcHjoYsnc
Compatible with Atan computer* ami
Video Game* Machine* Anoirad PC*
(with adaptor) Spectrum
<w*h adaptor). fQ ft
Commodore dt7.7
TAC 2 CONTROLLER
JOYSTICK
Compatible with Commodore W
and Vic 20. Atari Computer*
Atan Game System*.
£10.99
MICRO HANDLER Ml IT
FUNCTION JOYSTICK
CompatiNe with Coraaodore O—wfe
OfV+4(ai^Hmrea«redl „- . ft
a- £24.9.
X AVAILABLE FROM
X LTD
new range of innovative
covers, made from
dear plastic. Designed to
computer perfectly ... not
from dust but also all
accidental damage.
C64 OLD STYLE £6.99
C64C NEW STYLE £7.99
AMIGA 500 £9.99
ATARI 520ST £9.99
ATARI 1040ST £9.99
lKS()FSOmARE&ACCr:S^WIF>JFORALI.l6BIT.IIBITCOMPlTE»LS-ALS()
CAME CONSOLES - PHONE <0ftW) 79|7?l NOW U mi lOIR REyt 1HEME.MN
CtViH *WM If-S KH .K MM*. OWKSI \SOHtHHs, IMKCI.D * t n\ t.HSt AS k \ Tl
Managing Editor
Dere k Meakin
Editor
Simon Rockman
Assistant Editor
Jeff Walker
Sfaff writer
NicVdlch
WW. A SCliM
7 LATEST
NEWS
George Lucas to produce an Amiga
telly ad. HyperCard look-alike from
the producers of Maxiplan. Loads of
shows and gossip from the front.
Quick, quid.
slow. The
midget racer
Page 86
Production Editor
Peter Glover
AH Editors
Mark Nolan
Doug Steele
News Editor
Don Lewis
Advertisement Manager
John Soowden
Advertising Sales
Wendy Colburn
Editorial
.Umiflistnbon
AoVtrtiartf,
Subscriptions
Telecom Gold:
Tease
Fa
Pmtri Miifcn
0177 234414
0625 871481
0623I7U8B
0S1357 ZM1
7IMAGM1
931Z1USB8 DB
KUITMtf
susson
Published by:
Dal abase Publications [id.
Europa House, Adlinglon Park,
Aldington. Macclesfield SklO 4NP.
ISSN 095;-fi!MH
Amiga Computing wdcoma article! for publi-
cation Material ihouid be typed or computer-
prinled. and preferably double-fpaced. Program h*l-
mp ihoald br wxoriDanied In di«. Please mlof
a tumped. wlf-addr-Med envelope, olberww Ihr
rttuni of material cannol be guaranteed Cortri-
bubou tan wily be accepted for publication by
Database Publications Ud on an all-rights bask.
$ 19M Database Pubbotioni Ud. No material mai
be reproduced in whole or in part without written
penrouino. While enry rare u taken, the pub-
hhen cannot be beU legally mponsible for any
on m article*. Itfflnti or advertisemenU.
Amw Gmpoting it an mdepotoem' puhfobdn
ud Commedm Boom Machine /i'A'J Ud t*
oof raponaMe for any el the arutfatotDBSwar
for any of fhe anenoai eiprEoerf
New* hade diitnbu(ion Europra* Salts and Du
tnbutiiin Limited. Lnn 1. Burteu Road, Iryhouu
lane. Hat&no. I* Suuei TNJS 4NR Tel: 0421
OM22
WIK. \ \l«;\l)l
UL THE VERY LATEST
JL JL GAMES NEWS
Ocean flies to keep up with Batman,
Electronic Arts put the mark of the
Hound of the Shadow on you, and
more on the coming games.
It ASK. IIIHK
M V lll\l mm
i di t vruix
39
55
PICTURE
THIS
Hitting the hardware direct is the way
ahead for easy performance
programming. Jolyon Ralph looks at
bitmaps and scrolling registers.
1)1. Sh 1 1 H' IM 111 IMIIM.
TACKLING THE
TABOO
Are the people who program without
any structure stupid. Are those who
use flowcharts boring? John Kennedy
strikes a happy medium.
< (>\ I It DIM
fajL / CRAMMED INTO
JL / A MEGABYTE
Fourteen of the latest and greatest
programs squeezed, compressed and
cajoled on to one disc. Sample the
superb Chariots of Wrath. How to get
something for nothing with
Powerpacker Make your own
animations with Movie Maker. See
the world, meet the Mandlebrot and
kill fast ram. Half Brile and other
programming secrets revealed with
the Amiga Computing Demo. Covert
IFF to raw data. Reduce the time it
takes to boot with Quickstart. Faster
floppies with DiskOpl Plus loads of
other hints and programs.
70
BIG BOX
BARGAIN
A collection of all the programs you
need to produce Amiga DTP for less
than the price of a word processor.
Rupert Goodwins takes a look.
67
FUN OUT
OF SCHOOL
There is precious little educational
software available. Alex Aird and his
family look to see if quality in one
program justifies lack of quantity.
WIK. MM is
82
UNDER THE
WORKBENCH
Do you know why the prices of blank
discs vary so much? Is a more
expensive one better? Henning
Sorenscn looks at storage.
October 1989
O M P U T
t Chariots of Wrath
• The Motion Maker
• Globe • Quickstart
• Mucking with Macros
• OiskOpbmiser
• PowerPacker
• Weturt- Thii Demo
• Workbench Mandlebrot
t KaiFattMem • IconMatier
• DrskVtew # IFF Convert*
. v Hl turn
To load: Switch on and inser t disc
ftj^atog are ,n me Sepiem bei IS5ue o,Ar^^T g
4 AMIGA COMPLETING October 1989
■ CONTENTS!
Who needs a 32 bit processor? Unless Celebrity author Dean Friedman casts
*ou want io tackle some really a critical ear over the available
•pecialist applications it might not samplers and software to compare the
uve you time and cost a fortune. Amiga with musical instruments.
V\()KI)l*Kll(KSSI\t
DIMS
89
USING
PROTEXT
You can have hours of fun with a
really good word processor. There is
a lot to team about setting up the
system. Peter Ceresole explains.
( i»\in:ini(>\
^-1 LIFE IN THE
\J li FAST LANE
Enter Artronic s racing compo and
add some high speed spice to your
life. Plus the chance to drive at
Silverstone.
103
GAME
KILLER
Max Tennant. joystick king and
generally nice guy offers help and
hints with the greatest games from
Interceptor to Leonardo.
I.KAIMIICS
u; i i i:ks
95
LOW COST
RAY TRACE
107
At an eighth of the price of some ray
tracing programs. C-light proves to be
* powerful way to produce
mathematical marvels. Alastair Scott
checks it out.
YOUR RIGHT
TO WRITE
Timescanner problems. Which
sampler gives the best value? What
happened to the save in
Archipelagos? Yes it is there. And
more of your views.
Xenon Pige20and21
Populous Page 36
# Xenon 11:100% perfect for Bitmaps
# New Zealand Story looks too 8 bit
# Nightdawn, puzzle with a blast
• Populous data adds classic sparkle
• Fiendish Freddy is lots of fun
• Barbarian II: Thud and blunder
• Chariots of Wrath: Impressive?
• Gemini Wing - double trouble
• Wake Sleeping Gods for action
• Delphine's Castle Warrior fights on
• Wander in Hewson s Astaroth
• Linel wipes out in Skate of the .Art
• and more ,.,
October 1989 AMIGA UKUPt ll\t. 5
micro
HARDWARE & SOFTWARE
SPECIALISTS
SHOWROOM
13 LANSDOWNE ROAD
BOURNEMOUTH DORSET
PRICES EXC.
VJLT-
•
o:-:«^v.v'-
EXC. VAT
@ (0202) 24927/813176
£5 DELIVERY
AMIGA A500
+ FREE £220 SOFTWARE
INCLUDING:- -PURPLE SATURN • HOSTAGES
• INTERNATIONAL SOCCER • WINTER OLYMPIAD
• SPITTING IMAGE • STARGOOSE • BACKLASH
• QUADRAUEN • ELIMINATOR - 20 P/D GAMES
• FANTASTICK F3 JOYSTICK 1 R
• TV MODULATOR 1
AMIGA A500/
1084(S) MONITOR £476
AMIGA B2000/
1084(S) MONITOR £1049
INC ACCESSORIES
AMIGA A500
INCLUDING:-
• MOUSE • WORKBENCH
• UTILITIES • MANUALS
•BASIC -TUTORIAL
- TV MODULATOR
AMIGA B2000/
PHILIPS 8833
INCLUDING:-
• MOUSE • WORKBENCH
• BASIC • UTILITIES • MANUALS
- XT BRIDGE BOARD
• 20Mb HARD DISK
£1299
AMIGA B2000
INCLUDING:- MOUSE • WORKBENCH
• BASIC ■ UTILITIES ■ MANUALS
£799
A50D HARDWARE
A500.TVMOD £305
A500 * £200 of GAMES £339
A500 * 1064(S) HIGH
RES COLOUR MONT C476
A500 + IBM DRIVE £399
AMIGA EXTERNAL
DRIVES
Cumana Cax 354E ...... £79
AF880 £78
RF302C £74
Supra 20mb H/disk £499
* All drives imb * on/oft switch *
AMIGA ACCESSORIES
A501-512K RAM _ £109
TV Modulator™ £22
Mouse Mat .....£4.29
AmiQa dust-cover £6.89
3.5 135TPIDS/DD £999
A2000 HARDWARE
A2000* imbRAM £869
A2000 * 1084(8) monitor
♦ bridge BD * 20mb H/disk ...£1369
A2CO0 * 1084(8) £1049
20mb hard disk a £299
XT bridge BD £299
A500/A2000
MONITORS
I084(s) High res monil £209
Philips CM8833High res ~£199
1901 C64 - colour C« 1 1
i900C64-Mono £119
PRINTERS
Star LC10(P) 130CDS £137
Star LC10 Colour £169
Star LC24-10 (24 din) £249
Citizen 120D £105
Commodore MPS 1230 £119
Panasonic KXP1124 (24 pin) .. £279
Panasonic KXP1081 „ £149
Epson LX800 £158
Epson LQ5O0 £250
Epson FX850 £409
Epson FX105O £382
Epson EX800 £369
Epson EX1CO0 £419
COLOUR PRINTERS
Citizen HQP40 £352
Epson EX1000 £543
Hewlett Packard PaintJet .....E689"
NECP6+ £469
NEC P7+ ...E589
Star LC10 £195
Xerox 4020 £949
LASERS
Citizen overture ™
HP Laserjet II
£1199
£1825
BUSINESS S'WARE
AEGIS Sonix
Animated Images 3D
City Desk
Deluxe Video
Deluxe Music
Deluxe Paint
Digiview Gold
Home Accounts — .........
Mailshot Plus
Maxiplan A500
Music Studio
Organiser II m
Page Setter
Page Flipper Plus .
Photon Paint . —
Photon Video
Sale£
£39
£99
£69
£49
£49
£49
£99
£19
£39
£69
£23
£49
£89
£24
£49
...Ring
Professional Page £176
Pro Writer 2 Ring
Publisher Plus -„ ,„,j-,, ,■„"
Sculpt 3-D Animate E102
Sculpt 3-D £63
Superbase II £59
Superbase Personal £44
Superbase Professional £169
TV Show/Text £79
Word Perfect 42 £169
'Works* £69
Zumafonts — £25
£135.00
Hugely successful 9 pin printer, the
Star LC10 provides 4 NLQ fonts (with
96 print combinations) at 36cps and
144cps draft. Has a large 4K buffer and
IBM/parallel interface built in, Includes
a comprehensive front panel operation
and features paper parking, allowing
single sheets to be used without re-
moving tractor paper.
ALL PRICES EXCLUDE VAT
CREDIT CARD MAIL ORDER
AND EXPORT HOTLINE
(0202) 24927
(0202) 813176
OPEN MON-SAT 9am-5.30 pm
All prices and manufacturer's specifications
subject to change without notice.
rT™Firs7 Micro. 13 Lansdowne Road, Bournemouth. Dorset. BH1 1RZ
I wish to order
My computer is
I enclose cheque/PO for £
I Or charge my Access/Visa No
I
I
| Address
I
inc VAT.
Exp. daie_
Name
Signature
Postcode
Tel No:
6 AMIGA COMPUTING October MM
AMIGA SCENE
Amiga 1000 owners have not
been abandoned
PROGRESS often means
thai future develop-
ments pass existing cus-
tomers by. Manufacturers
don't like alienating exis-
ting customers, but pro-
gress and (he need to
compete often demands it.
Commodore has
announced that it will
produce cards for revision
B Amiga which, whenever
possible, will mimic future
Amigas. Owners of A500s
and AlOOOs will feel the
pinch.
The first step in this
direction is about to be
taken. The enhanced chip
set (ECS), will not work
with the A1000. Although
in time it may be fitted as
standard to all A500s and
A2000s as well as being
available as an upgrade.
The A1000 Rejuvenator
from G.B. Tibbes in Miami
allows first generation
Amiga owners to use ECS.
The upgrade board can be
installed where the second
tier of the motherboard ram
expansion is usually
located. It is simple to fit
and does not need you to
cut or solder any tracks.
The board also includes a
clock and A2000 video slot
which will accept the
flicker-fixer or a genlock.
Powerful
response
T)OWER Computing (0234
X 273000) claims to have
taken the peripheral market
by storm with its latest
product, Power Drive, a
3.5in external double-sided
disc drive for the Amiga.
It is the result of a
£250,000 tie-up with drive
and printer manufacturer
Epson and is aimed to
compete with the current
wave of Taiwanese imports.
The Power Drive is boxed
in matching computer
colours and the Amiga ver-
sion costs £69.95.
Talking
like a Mac
ONE of the most useful
utilities for commercial
Amiga users is Central Coast
Software's Dos to Dos which
allows the Amiga to read
IBM PC format discs.
Following the success of
this, CCS has produced Mac
to Dos which allows the
Amiga to read the data from
Mac discs.
Although it is not a full
Mac emulator it is a useful
way of transferring data in
offices which use both Apple
Macs and Amigas.
Because of the way in
which a Mac drive works
Mac to Dos uses special
hardware and needs a Mac
drive. For more details con-
tact Amiga Centre Scotland
on 031-557 4242.
Cutting
the daisies
i^JUME (0635 523200) has
V^cut the prices of its two
leading daisywheel printers,
the Sprint 11/55 and 11/90.
The 11/55 has dropped from
£1 .366 to £850 and the 1 1 /90.
billed as the fastest daisy-
wheel printer on the market
at 90 cps, has been reduced
from £1,674 to £1,593.
"Much has been said
about the death of the daisy-
wheel printer but we still sell
plenty of these two models",
said Qume's distribution
sales manager Peter Smith.
"There are a number of
applications where users
demand letter quality impact
printers and the Sprint 11
range now offers a very cost-
effective solution".
Database
manager
ARNOR (0733 68909) has
announced Profile, a
database management pro-
gram designed to comp-
lement Pretext, its top-selling
word processing package.
"A lot of existing Protext
RELATIONAL databases
ire often difficult
things to understand. The
Macintosh community has
a solution to this - Hyper-
card. It uses graphics to
define the relationship
between the items of datum
and is very simple to use.
UltraCard by Mike
Lehman of Intuitive
Technologies, the people
who do MaxiPlan and
Plan/IT, is the Amiga's
answer to HyperCard. It has
full IFF compatibility so
that pictures and digitised
sounds can be included in
the database and selected
with special effects such as
wipes and fades.
This it does because it
supports all screen resol-
users were asking if there
was a database that was
especially compatible with
Protext", said Arnor's Mark
Tilley. "It was their calls
which gave birth to this
product".
Menu-driven Profile is a
filing system designed for
ease of use and speed. Its
compatibility with Protext
makes it particularly
efficient for such tasks as
mail merging, which can be
achieved without lengthy
question and answer sess-
ions. Profile provides the
various options speedily.
Arnor puts the price at
around £80.
utions except HAM and
overscan.
Ultracard programs can
either be written using the
graphics interface or its
own scripting language.
Other programs can
communicate with Ultra-
card by using the ARcxx
control language, and in
turn Ultracard can use this
to control other tasks.
It uses Hypertext so that
actions can be triggered
from either a word or
phrase. Everything except
scripting can be done from
click of mouse.
No UK price has yet been
set by the importer, HB
Marketing (0895 444433)
but the US price of $75 is
probably a good guideline.
No crash
course for
flyers
LEARNING to fly remote
controlled aircraft, par-
ticularly helicopters, is a dif-
ficult and expensive
business.
Crash costs can make it
prohibitive but an American
simulation program now
available in the UK will soon
enlist \he help of the Amiga
to take the bumps out of
model aerobatics.
RC Aerochopper has been
developed by American firm
Ambrosia Microcomputers,
is manufactured by Futaba
Corporation and is being
imported into Britain by Bob
Sidwick of Bristol (0272
550900).
Bundled with a modified
radio control box, it is
designed to simulate the
experience of real flight. The
choice of aircraft displayed
on the screen includes
planes, helicopters, ducted-
fan jets and a glider.
RC Aerochopper closely
simulates the experience of
radio controlled flying by
giving users the appropriate
flight characteristics of each
kind of aircraft plus such fea-
tures as adjustable wind con-
ditions and control response
plus realistic sound effects.
Current versions of RC
Aerochopper cost £199
including delivery. The
Answer is on the cards
Qctobw I WIS AMICAaiMPt ll\t. T
Visit The Greatest Christmas
Computer show on Earth!
i, for three exciting days in
November, Computer Shopper wi
turn Alexandra Palace into the
world's greatest computer show.
Everything you need for business
and leisure computing will be
available under one roof - with
experts to help you make the right
choice!
The Computer Shopper Show is your
chance to meet the dealers with the
bargains, the manufacturers with the
latest machines - and to take away
the things you buy on the day!
Auctions, demonstrations,
competitions . . . everything that
you've ever wanted from an
exhibition will be happening at the
Computer Shopper Show - the only
show for the direct buyer and the
ultimate computer shopping
experience!
And, with Computer Shopper you
know you'll save moneyl
Why not start right here! By ordering
your tickets in advance you will save
£££s! Simply complete and return
the coupon with your payment or
telephone the Credit Card Hotline on
051-357 2961 to place your order.
Prestdor Mierotinh
Topbcc yoir order brProtd. Key *a9,ihcn6l4568383. Microlmk mm
should lay MAG001. Pteuc quote your cmJrtord nwnber and
your ful name tnd addrru *+*n you puce your order.
The
Computer Shopper
Show
Alexandra Palace, London
10am-6pm Friday, November 24
10am-6pm Saturday, November 25
10am-4pm Sunday, November 26
SAVE £££s WHEN YOU BUY
YOUR TICKETS IN ADVANCE!
Yes! Please send me my tickets (or che Computer Shopper Show'
t
□ Adult tickets at £3 (Save L I !)
TOTAL
□ Under 1 6s tickets at £2 (Save £ I !)
□ Family tickets - admtts up to 2 adults.
and 2 children - £9 (Save £5!)
I wouM like to pay by -
J Cheque mide payable to Database Exhibition! Ltd
J Credit card □Access J Visa Expiry Date
N» l I I I I I I I I I L-U
Oped
Name
Address
Postcode
Please return your completed order form to -
The Computer Shopper Show Ticket Office. Database Exhibitions Ltd.
.^-^i* *^J!?*^ ™^J^J§* A765
TELEPHONE HOTLINE
Place your orders for tickets by calling
051-357 2961
Over 250 stands serving every
major make and model - the
ultimate computer hypermarket,
packed with pre-Christmas
bargains and offers.
Incorporates the Amstrad
Computer Show, the Atari
Computer Show, the Electron &
BBC Micro Show and much, much
more!
On-site car parking for hundreds
of cars - ideal for taking away
your computer bargains on the
day!
Excellent public transport network
with courtesy coach link to the
local British Rail station.
Special show features and
entertainment to make your
shopping experience fun!
Special discount tickets for under
16s and family groups.
JU foToiiyjrsfiJ
Sponsored by
Organised by DATABASE
* Y EXHIBITIONS
■AMIGA SCENE!
J
Amiga version will be avail-
able later in the year either
direct from Bob Sidwick or
from a limited number of
retail outlets.
Starting up
in France
■"PHE Parisian Disc Com-
1 pany (331 45 53 1053)
has produced a Starter Kit
for Amiga 500 owners.
Labelled "a complete sol-
ution pack designed for first
time computer owners who
want a diversified use of
their Amiga", it includes the
KindWords 2.0 word
processor. Fusion Paint and
three games for a UK price of
£69.95.
Up market
video
T ATEST launch by
J-iApplied Systems Devel-
opments (0724 200222) is
MAXIgen which is being
distributed by A.S.A.P.
Costing £862, MAXIgen is
a professional broadcast
quality genlock/coder pro-
viding twin RGB and
composite video output
channels for use with the
Amiga.
The unit comes with front
panel controls and rear panel
connections in a 19in rack
unit. Desktop use is also pos-
sible.
PASE (Professional Anim-
ation Sequence Editor) is
another new product avail-
able through ASAP. A full
function animation creation
and editing program for
Amigas, it costs £75.
50 words
for a penny
THE first thesaurus for the
Amiga, K-Roget, has
been launched by Kuma
Computers (07357 4335). It is
based on the Longmans
Pocket Rogets Thesaurus
and contains more than
150,000 words and phrases.
Keyboard, function key
Commodore's profits fade
ANNOUNCING quarterly
losses used to be a
regular chore for Commo-
dore's public relations
people. Three years ago the
company pulled itself out of
the doldrums and started
making profits.
fust as people were start-
ing to lose track of how long
it is since Commodore made
a loss the company turns one
in of $8.9 million (including
a tax rebate) for the three
months lo )une 30, 1989.
According to Carden Welsh,
the company treasurer, the
last time Commodore
reported a loss was March
1986.
Overall the company still
had a good year, making
$50.1 million. Irving Gould,
Commodore's chairman -
famed for his collection of
ancient Japanese ivory - said
that the fourth quarter losses
were a result of the stronger
US dollar and a softening of
demand.
Since most home com-
puters are sold at Christmas,
it is not surprising that the
period from April to June
was not hugely successful.
UK companies usually
announce results every six
months, splitting June to
December and January to
|une so that both halves
reflect the best period.
Some of the losses can be
attributed to reinvestment.
Commodore has recruited a
lot of new technical and mar-
keting staff in the US. big
advertising budgets are plan-
ned for PC and Amiga trying
to establish the Amiga as
both a fun home machine,
and an industrial work-
station with Unix and high
resolution graphics.
None of the losses are
attributable to Commodore
UK, which under the lead-
ership of Steve Franklin has
seen a dramatic rise in prof-
its, winning a sizeable share
of the PC market and routing
the Atari in the battle for
home users.
Commodore is still
battling with the US taxman
over what it owes, if
anything, for previous years.
This quarter's tax rebate
comes from countries where
Commodore is not in dispute
and, unfortunately, cannot
be seen as an indication that
the problems are sorted out.
and mouse control options
are built in to give the user a
choice of operation. In addi-
tion to the standard
thesaurus features, a
phonetic spell checker is
incorporated which traps
words typed in as they sound
rather Uaan as they should be
spelt and offers possible
words.
The Amiga version of
K-Roget is being launched at
a special price of £29.95.
Type it in
with Mavis
MAVIS Beacon can now
teach typing to UK
students with an Amiga.
After some delivery prob-
lems, the well-known
American typing program
Mavis Beacon Teaches
Typing is being distributed
in the UK by Mindscape
International (044 486 545).
Published by The Soft-
ware Toolworks, it uses arti-
ficial intelligence techniques
to provide what is claimed to
be the most comprehensive
typing tutor available.
The course is structured to
match individual student
profiles with up to 21 dif-
ference progress charts to
check skill development.
Tutor Mavis
The results of these progress
charts are analysed using the
built-in artificial intelligence
system to produce the next
set of exercises.
Guide hands show
students the correct finger
positions at all times. Speed
and accuracy meters are dis-
played on screen during
exercises with a summary at
the end of each set of work.
The Amiga version costs
£29.99.
Big drive
in schools
PLANS to make the Amiga
a vital tool for thousands
of youngsters with special
education needs will take a
giant step forward this
month. Commodore's national
sales manager for education
Peter Talbot has told Amiga
Computing that a concept
keyboard for the Amiga is on
target for the start of the new
academic year.
This will provide the prin-
cipal hardware opening for a
flood of special education
programs to be converted to
the Amiga and will be a large
boost to Commodore's aspir-
ations in this market.
The latest development is
the result of lengthy discuss-
ions between Commodore
and Martin Littler, special
needs coordinator of the
North West SEMERC (Spe-
cial Education Micro Elec-
tronic Resource Centre)
which works on behalf of the
National Council for Educa-
tional Technology.
Martin is keen to see his
centre's impressive list of
educational programs con-
verted to the Amiga and
Peter Talbot has echoed his
enthusiasm.
Use of Commodore's BBC
emulator, other minor
hardware problems and
prin-
cipally the need for a concept
keyboard have formed the
basis of the discussions b«i
Peter Talbot says Como**
October 1989 AMIGA CDKtPtTV*
■AMIGA SCENE!
A touch of
COMMODORE has had a
history of problems
with television advertise-
ments. In the US the com-
pany produced an
advertisement using
Amigas. They were
screened on MTV which
uses high resolution
commercial workstations
for most advertisements.
As a result the Amiga
didn't look too hot.
Over here Commodore
produced the splendid
teddy bear advertisement
using both the Amiga and
Iris workstations at Digital
Pictures.
Atari complained to the
the Star Wars
Advertising Standards
Authority (ASA) that the
commercial gave the
impression that the whole
ad was produced using the
Amiga.
This is of course
complete twaddle, you
might as well say that the
ad gave the impression that
televisions have little
teddies inside, but there
you go.
Atari complained (not
that it was scared or
anything) and the ASA,
lacking the necessary spe-
cialist knowledge, fell in
line. This year we may see
the ad with a line which
for adverts
explains that the graphics
were not produced on an
Amiga. Commodore US
has pulled off something of
a coup, in getting George
"Star Wars" Lucas to
produce a series of four
commercials.
Rumour has it that his
company, Lucasfilm, has
turned down similar job
offers in the past, but
George has an Amiga and
likes it so much that he
agreed to the commission.
The commercials have
been scheduled for prime
time television to promote
the Amiga to home users
across America.
dore's help will not cease
there,
"Special education is an
area where we feel we have
got a lot to otter", he said.
"We will be having on-going
discussions with Martin Lit-
tler about how Commodore
can help in a number of
areas. What is certain is that
we will be playing an
increasingly important part
in this field.
"We expect to have the
concept keyboard for the
Amiga working for the start
of the next academic year.
We have got it working with
the emulator at the moment
and we are delighted to co-
operate with Martin and his
staff.
With its power, the pos-
sibility of speech synthesis,
sound creation capabilities
and its general ease of use,
we feel the Amiga has a lot to
offer to special needs edu-
cation".
Equally enthusiastic is
Martin Littler whose
resource centre is one of only
two such bodies now left in
the country.
"Once the concept key-
board is available for the
Amiga, we would like to see
our whole range of software
converted for use on that
machine", he said.
"With the new programs
we are about to bring out, we
will have 43 packages spe-
cially designed for use in
schools and if there is
someone out there who
would like to help in conver-
ting them to that format we
would be happy to pay
them".
The North West SEMERC's
Blue File list of software has
enjoyed singular success.
Within 12 weeks of the first
catalogue being published
last April sales had reached
£11,500, with each package
selling at £1.75.
"This has surprised us
because we did not set out to
do this for financial success,
but as a support service for
the NCET", said Martin.
Also available from the
resource centre is the Special
Needs Top Thirty, a collec-
tion of software compiled on
the advice of special needs
coordinators in 60 English
and Welsh education
authorities and five Northern
Ireland boards.
Many of these programs
have the advantage that they
are frameworks within
which the teacher provides
the content to meet uSe needs
and abilities of particular
children. They have been
developed by both edu-
cationalists and software
houses.
The North West SEMERC
is based at Fitton Hill, Rosary
Road, Oldham, OL8 2QE.
Tel: 061-627 4469.
It's showtime
again
GLOBE-trotting Amigans
will have a busy time
keeping up with all the com-
puter shows in November.
The first European AmiExpo
is to be held in Cologne, Ger-
many on November 10, 11
and 12. It will feature a
number of major American
and German exhibitors. For
more details contact Joe
Lowery at AmiEXPO. the
New York-based organisers
on 0101 212 867 4663.
Closer to home there are
two shows lined up which
will interest Amiga users.
The first is a collaboration
between Commodore and
Database Exhibitions while
the second is a Database
exhibition sponsored by
Computer Shopper maga-
zine.
The Commodore Christ-
mas Computer Show, to be
held at the Hammersmith
Novotel from November 17
to 19 will be an up-market
affair. There will be no time
to relax, because the
following week (November
24 to 26) sees the Computer
Shopper Show '89.
This will be a big event,
encompassing Acorn, Atari
and Amstrad machines as
well as third party Amiga
suppliers, so you will be able
to go along and sneer at the
machines which don't have a
blitter. It should also be a
great place to pick up some
bargains.
MIcroLink
cuts costs
MICROLINK telex users
will have some good
news when the electronic
mail service quits Telecom
Gold in favour of the Istel
network on October 1.
Charges will be reduced
by 20 per cent for the many
businesses still using telex
rather than fax. This will be
particularly beneficial to
people using international
telex to contact countries
where fax has not yet
become established.
"For regular telex users
the price cut could more
than offset their MicroLink
subscription", said the head
of the service, Derek Meakin.
"MicroLink will continue to
offer all its existing incoming
and outgoing telex facilities
including personal telex
numbers for incoming
messages.
"On top of this, the service
will be one fifth cheaper,
making it far and away the
most economical method of
using telex*'.
Programmers do it in Paris
CONTINUING its policy of supporting Amiga
developers worldwide Commodore plans to run a
course for programmers in Paris. Previous developers
conferences in Washington. California, Nottingham
and Frankfurt have been well received and
introduced many programmers to the finer points of
programming the machine we know and love. The
conference will have lectures in English and is sche-
duled for next February. For more details contact
Commodore-Amiga Technical Support on 0628
770088.
10 AMIGA COMPUTING October 1989
ReadySoll would like to welcome
routo the Macintosh*.
Untrf now, the Macintosh* was a drslani wor to
4*ed with high quality productivity software,
^accessible to the Amiga owner
Mac 4 tO"nat disks may be used directly during Mac' emulation Without an Apple* drive connec-
ted, the included transfer software allows you to convert Mac' disks to A-Max tormal which may
then be used with standard Amiga drives (thrs option requires access to a Macintosh*)
A-Max features include:
• Compare wi* tie A500. AtOOO. and A200P
• Supports me use ol the Amiya "louse, wytwa
3 5' Qtives. senai and paiaiW pods doling Wk"
emulation
• Roads Mage &K"arxlSpedre , "(»-tonn3t. Ai*
Sr Mac* enWaKtt)
• Supported video mooes include 640 ■ 400 ti'**»
ced|.640 * 200(w*9cn*ngl 512-342 (Mk'
standard see. "toiaced) and V)08 ■ BOO wt> F*
A2024 or MomWm V*^ memm
• Uses d- awkiatte Am.oa RAM (Mng Mac"
emulation
• Bu4-m Apple' Image*!*!' rniMfcon ta» 9 and 31
P** Epwn* gompalibe niinlw,
• Tromlei software to conwn* hes twn AnnoaDCtt
b and bom A-Mlx arm M.K ' dis* toimafc IM* '
But ReadySofl has changed all thai.
Now, with the introduction ol A-Max, you will
be able to take advantage ol the Macintosh*
joftwarc being used m ottices around the world
without giving up your Amiga software.
A-Max is a hardware and software combma-
ton that runs most ol the p'oduclivtly software
tia! has made Ifte Mac' a success. Atl you have
to supply are Macintosh' 64K (Mac*) or 128K
Mac Pius*) ROMs. Once the ROMs are
ed. Macintosh* software will run i" '
«*ed on your Amioa A v.:> ■
plugs into the Amiga's external disk drive port
and nas connectors tor an Apple' external dnve
and additional Amiga drives. It an Apple*
800K external disk drive is connected.
I
band t28K Ho**
ONLY
£134.95
, MacPaint' WtcWrV
MicUiaw' (1 &2l, PageMaker' il2i MicTe^i'
a*i sysfern dw versons isftne system uV*i
I28K ROMsl and ««st ome pmduclvily koNmb
A Mai may not run a" game*, and Mm* loflwa*
Annua hwd d"vt*s citniiut be uwd during Mac*
COMPATIBLE WITH THE A500, A1000 AND A2000
¥
f
f
f
f
f
w Adjustable
T record trig le-rel.
ONLY £79.99 please
A lop quality stereo sampling
system at a realistic price.
100% machine code software for
realtime functions.
HIRes sample editing.
Realtime frequency display.
Realtime level mctera.
Flic* saved In IFF formal.
V Variable sample rate * playback
* speed.
tt Separate scroll line waveform
windows ft room function with Edit
windows for floe accurate editing.
■ 3D shot of sound waveform. Wave
editor to design your own
waveforms or adjust existing ones.
m Microphone ft tine input 1 /*" Jack
ft Din connections.
0 Software files can be used within
other music utilities.
STATE A500/1 000/2000
TO COMPLEMENT THE SAMPLE
STUDIO THE
OATEL JAMMER GIVES TOU A 5
OCTAVE
KEYBOARD TO PLAT ft RECORD YOUR
SAMPLED SOUNDS
FEATURES:-
0 4 track sequencer up to 9999 events.
4) Tempo ft Beat controls.
0 Mixer Controls on Instruments.
SJ Load ft Save sequence.
0 Works on standard IFF Ale sounds.
DATA
ACQUISITION
V
f
f
Full Midi Interface for ASOO/IOOO/
2OO0 (please state model).
Compatible with most leading Midi
packages (including D /Music).
Midi In - Midi Out «3 • Midi Thru.
Fully Opto isolated.
INLY £34.99
ONLY £99.99
PLEASE STATE A 500/1000/2000
^ Turn your Amiga Into a sophisti-
cated measuring Instrument
capable of measuring a wide range
of data Inputs.
V Sample ft display events from
microseconds to hours- with
amplitudes from mlllvolts to SO
volts.
^ A Hardware/Software package with
very high spec, including:-
DIGITAL SCOPE DISPLAY - 2 channel
Inputs. Manual or continues display.
Tlmebaac SOOms/dlv to 20us/div-
accurate to 5%.
^ 6 bit flash conversion gives 2
million samples/sec.
PLOTTER DISPLAY
V Time base range 1 sec to lOhra per
plot.
All features found on units coating
thousands of pounds.
VIDEC
DIGITISEI
A TOTAL MIDI MUSIC
PACKAGE
PRINTER LEADS
25 pin D' to 36 way Centronics
parallel lead. 1.2m length.
A5O0 or 10OO, please state.
ONLY £8.99
UNBEATABLE VALUE PACK - THE YAMAHA SHS 10 FM MIDI
COMPATIBLE GUITAR-STYLE SYNTHESISER, THE ACTIVISION
MUSIC STUDIO SOFTWARE PLUS THE MIDIMASTER INTERFACE
TO CONNECT TO YOUR COMPUTER SYS
SAVE OVER
RJLP. over £175
YAMAHA SHS 1 0 FM
SYNTHESISER KEYBOARD
V Superbly styled guitar-type
keyboard with shoulder strap.
Top quality brandnamc.
2.5 octave keyboard.
28 built-in Instrument and rhythm
choices.
Uses FM synthesis.
Full MIDI standard.
ACTIVISION
MUSIC STUDIO
w A full feature MIDI Recording
* Studio.
V A multl channel sequencer with
realtime Input and full editing
facilities.
y Completely menu driven - full
Mouse control.
V 256 x 258 display with 16 grey
T levels.
V Realtime frame grab l/50th
second.
S Takes standard composite Video
Input from camera or Video
recorder.
Screen update 1 frame per secoa
single, continuous or buffered
display.
fS Load. Save facilities Including O
* Save.
w Edit picture, cut. copy, paste am
undo.
^ Special effects, reverse, negative
mirror, compress, etc.
V Increase the width of the display
to 920 z 256 automatically or
manually.
V Plugs into the parallel port of ym
Amiga 1000/500/2000.
V Cornea complete with Its
power pack.
ONLY £89.99
y Very simple to use.
MIDIMASTER INTERFACE
V This unit connects your compute
to any MIDI instrument.
V Fully Opto isolated - MIDI IN, Mil
OUT, MIDI THRU.
^ Just plug in and go.
FREE CABLES
9 3 metre long MIDI Cables •
completely FREED
(normally £8.99).
FOR ONLY
£99.99
NO MORE TO BUY!!
AMG 4
■
y Slimline extra low profile anil • only 6" long!
%y Top quality fully compatible drive
mechanism,
y Throug hport allows daisy chaining
other drives.
V A superbly styled cue finlahed In
Amiga colour*.
*f 1 meg unformatted capacity.
V Good length cable for poaltlonlng
on your deck etc.
ONLY £1 29.99 twin drive
ADD C5 FOR COURIER DELIVERY IF REQUIRED
EXTERNAL DRIVE SWITCH
y Switch In/out of external drlvea.
■ Save on memory allocated for
drives not currently In use.
DPI ft DF2 controlled.
■E Flta between computer ft driver!*)
ONLY £9.99
9 Boost tbe output of your Amiga In
glorious stereo
y 30W + 30W power amplifier.
^ 5 band graphic equaliser.
y Complete with cable* for A900/
A1000/A2000 models,
y Slimline colour matcbed metal
case with built-in main* power
unit.
y Headphone socket
0NLYC59.99
MATCHING 1
SPEAKERS |
REPLACEMENT
MOUSE
^ High quality direct replacement for
mouse on tbe Amiga.
V Teflon glides for smoother
movement.
S^ Rubber coated ball for minimum slip.
Optical system counting • BOO/mm.
Special offer free? mou»tf
mat ♦ mouse house
(worth £7.99).
ONLY £29.99
COMPLETE
speaker units In die-cast
aluminium abelf enclosures,
y 30 Watts 8 ohm each.
ONLY £39.99 pair
LOW COST BAR
CODE READER
»
*
t
Model 420. high performance, low
cost Bar Code Reader.
Works with any Amiga /8T computer
system [please state which) via the
RS232 interface.
Features s built-in self-testing
function.
Can read codes EAN. UPC. Inter
leaved 2 of S. Code 39. CODABAR.
Comes complete with wand, ready
to go.
Features s diagnostic Indicator.
ONLY £189.99
y Available with/without calendar/
clock option,
w Simply plugs Internally Into A500
slot.
S Switch In/out with switch supplied.
Pitted In minutes - no soldering etc.
V Accepts 4 1356 DRams [scro K
T fitted).
V With calendar/clock onboard time/
date automatically booted.
^ Battery backed to retain time/date.
ONLY £19.99
FOR standard card to
AC CEPT S12K
ONLY £34.99
FOR VERSION WITH CLOCK/
CALENDAR
NO THESE PRICES ARE FOR BOARDS
WITHOUT RAM CHIPS. PHONE 0783
744707 FOR RAM PRICES.
PHONE FOR LATEST FULLY
POPULATED BOARD/ RAM PRICES.
GENISCAN GS4500 AMIGA
An easy to handle Handy Scanner
featuring 105 mm scanning width at
400 dpi resolution enables you to
reproduce graphics A test on your
computer screen.
Adjustable switches for brightness
ft contrast.
A powerful partner for Desk Top
Publishing.
With Oenlscan you have tbe ability
to easily scan Images, text ft
graphics Into the AMIGA.
Printout for
▼
Powerful software allows for cut ft
paste editing of Images etc.
Save Images In suitable format for
most leading packages Including
DELUXE PAINT etc.
Package Includes OS4500 scanner.
Interface ft Scan Edit software.
Unmstcbed range of edit/capture
facilities simply not offered by
other scanners at this unbeatable
price. - BB _ B _^__ saw
SPECIAL OFFER
COMPLETE WITH DELUXE PAINT II A
DELUXE PRINT FOR ONLY £1 89.99
INC LU DING HARDWARE/SOFTWARE
fins ^gtsf j-
\ > IK*
BY PHONE
BY POST
FAX
0782 744292
o-z? \m
ixxl
0782 744707
24hr Credit
Card line
Send chequea/POe made
payable to
"Datel Electronics"
UK ORDERS POST FREE
EUROPE ADD £1
OVERSEAS ADD £3
BE E> WITTON 48 KRS
HOW TO ORDER
• • •
PRICES AND SPECIFICATIONS CORRECT AT TIME OF PRESS
AND SUBJECT TO CHANGE WITHOUT NOTICE
CALLERS WELCOME • Please reserve goods by telephone prior to visit
DATEL ELECTRONICS LTD., FENTON INDUSTRIAL ESTATE
GOVAN ROAD. FENTON, STOKE-ON-TRENT. ENGLAND.
SALES ONLY
0782 744707
TECHNICAL ONLY
0782 744324
AMQ4
' Air
The Joker lands late
BATMAN'S filofax is on
the blink. The film
wasn't due to arrive until
Christmas, but Warner
Brothers decided to bring the
UK release forward to the
summer.
While batfans rejoiced
countrywide, the pro-
grammers at Ocean groaned.
Beating the Dark Knight to
the screens would be impos-
sible, but they could give it a
try-
Even with the game set for
release a month after the
film, things are tight. So the
programmers in the base-
ment at Ocean are
hammering away at their
keyboards.
The game is split up into a
number of scenes which
follow the plot. Giving too
much away would ruin the
film. The barest essentials,
then:
There are a couple of
levels in which you must
take on armed baddies,
whose gunshots ricochet off
your body armour.
You use your Batrope to
leap around a chemical
Give us a view
PICTIONARY is a game
played in a similar way
to charades, only instead of
acting out a word or title you
and your team mates must
try to guess the various
words by sketching clues to
each other.
The game features an
works at the beginning, and
a church at the end - a lad-
ders and platformy scene
which has been beautifully
drawn.
You must find the girl and
rescue her from the Joker.
To get from place to place
you partake in a Crazy Cars
style driving scene, piloting
the awesome Batmobile
towards the spooky Gotham
City skyline.
Turning corners needs
some deft action with the
Batrope,
The game, and particularly
the fine graphics, conjure up
the underworld feel of the
film.
The programmers worked
from the script but couldn't
get a full taste of the atmos-
phere without seeing the real
thing.
Warner Brothers refused
an early screening, so Ocean
sent two of the programmers
to New York, where the flick
had opened.
They saw it twice over the
weekend, hopped on a plane
and got back to their devel-
opment system.
innovative (it says here)
graphics package, which
includes solid broken and
dotted lines of various
thicknesses, rectangles, cir-
cles, ellipses and a number
of fill patterns.
Out on the Domark label,
price £24.99.
/ don I know why he is smiling. Ocean has a deadline to meet
TWO new programs from
Bullfrog - the authors of
Populous — are on their
way.
The first is Warmonger,
a 3D vector graphics game
with many of the strategy
elements for which
Bullfrog is so rightly
famous.
The name of the game is
likely to change, since the
program is not scheduled
for release until well into
1990.
Further off than that is
Populous 2, which adds
loads of features to the
best selling Amiga game
ever, including more
strategy and tlw ability to
zoom in on the landscape.
All in a good cause
'ICTURIST-Spring
O GUESS -Anyone
Pictionary in practice
TIME
TVPErAll Play
WEARING a lighter
shade of green than its
usual khaki. MicroStyle - a
MicroProse label - has
learned up with Greenpeace
to produce Rainbow
Wtirrior, a game which is
environmentally aware.
Unfortunately the game
isn't up to MicroPros*' s
recent excellent form, hut it
serves Greenpeace's motives
admirably .
As a protest organisation.
Greenpeace's function is to
raise the level of awareness,
and the game tackles seven
aspects of the work the
organisation does - from
saving whales and seal cubs
to protesting against nuclear
power and acid rain.
The actions are written up
in an excellent manual
which explains the reasons
behind and details of many
of the protests Greenpeace
hah taken part in. It is light
4 amica court n\(; om.^iwi
All the latest news on
the games software scene
Bombs away
FRENCH air traffic con-
trollers may have a hard
time keeping tabs on what is
filling their airspace, but that
is a doddle compared with
what is lined up on the run-
ways of various software
houses.
Digital Integration is lead-
ing the way but it has bandits
al 12 o'clock.
Activision and Vektor
Grafix are first to follow into
the skies with Bomber. This
allows you to fly missions
over the US Mid West in a
choice of aircraft, the MiG
27, F-lll, two Tornados, the
Saab Viggen and an F-15.
You can also choose what
you wish to fly against.
By incorporating a huge
number of polygons Vektor
has produced realistic
planes. There is a trade-off
between speed and per-
formance so you can elect to
play with fewer polygons
and have faster action.
But there are more foes in
(he sky. The game which sets
rival software houses
quaking in their bootblocks
is Hawk from Electronic
Arts, also known as F-117a
Aggressor.
The program has been
under development at
Argonaut Software for 18
months, Amiga Computing
printed the very first
screenshot in June 1988.
With as many as six people
working on it at any one
time, the result will represent
about 10 years work for a
F-JJ7* - an early
fcreenshot. The name
now features an
amazing control
panel by Herman
/
ACE - a casully in the
dogfight
Bomber uses highly
detailed planes
single programmer.
And it will be worthwhile.
Using special Virus-style
landscaping techniques and
optimal mathematics.
Argonaut claims it has the
best basis for a flight simu-
lator.
Programmers with spe-
cialist interests in
aerodynamics, modern
fighter aircraft and weapons
have been recruited. The
result should be aircraft
which fly accurately and
give a realistic performance,
although when 1 got my
hands on it for a sneak
preview the final figures
were being tweaked and the
planes were still very
twitchy.
Ocean also has an entry for
the air race. F-29 Retaliator is
a futuristic flight sim which
is still some way off.
Looking a bit like Falcon,
with stippled mountains and
detailed cockpit graphics, it
could be the surprise winner
in the battle for air
supremacy.
The plethora of aircraft
games could yield a casualty.
Ace from Artronic uses some
advanced maths techniques,
but in the face of some stiff
opposition it may have its
wings clipped until later next
year.
and well written, with
excerpts from The Green-
peace Story.
II blends the actions with
instructions for playing the
game and gives you a chance
to get involved.
There are plenty of com-
puter games in which you
Mve alien worlds, and even
whole universes - Micro-
Mvle has produced the first
one in which you save the
planet called Earth.
The crew are far from frieniHv
REVIEWED
THIS MONTH
100% Xenon 2
92% The Promised
Lands
83% NightDawn
82% Leonardo
78% Journey
1 II? £! endisb Freddv
7i£ n T* 8 00(18
/J% Barbarian II
NmSX?* 01 ? of Wrath
69% Astaroth
49% Gemini Wing
49% Indiana Jones
46% Skate of the Art
45% Castle Warrior
42% The Champ
MAX HACKS
J Carrl. r Command
• Eliminator
• "'"tor Skoltor
• Interceptor
• Leonardo
• Thundorblrds
Gallup Chart
Last
Month
Populous
Electronic Arts
£24.95
Forgotten Worlds
US Gold
£19.99
Kick Off
Anco
£19.99
Falcon Mission 1
MinorwB
£19.99
Silkworm
Virgin/Sales Curve
£19.99
Dragon Ninja
Ocean
£24.99
New Zealand Story
Ocean
£24.99
Lords of the Rising
Sun Cinemaware
£29.99 _
Lombard RAC Rally
Mandarin
£24.99
r
October 19H9 AMIGA COMPUTING 15
■AMIGA ARCADE!
Here we go, here we go, here we go
FOLLOWING hot on the
shinpads of Anco's news
that it is to produce another
football game this season,
there as been a rush of
announcements and sign-
ings.
Krisalis has teamed up
with Man Utd to produce a
computer simulation with a
club management section
and arcade style action.
So if you fancy yourself as
manager Alex Ferguson, or
want to take on the mantle of
Mark Hughes, you'll be able
to take your choice.
The really ambitious can
try both as a player-manager.
The Amiga version will be
the first to be released and is
the only rendition of the
game which vertically scrolls
its five-screen-wide pitch
thanks to the built-in
hardware. The playing area
is 600 pixels deep and gives
an isometric view.
The ref and linesmen will
be on-screen the whole time
watching for fouls, offside
and sending off offending
players. The trainer sits on
the bench and pretends not
to shout instructions.
Krysalis claims that Man
Utd is the most famous
football team in the world.
Detailed research (I spoke to
two people) reveals that this
accolade should go to Liv-
erpool, a team which has had
the license for a game tie-in
bounce around several soft-
ware houses.
It now seems to have
ended up in Ocean's penalty
box. No details or release
dates are available.
The fledgling Empire label
has taken a different
approach to footie licensing.
Instead of backing a team, it
is marking a man. That man
is Tottenham Hotspur sup-
erstar Paul Gascoigne.
Gazza's Soccer Simulator
will use digitised images to
"set new standards in sports
simulations".
One software house which
is so confident of its footbal-
ling prowess that it has not
signed anyone is Impres-
sions, or to be more accurate
Impressions' new label,
Plato.
What an ancient Greek has
to do with our national game,
I don't know. But Super-
League Soccer is the first
Plato release.
In a rare moment of mar-
keting honesty the company
admitted that this is "yet
another football manage-
ment game". But it claims it
is nothing like any of the
games currently available
because it puts you in charge
of a top-rate team, rather
than making you struggle to
the top.
The game has a good pedi-
gree, coming in part from the
team which wrote Kenny
Is there anybody there?
YOU have been dragged
along to a seance. The
fortune teller is a fake, but
that doesn't stop you from
becoming embroiled in an
eerie adventure as the mark
of the shadow is placed upon
you. This is the beginning of
Electronic Arts' new role
playing game, The Hound of
Shadow, which captures the
feel of the books by H.P.
Lovecraft.
With the mark upon you
Dalglish Soccer Manager.
With Ocean, Anco,
Krisalis and Plato all ready
for the opening whistle this
should prove to be an inter-
esting season, regardless of
whether or not your screen is
tuned in to your A500 or
BBCl.
Unclean code
BETTING on films is often
a risky business. Not
only do you have to produce
a game to meet someone
else's deadlines, but you
must capture the feel every
bit as accurately as the cel-
luloid.
The Untouchables was
released about a year ago
and Ocean has the rights to
produce a game based on
gangsters and liquor during
the prohibition.
Ocean commissioned a
game from a conversion
company but the end result
wasn't good enough. So in a
very brave and laudable
move it was cancelled and
the game re-written.
The move paid off with a
great, playable game in
which you play several of the
stars from the film, each with
different abilities.
Look for it soon.
there is only a limited
amount of time in which to
free yourself. Investigating
the mark takes you around
the world, previous experi-
ences — perhaps your invol-
vement in the American
Civil War - will help.
A pub in Norfolk and the
reading room of the British
Museum both contribute to
the solution.
A carefully constructed
combination of role playing
and adventure game, the
code has been produced by
Eldritch games with won-
derful sepia graphics to
reflect the atmosphere of a
game set in the 1920s. Out
soon.
16 AMIGA COMPUTING October 1989
Brave
EMPIRE has changed reality. Tho
world has become cubic,
kobolds are good guys, it isn't really
that far to the chemists and God isn't
dead, merely having forty winks.
Unfortunately, during his omnipo-
tence's slumber a wicked arch-mage
has taken over the world and several
others besides. Now he has
prevented the Sleeper from ever
waking up.
You don't know what you are
going to do but you must stop him,
otherwise... Well, il'd be terrible,
wouldn't it. He might privatise water.
He might introduce Poll Tax. Yes.
you must stop him at all costs.
That only leaves you with one
problem, How?
Fortunately at that moment some
half-dead kobolds appear at your
door, just back from a similar expedi-
tion. Before they die they give you a
device which will aid you in your
quest
Now it's up to you to brave the
bandit-ridden roads, the freezing
hills and snow demons, the trained
BARBARIAN
I UST when you thought it was safe
I to step back into your loincloth,
Barbarian II from Palace has arrived.
And this time he's out for... well,
probably much the same things as
last time actually - a spot of death
and destruction, all nicely rounded
off with a great haul of treasure to
improve his credit rating.
Can't argue with that, 1 suppose. At
least not lo his face.
This time he's got help. There is a
choice of playing the Dark Destroyer
himself or his rather comely
companion. Female barbarians?
Gotta move with the times 1 suppose.
Whether this move is to attract more
female games players seems
somewhat dubious after witnessing a
few of her near-naked acrobatic feats
with only her well placed jewellery
saving her from exposure.
An amazing opening sequence,
even by Amiga standards, draws you
into the game. Nice animated effects
and sampled speech even for the
"Insert Second Disc" request
Why can't everyone put as much
effort into this sort of thing? One
doesn't mind so much rooting
around the box and manuals and
swapping discs when it is done in an
interesting and entertaining manner.
Each level consists of a maze full of
undesirables almost begging to be
hacked, slashed gouged and gene-
rally inconvenienced. Not only must
you find the exit, but you must also
collect the two magic items if you ore
to be able to withstand Drax - the big
nasty - at the end of the game.
The items certainly are magic.
When you pick Ihem up they flash
incessantly for some jolly good and
arcane, if a tad annoying, reason.
The various bad guys, or bad
things more properly, all require a
different technique to overcome.
Enemies floating off the ground are
unlikely to be affected by a swing of
the sword at knee height. Similarly,
IB AMIGA COMPUTING October 1989
■GAMES!
nnc t TT?
ave n'dits
archers in the capital, the denizens of
Ac dwarven tunnels, the airborne
attack of seagulls, the fiery fury of
dragons and the terrible mind-
pummelling wrath of (gasp!) the
giant mice. Privatisation is beginning
to sound better all the time.
The game, like some starbom soft-
wire offspring between Mercenary
and Dungeon Master, gives you the
three-dimensional character's-eye
new of the terrain and relies solely
on the joystick or mouse for all oper-
ations.
Unlike most of this genre, there is
no fiddling about with icons, and no
text entry. If you come across a loca-
tion with the correct objects in your
possession the game assumes you
know what you are doing and
completes the actions for you.
This is a great bonus since not only
can you sometimes get things right
by mistake, and you are saved all (hat
tiresome fiddling about typing and
clicking and clicking and typing,
trying to find the right combination
of actions or phrases to bring about
there is no point going for the neck if
your opponent is only two feet tall.
This means a separate strategy
needs to be evolved to defeat each
type of beast, more so than in other
gjmes of similar ilk. A strong will
and stern resolve, never mind the
possible advantages of being stone
deaf, will be needed to overcome the
tabid assaults of the giant chicken,
presumably recently escaped from a
neanderthal Col. Saunders.
Care must be taken not to let a
uonster get your back against a wall
or with a hole behind you. Look
•round, find your own ground,
because if you get trapped you
tbould have listened to that nice
insurance salesman who called last
Thursday.
Navigating the maze is fraught
with problems, not the least of which
an the large holes some unthinking
workmen have left all over the place.
You'll need to take a running jump at
6ese.
The other problem is that it all
Harts looking the same: Didn't I pass
fiat molten river and the skull on the
stick a lew minutes ago?
the desired result.
Of course this might not appeal to
the purists, but if you're after mono
text-only sagas, why didn't you stick
with your ZX80?
Weapons. There are lots of these.
You start off lobbing small stones
and pebbles at people end up blast-
ing them with lightning bolls. Ammo
is usually collected from baddies you
blow up on the way. Yes I did say
blow up. Yes, with pebbles. No, I
don't know why, but it's fun. Listen
to me. here you are prancing round a
cubic planet - it's no good going on
at me about realism.
Whenever you meet someone
they're almost sure to be a bad guy,
unless they look exceptionally old
and feeble or exceptionally cute and
helpless. Anyone else, waste 'em.
The joystick, or mouse if you
prefer, controls a crosshair in the
viewing screen. Targeting with the
cursor and pressing the button will
fire the current weapon. When you
pick up a weapon, if it is more pow-
erful than the one you are using it
Bsrharign II
U4.H9
Palm*
Graphics
Gamepla)
IMITTT
Hill
IIP
[TTb^H 1 1 1 1
Value
j j 1 1 | [ [ |
mil
Overall - 73'
If you get hopelessly lost it is time
to take a look at the poster that comes
with the game. This won't help, but
at least it will lake your mind of the
fact that you're going to die in some
horribly grotesque and totally unrea-
sonable fashion.
On the whole (he animation is
nothing spectacular, with the excep-
tion of the leaping sequences and the
death scenes where our hero or her-
oine slumps to the ground, usually
followed by the victorious baddie
celebrating over the prostrate ex-
barbarian with a spot of sampled
sound.
Palace has made up for spawning a
generation of bimbo marketed games
by producing a worthy sequel to a
good game.
Green
will replace the current one.
The weapons' ranges vary con-
siderably. With a simple sling you
may be able to detect a baddie's hal-
itosis, but with a longbow you can
probably despatch them to that
Rubick's Cube in the sky before
they've even noticed you're in the
neighbourhood.
Unfortunately some of the larger
weapons can take an age to load, so
you may have to resort to hurling
shuriken at an irate dragon or lead
shot at a master magician. Nobody
said it was going to be easy.
It is vital to save the game every
time you achieve something or pick
up something new. The program has
a very good load/save screen and it is
possible to store upwards of about 20
positions on the data disc supplied -
the disc that the program runs from -
a definite one- up on those adven-
tures that have you swapping discs
continually.
The graphics are fairly good, and
reasonably fast considering some are
quite complicated. The people and
creatures you meet are well drawn,
although their movements can be
jerky, which is very annoying when
you are trying to ambush someone
and he mysteriously transports right
past.
The explosions are good and are
accompanied by agonising screams.
The fact that they seem to be emitted
by throttled pigs is neither here nor
there.
The puzzles are quite difficult to
solve, but to be honest they often
solve themselves. You will be aimles-
sly wandering around some barren
plain when you trip over a molehill
and discover some magic boots.
U4.UH
Empire
Sound
Graphics
Gameplay
Value
III
i Limits
nE
III
Overall - 76%
Serendipity isn't in it.
This also means you have to inves-
tigate every molehill, every rock and
every dragon dropping in every king-
dom. Some things are not very
important and only help to keep you
alive (not important?) but others are
vital to your quest. There is no way of
going back when you suddenly dis-
cover on the last level that you arc
missing a magic toothpick.
There are some good underground
sequences and a tastefully decorated
castle, both wisely placed to break
the monotony of all those wide open
spaces.
It is a good idea to get inside before
nightfall unless you've been eating
lots of carrots because the sky gets
dark. As a matter of fact, it all gets
dark, including the bad guys. Doesn't
stop them from attacking you though.
Sleeping Gods Lie may lack some
of the strategic thought of the more
conventional adventures, but it has a
certain payability that prevents
boredom and frustration setting in.
Although much of the game invol-
ves endless traipsing over the coun-
tryside, there is still something
compelling about it which makes it
all seem worthwhile, an elusive qua-
lity which can turn an otherwise
mediocre offering into something
unusual which deserves a look.
Green
STRJT SLZX r *
=£5SLE5 20
STARS. U
0W»T5. 5
BOLTS. 5
awous u
He won 'I attack you, he'll just run away
October 1989 AMIGA (X)MPt TT\*i 1*
■GAMES!
never
'hrough ali of (hum. And if just
* bomb is left... When the fuse runs
«U Kaboom! It s KYAG time.
1 don't give a damn if your Zappei
« eradicate everything on the
' n in a blinding flash of light. No.
care I if ynur Side Shot causes
» U to emit from the left and right
■dt of your ship,
•'ib! I spit on your Electrobalt.
••bar. which sticks to your ship
hold down the fire button. I
ay lipball with your mines,
IXeoites don't hate feel - Ed), laugh
at your Speed-up stripes, and spit my
rotting stumps of teeth at your Super
Nash wan Power. 1 say Pah! to the tot
of them.
My Brachiopods will wiggle deep
into your cars and suck out your
brains. My crusty-skinned Trilobytes
will shoot your paltry defences to
pieces. The probing appendage of my
Nautilus will launch indestructible
mines into your path. The powerful
radiation emitted by the time bombs
has mutated these once harmless
beings into crazed agreswrs. Tbey
eat little boys like you for breakfast.
I can't lose. You see I'm too fast,
too smooth, too evil. And this lime
I've brought with me the most
awesome army of agents the Amiga
computer has ever seen, coupled
with sound effects to break your
eardrums, Nothing can stop me, The
universe will be mine. Mine, do you
hear, all mine.
And all crammed on In two discs
with music by Bob the Bass.
|eff Walker
Sound
/ lost my last life getting you this picture
lllllllllll ll ll
Gameplayj
Value |
Overall - 100%
I wish I'd bought that sideways firing gun
October 19H9 AMIGA COM
■ G A M E S ■
NEW ZEALAND STORY
Classic platforms and ladders
TIME, there is never enough of it.
Some days, as 1 re-read H, G.
Wells' The Time Machine, I ponder
on the possibility of lime travel, of
the paradoxes, of what one could do
if the past was mutable.
1 was in one such mood of quiet
contemplation when he who must be
obeyed, gave me an innocuous 3.5in
disc and said: "Review this,
Earihling".
Gratefully clutching this manna
from heaven, I scuttled off lo the
corner and donned my cap on which
the word Reviewer was writ large.
The disc drive whirred, the screen
flickered into life, and something
strange started to happen. Light
blurred, colours streamed, time
slowed, stopped, and then began to
run backwards. The years rolled
back, my midriff shrank to an accept-
able size, a hairline receding faster
than a Brazilian rain forest sprang
forwards with a vengeance.
The year was 19S4, with all its
Orwellian connotations. The
Olympics were starting in the city of
the angels, it was the 169th
anniversary of Wellington stuffing
Napoleon at Waterloo, and the Great
God Spectrum ruled the Earth.
Ocean Software had worked some
arcane magic and brought me back
all those years to play New Zealand
Story, a conversion of a Taito coin-
op.
You are a small fluffy chick out to
cross the islands that make up New
Zealand and rescue imprisoned poul-
try along the way. The chickens you
are rescuing obviously aren't in a
batten* farm - there's only one victim
per cage. Blimey, you could jam at
least 50 more in there.
Anyway, you are that small fluffy
thing leaping around those plat-
forms, that is a bow and arrow you
are carrying, the defenders of the
coup are armed in a likewise manner,
and you do lose a life every time you
get hit by one. It's more than the
opposition gets though, so you
should count your lucky feathers.
Leap from platform to platform,
head for the cage before the timer
runs out and your pecking pal ends
up as six Chicken MacNuggets. Koala
bear-like things and all manner of
small not so cute animals attempt lo
get in the way, set snails on to you
and fire arrows.
Thankfully the first two levels of
these things are pretty easy, always
making sure you don't get barbecued
by running into an electric fence.
Every animal you kill is transfor-
med into a piece of fruit, the collec-
tion of which boosts your score.
Great for you, not so good for them.
Occasionally you'll hit an animal that
leaves behind a new weapon. The
first one is an unlimited supply of
bombs, which explode with a crispy
crunch.
Just in case you were thinking this
was all leapy-leapy. jumpy- jumpy,
r
r
r
r
rri
w s
r
|
r
n
there are also aerial activities to con-
sider. Clamber aboard a balloon or.
as in level four, a flying bat appro-
priated from a luckless bear, and take
to the airwaves, watching out for the
planes with engine trouble or
hydraulic failure.
The excitement is, of course,
immense. This is state of the art plat-
form action, with no colour clashing
either. But then, as the disc flopped
out of the drive, as I sharpened my
piece of charcoal ready for the
scribing to follow, Father Time
started lo catch up with me.
The Tories won another election,
the release dates for Star Trek came
and were left behind in the distant
past, the hair fell apologetically on to
my writing slate, empty beer cans
appeared as if from nowhere, the
belly resumed its previous portliness,
and I was sadly back in 1989.
But you can take that trip back in
time, back to when Manic Miner was
king. Be warned though, time is a
precious thing, there never is enough
of it.
Duncan Evans
Ml right Kiwe, my old fruit?
\cu Zealand Ston
C19M
t li eao
Sound
i
MM
1
Graphics 1
Gameplav 1
I
Value
i
1
II
1
2iJ
22 AMIGA COMPUTING Qdobar 19H9
WARNING !
Do not play this game
if you are of a nervous disposition
Distributed
You are the Surgeon.
Play Life & Death and you will have the responsibility of holding
a human life in your hands as you cut into living flesh.
In this - the world's first interactive medical movie - you'll enterthe tension-filled atmosphere c
busy hospital. Talk with your patient. Read charts. Order X-rays, blood tests and other laboratory
reports. And when the time comes . , . you will pick up the knife!
In the operating theatre, your skill will determine whether your patient goes to recovery ... or the mortuary.
Available for IBM and compatibles, Apple ll/Mackintosh, Amiga and Atari ST.
N D S C A
P
For further information on Mindscape Products and your local dealer contact
Mindscape International Limited, PO Box 1019, Lewes, East Sussex BN84DW. Tel. (044486) 545/547
■ G A M E S ■
Burgling becomes a fine art
LETS get one thing straight here -
this game has nothing to do with
that chap da Vinci, the Renaissance
painter, sculptor, engineer, biologist
and left-handed person. Instead,
Leonardo is a very small thief who'll
steal anything that's not screwed,
nailed or taped down.
The short attract sequence has him
breaking and entering a house,
accompanied by very high quality
sampled sound. A valiant attempt is
made to reproduce a digitised toilet
flush; valiant, yes - accurate, no.
Still, it is probably the first toilet
flush to appear in a computer game,
so we can let it pass.
Leo's methods are curious. Instead
of the usual dart in, grab and have it
away on the old size U's as fast as
possible, he likes to make a line with
the goods first. Every job he does has
three things to steal, and each slides
freely when pushed, so a great deal of
care must be taken when manoeuv-
ring them.
Each of the banks, museums and
warehouses that Leo visits are littered
, with rocks. A little out of the ordinary
granted, but this is a computer game,
so authenticity isn't at a premium.
These rocks can be shunted about,
or broken if they've nowhere to slide
to. They can also be used to great
effect to remove the rather both-
ersome guards. There are always two
of them.
The bobby plods along horizon-
tally before homing in vertically. The
Boohoooh (a ghost) floats vertically
towards you before homing in hori-
zontally. This means that Leo is
always being pursued, and if caught,
it's another spell in the slammer.
Thankfully, the guards always start
off from the one place in each level,
so if you can block that off, the rest of
the level can be completed with only
the (generous) time limit to worry
you.
Each level is about four screens
full, with alt the important details
shown on Leo's tiny radar scanner.
Unfortunately, there are many other
helps and hindrances that Leo's
homegrown and consequently dodgy
scanner doesn't show.
Wads of money he about the place
- picking them up gives 1 ,000 points.
Manholes give access to the sewers
and quick point-to-point transport-
ation. Dynamite returns the guards to
the start, and the paralysing rock (?!)
stops them in their tracks for a few
/ nmanh
£
S
Overall - 82%
/ wouldn't mind, bat I've got to share this cell with three ST programmers
Watch oat for the Old Bill
seconds. There are also handcuffs,
which do as good a job as the guards
in apprehending Leo.
Every once in a while there appears
a bonus level, which has a tiny time
limit and hundreds of bonus pearls,
not to mention the two guards. The
idea is to get as many pearls as pos-
sible in the time allowed; fairly
predictable, no?
In fact, the gameplay is essentially
similar to the veteran arcade game
Pengo. which spawned many look-
alikes on the 16k ZX Spectrum. The
similarity ends there - Leonardo has
sharp, though small, graphics, very
well executed sound, and a well
planned set of levels.
Speaking of levels, there are
certainly plenty of them - 50 in all,
with levels 10, 20 and 30 accessible
via passwords.
Leonardo is really a puzzle game,
because quick thinking is more
important than quick moving. A
good puzzle game should allow the
player a choice of start levels, but
Leonardo's second and third levels
are very hard.
You could cheat and use the pass-
words, but me giving them to you
now would cheese the editor off, so
you'll just have to work your way
through. A pity, because levels 11
onwards are very easy. I got them off
Max, so check out his column this
month.
Considering Leonardo was written
by a Swiss cracking crew, the effects
are remarkahly understated and the
gameplay far deeper than would be
expected. A very solid, reliable game
that holds together well, despite
becoming a little too difficult at
times. Worth a long, hard look.
Stewart C. Russell
24 AMIGA COMPUTING October 1989
/
\
X
KLR SPECIAL
AMIGA A800
10 Star Gamos • Photon Paint
SuparbaM * Moum Mat
Personal * Dustcovef
ALL FOR E375
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12 Months Warranty
Tha Utility Software
Autobot Facility
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Portpnerals 133. .
StartCIO
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Panasorsc 1124 (New 24 Pin}
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Manne-mann tally MTD1 ______
CI 70
£175
£450
£244
C381
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€192
C3S1
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£351
£35!
C218
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• 8200 Mod*
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ONLY C1520
PROFESSIONAL
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PhlSps 6833 Monitor ..... 1 C2S5
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A501 Ram EipansiorUCiock E1_S
CommcKtore *1010 IS' Drtve CB8
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fjsal Cover — — £5-95
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C6790
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Quartet-ack. £32
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Superbase Personal £4996
Superbase Personal II £85
Superbase Prol £160
Sculpt 3D -3890
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Super-ace, — .--.- — E32
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ajejajaaj IMBinianrj un.j
KLB COMPUTER SUPPLIES 13 MeteaaM Pttade, UK-4-Joe Road. Rlckmanswc-lrt, Harts, WD3 2BE. Fas; C*W3-77t
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THE CHAMP
Floats like an anchor, stings like a moth
IMAGINE you are a strong-jawed
blond hero type. Got that? Ok, now
imagine that your favourite princess
gets kidnapped by the local evil
baron. What would you do?
Would you hop right on your space
chariot and get on over there,
casually disregarding any thoughts
of personal safety as you blast
through heavily defended castles dis-
pensing molten laser death to all who
upset your sensibilities? What do you
mean, no? Of course you would,
you're a hero. Aren't you?
So much for the plot, what about
the action? Chariots of Wrath follows
the line of thinking that if you take a
few old classics, spruce up the
graphics a bit, work them into a plot
and stick them all together you will
get a great game. Sounds like a recipe
for disaster, doesn't it?
Funnily enough, in this case it
seems to work. Perhaps not to the
epic proportions Impressions may
have hoped for, but then what do you
expect using old ideas?
The different levels are held
together by a map screen. This is a
WHILE the game loaded I read
through the manual, which
has an introduction so pseudo-
intellectual that it may well make it
into Private Eye's Pseud's Corner.
It explains the story and rules of
boxing - the game is endorsed by the
WBA, incidentally - going into detail
to such an extent that it reminds you
that referees must keep their fin-
gernails cut short for safety. It also
explains the nine fouls, although
none of them can be reproduced
within the game.
Once loaded you are presented
with a menu from which you can
select one or two players. Training,
Hiscore Table, Show Wolrd (sic)
Ranking, Create a data disc. Reset the
World Ranking (spelled correctly this
time), Sparring and Start Game.
You enter into a bout of sparring to
practice the moves. The joystick is
used in a similar way to other combat
games. The boxer can move left and
right, defend his head, stomach and
chest, plus he can dance. This invol-
ves jumping up and down on the
spot, rather than doing the Paso
Doble.
With Fire depressed you can
produce hooks, straight punches,
stomach punches and the ominous-
sounding killer punch, which is
rather like a fast cricket underarm
bowl, continuing the motion through
to end up with your fist under your
opponent's chin.
Best of all is the clinch, which
results in both boxers grabbing each
other in a passionate embrace which
almost certainly falls on the wrong
side of Clause 28.
You score for each successful
punch, although you're never really
sure what your score is because the
score board is so difficult to read.
Each player has a morale and con-
dition factor which decrease as each
successful punch rings home. If they
reach zero the boxer falls to the
ground and is out for the count.
Although I managed to knock my
opponent down 17 times in the first
round - why didn't the ref stop the
fight? - 1 lost because the opponent
wore me down with a succession of
puny little punchettes.
Following a knockout your are
treated to a nicely executed TV-style
action replay, complete with "motion
blur" effect as (he boxer crashes to
the canvas.
The action replay isn't the only
good thing in The Champ. The ref-
eree darts about authentically,
getting in the way - unfortunately
you can't punch him - and when a
boxer is pushed up against the ropes,
the ropes wobble nicely.
The sound effects are quite good.
The referee says lots of referee-type
things like "One, Two, Three,
Four..." and as the punches connect
they sound just as artificial as they do
in the movies.
Obvious effects like the end-of-
round bell are missing. And
music is dreadful. The box p;
proclaims the fact that the game con-
tains the theme from Rocky. It is so
appallingly arranged that it would be
a positive advantage to have a bad
case of cauliflower ears.
26 AMIGA COMPUTING October 1989
GAMES
mi A TITHTC
Look back in anger
rather nice graphical parchment rep-
resentation with a large X indicating
where you are, and therefore which
stage you will be entering next.
The first phase is a reaction timer.
You have a crosshair sight, things
pop up in the corridor in front of you.
Do the obvious If you die you don't
lose a life, so there is not much point
to this level apart from amassing a
large score to make you feel better.
Next you must break out of the
castle. 1 wonder where the idea for
this level came from? It has some nice
touches to it though. The standard
style Arkanoid bonuses are present,
with a couple of extras. The bricks
are all nicely aged and the occasional
arrow wiggles down from the battle-
ments, intent on making its point.
Taking a shortcut through the
marshes leads you to shoot-'em-up
land. Here you must pilot your
spaceship through wave after wave
of vertically scrolling marsh fiends.
Sorry, did I say spaceship? I meant,
of course, space chariot. Laser
cannon, wingmen, shields and prob-
ably speed stripes can all be picked
As well as the boxing matches
themselves, you can take a trip down
to the gym for some training. This
involves skipping and having a go at
the punchbag.
All in all, what could have been a
perfectly good boxing simulation has
turned out as something positively
mediocre.
The moves all work in the way
described in the manual, but boxing
is a sport of lightning fast reactions,
putting together a series of orches-
trated punches - Bill Conti said that,
not 1 - and the game's response time
to my energetic joystick wiggles was
frankly not fast enough to give any
real impression of a boxing match.
You feel the game is waiting to
catch up with you all the time.
I. K. Nellwood
Ihr ( h.imii
titun
I nirl
mm
Sound £
Graphics
(iameplay
\ jlue
Ov<m;iI1 - 42"u
up by blasting the friendly orb that
comes around every now and then.
There is a cunning programmer
plot to this level - the backdrops are
sometimes so stunning that you take
your eyes off the baddies just at the
wrong moment, Watch out for the
trolls throwing blackcurrant jellies.
Later stages include a type of plat-
form game and a version of
Asteroids. All the stages are repeated,
not in sequence but depending on
which area of the map you are cur-
rently in.
This stops the game from
becoming repetitive, as do the subtle
changes in the layouts and graphics
in each successive level of the samp
type, with the exception of the reac-
tion test and the Asteroids game,
which are always the same.
The backdrops and scrolling on the
shoot-'em-up levels have clearly been
done with a great deal of thought;
there are even little retro-jet thrusts
as you manoeuvre your ship. Disap-
pointingly, the end-of-level monster
is just an inanimate graphic which
moves predictably and unrealis-
tically. however nice it may look.
Games of this type generally tend
to have one really good stage - the
rest becomes annoying and boring as
you have to go through them to get to
the best parts, rather like a D. H. Law-
rence novel.
(thiiiiih ol \\i
C24.9S
(Biprt&iims
nth
1 Sound ■Mill
i
Graphics TT
llllllllll
i
Gameplay 1
Value
Hill
Overal
I - 71
'•
Although undeniably the most
effort went into the scrolling death
stages, in Chariots of Wrath the other
levels stand up quite well, giving it a
nicely rounded and well constructed
Teel.
Green
All in all. it's just another brick and ball
You don 'I shoot this one, it's just French dressing
October 1989 AMIGA (XJMPIITING 27
■ G A M E S ■
IMK was when getting air meant
going for a quick stroll, and a
at bip skateboard was a short plank
ilh half a skate at each end. Sheesh,
en the very term getting air is a
ttle old hat - all the juves groove to
ospherics these days.
Trouble is, skateparks are either
_ ockel handkerchief affairs with
bout 40,000 skaters per square
metre, or huge, soulless places which
osi a fortune to get into, So all the
mad, bad and rad dudes have started
uilding their own courses, wherever
hey can, and with whatever Ihev can
nd.
Skate of the Art starts, against all
possible odds and LRT's safety stand-
ards (whichever is the lesser), on the
latfonn of Earl's Court tube station.
Various bits and bobs are arranged
n a one-dimensional way along the
lalform. for the special delight of
your tittle skater. Tasteful brick
ramps must be climbed at just the
right angle and then coasted down
gracefully.
Manholes, and what look indist-
inguishable from piles of books and
ling cabinets, must either be
umped or flipped, depending on
eir size.
There's no bonus for completing a
urse without error - they can only
e done in one faultless run oth-
ise you lose a board and have to
it through the whole tedious busi-
ess of the little skater setting his
board down at the start.
Each of the courses is short. The
real skill lies in timing the move-
ments just right. The 20 courses track
your progress through the skateways
of the world, with various panoramic
views and geographically relevant
obstacles.
The preamble to the game is quite
What * stupid place to leave a skateboard
well done, with a series of simple but
effective attract screens. The controls
are explained in rather a neat way.
You are presented with a picture of a
jovstick and your little skater in a
small window. You move the joy-
stick, the joystick on the screen
moves, and the homunculus obliges
with the relevant action. Simple, but
neat. It kept me happy for half a
minute or so.
Although the attract mode works,
the in-game graphics are not great. In
fact, not to put too line a point on it.
they're blocky and wouldn't be that
remarkable on a C64. Most of foe
screen is taken up by a huge
upturned skateboard whose wheels
move in sync with yours. It really
only acts as a scoreboard.
1
The top hundred or so pixels do
the interesting bit. The smoothness of
the scrolling would be remarkable on
a lesser machine, but we are in the
real world, so I'll try not to mention
it. The tunes can be lived with, but
the game effects are limited to a
rather pathetic "Aah!" as your skater
wipes out again.
By making the first course very dif-
ficult until you learn it. and then
making it a mere formality when you
know how, Linel has killed any urge
to progress with the game. It's too
simple, too hard and too dull to
charge ony more than £1.99 for.
despite any effort that went into it
Skate of the Art's only claim to
fame is that it comes from Lie-
chtenstein, (he little principality
which is loo small to hold
Bob and his bank account sum
neously. Unless you're on a "Buy I
chtensteinian" drive,
atmospherics are better elsewhere.
Stewart C. Ri
Sk.tlrol Ihr \it
Unci
I TTTTT
Overall - 4(i"„
M
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(\istw Warrior
llrliihinr
CASTLE Warrior The name con-
jures a warrior so hard that even
battlements quake in fear. Real life,
or what passes for it, is never that
good; it's the old story of warrior
breaking into the oppressive charac-
ter's castle.
Much the same idea as those
classic mainframe games Hack and
Moria. except this one's got graphics
and sound. Pan back in time and
space, in suitably impressive Hol-
lywood style, to a land which has
known peace for, well, at least 50
years.
Edelwulf the Great united all the
tribes by the time honoured techni-
que of whomping them until they
gave in.
Edelwulfs son, Edelred the Good,
was more of the peaceful and wise
ruler type. Well, maybe "was" isn't
quite right - but it might be, soon.
For the one malcontent. Zandor. just
happens to have poisoned the king's
food, and the end is nigh for Ed the G.
For such a peaceful place, the
king's son, Edred the Brave, is
uncommonly handy with a sword. 1
suppose it could be called a ferrous
deterrent, the Olde Worlde answer to
the ICBM. Considering Edred 's gol
the musculature of an overcooked
chipolata and has the delicate
footsteps of a skipping elephant, he's
pretty sharp with the old blade.
Edred - that's you, if you're a little
slow on the uptake - has vowed to
bust into Zandor's stronghold and
convince the old codger that handing
over an antidote is a fair alternative to
becoming the world's first human
kebab.
Zandor is hip to this ruse, and has
rigged up a few surprises, The
entrance hall is filled with evil crea-
tures, all of which aren't good for the
health.
If the manual's to be believed,
there's a large snake at the middle of
the passage. Rice wine would be
enough to take the feet from any
hero, but it turns out to be a ravening
typo in the shape of a snake which
CASH
Goodness gracioui
wobbles at you while spitting
fireballs. These kill you, but the idea
is to kill the monsters by returning
the fireballs.
Zandor's castle isn't your standard
Wimpey home. Once past the
spacious entrance hall, it's through to
an underground river, guarded by a
dragon even more dangerous than a
crazed rottweiler, A few well aimed
spears gets rid of that pest. Once on
to the river - where a canoe appears,
thankfully - it's a dodge-the-nasties
trip along the river.
The only thing between you and
Zandor is Zandor's house pet, |ibba
the Monster. This guy is not nice. He
must be hell on the postman.
And Zandor isn't exactly a push-
over, what with all the nasty spells
he has a habit of chucking - a degree
of agility is required here. After that,
it's all over bar the residual monsters
who pop up on the way home.
TXTT%T A XT A T/^X
THE man with the hat is back,
and this time he's brought his
niece. Well, not quite. But dontcha
just love games developed with ail
formats in mind? Isn't it a great feel-
ing knowing that the game running
on your immensely powerful Amiga
sits just as happily on the Spectrum?
Behove me, it shows. The multi-
million blockbuster film has been
rendered into pixel form by US Gold,
and I have to say I'm not happy with
the job that has been done.
Now you must have seen the film,
otherwise you wouldn't be interested
in playing the game, buttering the tea
shirt and eating the soundtrack
album. This does help. Not with
making the game any easier or play-
able, but in convincing you that this
is vaguely connected to the real
thing, and thus a worthwhile game.
Unfortunately it isn't a worthwhile
game, Only a very worthwhile mar-
keting exercise. But there you go.
that's the software biz for you.
Indiana Jones is on the last crusade
(before infirmity strikesl to find the
Holy Grail. He must gel to it before
the Nazis do. The Grail goes from
being the cup of everlasting youth to
a power of great destruction if in the
wrong hands. It sounds suspiciously
like Raiders of the Lost Ark, and
indeed it is.
The computer version takes four!
key sequences and makes them into
the four levels of the game.
Part one. accompanied by a nk*|
little digitised piccy, casts you as the
young Indy, played by River Phoenu
of course.
This Is sideways scrolling rocky
platforms and ropes territory,
populated with knife- thro wing
indians, gun-toting hoodlums and
falling stalactites. The idea, as on
most of the levels, is to collect certain
objects which enable you to progress
to the next. Pieces of stone tablets, the
diary, the cross and the Grail itself all
have to be picked up along the way if
you arc to save the world from the
Nazi jackboot.
The first level then, has you trav-
ersing these caves, avoiding ttu
indians, watching out for the plat-
forms which crumble underfoot,
picking up vital supplies of whips
and torches - it gets dark otherwise -
and swinging from rope to rope over
water.
A couple of points here. Firstly, the
knife thrower hurls at random so
luck largely determines getting past
unscathed. Secondly, where there are
two gunmen patrolling, you have to
be lucky enough for them to appear
30 AMIGA CUMPLfflNG Otiober 19H9
■ G A M E S ■
ARRIOR
all balls of fire
Castle Warrior, if you took it all
apart and analysed it, could be quite
impressive. But when reassembled it
just doesn't hang together. The
subject matter has stood the test of
time well, but the small, badly
animated sprites on a tiny screen do
not help. The sampled sounds are
excellent, yet fit together to form a
lune of truly astonishing artlessness.
The only saving grace, soundwise,
is the inclusion of Delphine's funky
saxophone on the high score sheet.
When you offset this against the
exceptionally dire sound effects, the
sound's a bummer.
If you're after a Kick-the-
Necromancer-in-the-Balrogs type
game, Castle Warrior probably won't
do anything for you. Mind you, after
the rather astonishingly clever Bio
Challenge, Delphine has set itself a
hard act to follow.
Stewart C. Russell
What do you mean. / need an appointment?
f n come to the end of my letter
lume distance apart and not on lop of
each other, otherwise it is impossible
» get past them.
One touch by anyone and you lose
• Ufa.
The final groan comes when Indy
UIls from the ropes over the water
Ktion - he doesn't sink beneath the
waves, rather he falls in front of them
rff the screen. Sloppy programming
m what?
Still, it is very difficult to get
through the first third of level one
without serious damage - stupidly
hard in fact, when more rope play,
knife throwers and fatal drops have
to be considered.
Then you get outside, have to leap
on to the back of a speeding train and
avoid rhino horns, mad giraffes and
the usual bad guys before you get to
the end. And that was the first level.
The other levels are easier, with the
simplest being the final one. There's
more cavern play with rats to con-
sider in level two, the Assault on
Castle Brunwald. The castle is burn-
ing and you must climb up the wall
to part three. The effect of the fire
dropping from the stone ceiling is
feeble.
The next level is slightly at odds
with the film as it has you racing
around the zeppelin, trying to escape
by biplane. This bit was cut, so didn't
make it into the cinema. There's a
nice heaving effect where the screen
slowly scrolls up and down to simu-
late the airship's movement, but
really the graphics are very dull here
- it's just a maze thrash with the
guards in the way.
Only the climax of the game, the
Get the Grail sequence, where a
heartbeat representing lndy's dad
slowly declines, captures any of the
spirit of Indiana Jones. There's traps,
a fair bit of leaping and a nasty
buzzsaw to contend with.
Graphically, Indy and the Last
Crusade is only adequate. The
playing area is fairly small, the scrol-
ling a bit jerky and only the anim-
ation of the characters worthy of
note.
Speaking of note, the music and
sound effects are awful. 1 wish
someone had told the programmers
that a good gun effect doesn't mean
you don't have to bother with the rest
of the game.
Indiana (ones and the Last Rites
would have been a better title for this
game. There's plenty of it but you're
never going to see it unless you can
Overall - 49%
master the absurdly difficult first
level. Sloppy programming adds to
the miser)'. Maybe Indy should have
brought his niece after all, H would
have made things a little more inter-
esting,
Duncan Evans
I've beard of sticking your neck out, but that Is ridiculous
October 1989 AMIGA CXJMfl
A splendid time
HAVE you ever met a bailiff?
They're the big men with very
wide shoulders and little conversa-
tion. They do not wear clown
make-up and silly shoes.
Freddy does. He has been sent by
the bank to reclaim a $10,000 loan. If
you can't pay him, your circus will
become the foundations for a new
property development. There is only
one way to avoid this Rose Theatre
fate - put on the deathest-defyingest,
amazingest feat of circus try that the
world has ever witnessed.
There are six events. Do well
enough in all of them and the circus
will earn enough from ticket sales to
carry the show on.
Even from the lowest board of the
high dive, the tub looks pretty small.
On the way down you have to adopt
a string of poses - emulating King
Tut or meditating in the yoga pos-
ition for instance.
You fall straight, but in the tumbles
between positions you drift off target.
Frantic joystick waggling is the order
of the day. As you move up the
diving boards the targets get smaller.
And they don't just look smaller -
you end up diving into a teacup.
Freddy might appear at any
moment armed with a fan to blow
you away, but this is tame compared
with his later antics. While you are
unicycling and juggling Freddy dis-
tracts the seal - your ball-throwing
assistant - with a fish. Then he adds
some excitement of his own with a
bomb. You must juggle it back out to
survive.
On to the knife throwing, which
has shades of Operation Wolf as you
try to pop balloons without turning
your female assistant into a kebab.
Freddy will help by throwing bombs,
which puts you off your aim.
My favourite event is the flying
trapeze, not just because it stirs
(trmini WlOH
LHUIU
I iivin (lumes
Graphics
Garaeplay
Value
[ 1 [ 1 j~j"
■ 1
ii
■ 1 II
ii
mil
-
4!l%
REVIEWERS' lives would be con-
tiderably more difficult - or less
easy, depending on honesty - if all
games didn't come with a wildly
fanciful plot. I mean, "waves of
marauding aliens" sounds far better
than "a row of four b litter-objects",
doesn't it?
And in this department, Gemini
Wing is no exception. Especially
when you can manage to use two of
game roviewing's worst cliches in the
one (preceding) sentence.
The humour in the tale behind the
game is rather like early rhubarb -
forced. It would seem that
Earth people have become a little too
J
It's Super Hang On time again
xenophobic, and the rest of the uni-
verse's sentient beings have decided
to teach us a lesson.
But of course there's the secret ship
which can show those slimy bug-
eyes what for, and you are piloting it
Channel Z, or what? Possibly even
Dullsville, South Dakota.
After playing Silkworn you are
probably waiting for another
amazing, slick and playable arcade
conversion from Virgin. Well you
can carry on waiting for Ninja
Warriors. This wasn't programmed
by Randon Access, and it shows.
The format of the game is one
you've definitely seen before. You
are a small ship facing up a
downwards scrolling landscape.
Things come down the screen
towards you, wobble a bit, perhaps
shoot at you or drop something, and
then are shot or disappear.
After a certain length of backdrop
has scrolled by the small things
vanish, to be replaced by one or two
large things, which try to shoot you a
lot, and then they get shot, or you get
shot.
That just about wraps up this par-
adigm of plainness (thank you, Dr
32 AMIGA COMPUTING October 1989
GAMES
ime v udranteed for all
memories of Pitfall but because I find
it quite easy. Match the swing of the
next trapeze with the one your girl is
on, and shout like taran as you press
Fire. Later on you get to jump at
flaming hoops.
Switching back to the hunky male
character, the tightrope would be
quite straightforward - advance by
pressing forward on the joystick,
correct a wobble with left and right -
I it weren't for Freddy. He'll cut you
ui two by throwing a disc in much
the same way as Odd fob did in
Goldfinger.
You can protect yourself with the
balancing pole, but staying on the
wire afterwards is a trifle lough.
The grand finale is the human
cannonball The bimbo smiles as you
brace yourself. She carries on smiling
as she tills the cannon with powder.
The spotlight is reflected in her
toothy grin as you climb on the
barrel.
Then when Freddy appears and
plugs the gun with a cork does she
grimace? Does she look worried as
the whole lot explodes? Not a bit of it,
she just keeps up her tabloid pose. I
think I'm in love.
Targeting the gun is more fun than
A level physics. You have to move
the net and balance the trajectory
against the amount of powder. I
wrote a program like this years ago.
Sold five copies.
For each round you are given a
score. This comes in the best possible
form: Money. You use the cash to pay
off the bank and hopefully win the
game. How much you win depends
on a judging panel composed of
slapstick clowns.
Throughout the game the graphics
are superb. Not just for the jaunty
way they are drawn but for the
cartoonist's tricks - like motion blur
and rubber people - which makes
watching as much fun as playing.
New twists, the hysterical clowns
and the sense of achievement when
you complete a level, put you in the
party mood. Invite some friends
Fiendish Fnwft/t i fffr Yap ohm
C29JIS
MindsaitH 1
Sound
nmmn
Graphics fTTT
GunepJa] (7
mn
■n
Valut
Knowwhsl I mean, harry:
Overall - 77%
around and use the five player
option!
If there is a flaw, it is in the jug-
gling. Not the round in which Freddy
hands you a bomb, but the juggling
between the three game discs. You
soon get fed up having to remove the
"Amazing Disc A" and replace the
"Death-Defying Disc C" just so that
some clowns can laugh at you. This
is a symptom of the huge quantity of
graphics the game uses. It is also
boring.
But Fiendish Freddy really is very,
very funny to watch and play. I'd rec-
ommend it to anyone with young
children.
Simon Rockman
iath is an expensive business
«oget. wherever you are) but for a
few small details. There can be two
players simultaneously. Like, serious
innovation, or what? Instead of the
utile capsules giving extra powers,
they give one-shot superweapons,
*m I getting old, or is the term
smartbomb getting a little out of
date?
Gemini Wing does have some new,
innovative ideas, though. Having all
capsules you've collected trailing
behind you is a bit one-careful
swner in the car showroom that is
computer gaming. Having them open
t» be nicked by the other player is a
Mi idea, and can generate almost as
■ich animosity as a Treasure Room
■-in "Shots Now Stun" in Gauntlet
Also, this game doesn't have the
jaal complement of bangs, pows,
Awadu and zonks that every other
•ediocre shoot-'em-up has - il
'•msxs a wide variety of rather clever
^jnes, but no real noise. Don't know
■oout you, but to me, a shoot-'era-up
■ithout noise is like... is like... is like
fc :oiething without something else
JMty vital, at any rate.
At least the tunes are adequate,
an especially nice line in electro
mock-Tudor on the highscore sheet.
The first level's tune bears an
uncanny resemblance to the first
level tune from Space Harrier, so
there could be a Sound -an d-Feel case
in it for Sega.
Most of the graphics suffer from
being rather small, being frequently
made up tram units of two low-res
pixels, which pushes them into the
really quite exceptional (for an
Amstrad CPC) league There are
limes when there are so many ground
emplacements and circling aliens
that there isn't time to loose a smart
bomb, so a rather frustrating death
ensues.
Gemini Wing has a similar, though
greatly inferior, feel to Mission Geno-
cide, a rather ancient 8 bit budget
game. Where Mission Genocide
squeezed every last ounce of speed
from the Z60 machine lo get an
extended screen scroll. Gemini Wing
seems to be barely ticking over on its
tiny scrolling window. And as
Gernini Wing is over 10 times the
price, it's not worth the bother.
You've seen all this before. With
better presentation, sad to say.
Stewart C. Russell
October 1989 AMIGA COMPUTING 33
1
■GAMES!
irvr to\tt?v
Pointing the way ahead
EVIL was abroad and the land
was suffering. The crops had
failed three years in a row, then the
water had become foul. Many people
moved away to the north in the hope
of escaping the pestilence, but to no
avail.
It was decided to seek the help of a
wizard, so a party of four departed.
They were never seen again. The
fiiurni')
Inttn mil
situation is getting more desperate,
so another party must go in search of
a solution.
You play the part of Tag, the
apprentice food merchant who has
been chosen to accompany Bergon
the carpenter. Praxis the wizard and
Eshcr the physician on a journey to
discover what is happening to the
land. Hopefully they will be able to
put things right again.
Journey is the story of their travels
and their encounters with elves,
trolls, dwarves, nymphs, wizards and
many other strange creatures.
The aim of the first part of the
adventure is to reach the castle of the
wizard Astrix. Here you will learn of
the amulets of power which need to
be collected and returned to Astrix so
that he can battle with the Dark Lord
and free the land.
Playing Journey is like taking part
in a book. Decisions that you make
from time to time lead the story in
different directions. Along the way
there are many problems to solve,
decisions about what direction to
take and how best to fight enemies
without getting yourself or your
companions killed.
The story can proceed in many dif-
ferent ways and has many endings,
but only one is correct. Can you make
the right decisions or will your party
meet the same fate as your
predecessors?
You are presented with a screen
which is split into three parts. One
displays a picture of the current
scene and another the story text. At
the bottom is a list of currently avail-
able commands. Click the mouse on
one to execute it.
The pictures, drawn by artist
Donald Langosy, are very pretty but
do not seem to offer any clues. They
appear to be just so much window
sound LLLU1LH
Graphics
Gameplay
V.ilur
III
n
Overall - 78%
dressing. The story, written by Marc
Blank who co-authored the original
mainframe version of Zork, is quite
an interesting read in its own right.
The game is entirely mouse driven so
there is no need to type a single word,
although you can use the keyboard if
you wish.
Packaging is, as always with
Infocom games, very good. There is a
map which is needed to complete the
game and a little bag containing a
strange crystalline object - its pur-
pose remains obscure, but I think it is
something to do with magic
As the packaging is essential to
complete the game, it means the disc
can be left unprotected for easy back-
ups or transfer to a hard drive.
If you do not like reading much,
then you probably will not like jour-
ney. On the other hand, if you like
settling down with a good book and
would love to be able influence
events in the story, this style of
adventure will suit you down to the
\ ground.
Alex Aird
It's my parly and I'll cry if I want lo
MCO SOFTWARE LTD., UNIT 10, BURNHAM TRADING ESTATE, LAWSON ROAD
^RTFORD, KENT. Mail Order by Cheque, Postal Order. ACC ESS or VI SA.
lephone No.: 0322 92513/92518. FAX No.: 0322 93C2
LJ KING a God can gel you down
JJ sometimes. I mean it's all very
well all that lerraforming and being
fervently adored by the thronging
multitudes, but let me level with you
- all this omnipotence gets a bit
boring.
Staring down at the same little
faces, flooding the same castles,
accepting the same burnt sacrifices of
the opposing religion's supporters.
Sigh. Makes you wonder if it was all
worthwhile in the first place.
Well fear not. If your creation is
getting to be a drag, why don't you
create some more? Or, if you're not
feeling up to the task, those nice
people at Electronic Arts have some
they have prepared earlier - no sticky
back plastic or previoas experience
required.
The original Populous was
excellent It is still riding high in the
charts and has become the best
selling game on the Amiga. Now
comes the follow up, a disc con-
taining five new maps. That is, five
more environmental overlays for the
original system.
Ever since the two 16 bit machines
became competitively priced rivals
there has been bitterness and hatred
between the two camps. Abuse has
been hurled, families which once
nurtured peace and understanding
have broken up into heavily-armed
factions. Even some magazines have
split over their format differences.
There have been no terrorist
attacks or hostage scenes yet, but it
can only be a matter of time. Now
you can decide it forever.
The Programmer map comes with
two bands of merry men, Commo-
dore supporters (hurrah!) and Atari
freaks (Boo!). Both fight it out on a
listing paper landscape, strewn with
coffee cups, fag ends and other
typical programming detritus.
Straighten out the listings and
build Spectrums for your supporters.
(Well, everyone has lo start
somewhere.) Scribble code to boost
your numbers or launch a sneak
attack with a floppy disc volcano.
Take no quarter, careless swamps
cost lives, Uncle Commodore needs
YOU... Sorry, sometimes I get carried
away.
But I always escape and come back
again.
Moving on rather quickly we come
to the Wild West scenario. Nice to see
EA cast the Red Indians as the good
guys. The world wouldn't be in the
state it is now if they were still in
charge over there. Mind you,
everyone's Amigas would be made of
wood and buckskin.
No herds of buffalo sweeping
majestically through the plains here,
just desert, teepees and cactii. Watch
out or the baddies will send a sheriff
to decrease your numbers. I suppose
that's a sort of Indian takeaway.,.
The nostalgic of you may like to
return to tools you used to build your
first universe. In Legoland, er, I mean
Blockland, everything is made out of
Utile blocks, including the houses,
the trees and the people.
Discarded wheels hinder your
cultivation plans while waves of
decidedly uninviting green sea,
which looks like it's composed of
several thousand plastic blocks pre-
heated at gas mark 7, lap against the
blocky shores.
Sillyland is. Very. The land is silly,
the people are silly and the houses...
Well, you wouldn't credit it really.
Finally there is a kind of French
flavour to the last map. No I don't
mean lots of garlic and snails. I mean
a rather topical, or perhaps typical,
due to media saturation, reference to
the French Revolution. Pull on your
stripe y T shirts and wheel out the
guillotine, or heads are going to roll.
All the terrains have their par-
ticular characteristics reflected in the
behaviour of the followers - they die
quicker in deserts, breed slower in
the cold, and so on.
Overall this makes an excellent
addition to Populous. What d'you
mean you don't have Populous? I
don't know, sometimes I despair of
Godkind. Now where's that
earthquake icon, that ought to bring
the faithful to their knees-
Green
ft>littlmt\ - / hv I'nmuvil I , mils
CfUlH
EttH'tranh iris
iiiiiiiiiiiiiii
Sound
mum
TUTTTTT nTTTl
Gameplay
U ll lll l llll l l ll
Overall - 92%
Back in May we managed to underrate
Populous somewhat. You lot voted
with your pockets and proved us
wrong. Wo therefore throw ourselves
on your mercy and retrospectively
award Electronic Arts and Populous an
Excellence gong.
36 AMIGA COMPUTING October 1989
■GAMES!
MTHUTn A W\T
It's only a game - isn't it?
[ HIS makes a change. Normally
J- such games come with a 20 page
novella detailing the plot, including
references to distant star systems,
beautiful heroes and brave prin-
cesses. In NightDawn we are made
quite clear on the point that this is
only a game. Glad to see someone has
their priorities right.
The lack of a meaningless plot also
prevents reviewers from spending
the first couple of paragraphs getting
paid for the privilege of repeating h
while trying to keep a straight face.
Instead they must think of a snappy
opening sentence by themselves,
such as "This makes a change".
Your objective? Well, whoever
wrote the instructions couldn't think
of one of those either. It must be to
get to the next level. I suppose. After
all, it is only a game.
So you are given a sprite in the
shape of a tank to try and do just that.
In case you are having problems,
(he instructions explain that you
push the joystick away from you to
go north, towards you for south and
left and right for west and east
respectively. Whoever wrote this 10
page classic has all the imagination
befitting a Neighbours script-writer.
So enough of the badinage, what is
the game like? A quick whirr from
the disc drive and it loads with an
almost instant tune. Then the custo-
mary irrelevant loading screen
appears and it's time to play.
Each of the 10 levels is a large
floating platform constructed of
those little tiles that computer
graphics designers love so much.
Said tiles float over another colourful
playfield and when you drive your
tank - sorry, robot - everything
scrolls in four directions with an eye-
curdling parallax effect
The tiles make up the form of a
maze, and you can only get to the exit
by opening doors with keys scattered
over the entire platform. Various
laser fences and moving floorways
must also be turned off by finding the
correct switches scattered around the
place.
Falling off the platform, running
into a mine or being bit by alien fire
will lose you one of the six lives you
are given at the start of each level.
Reminds me of Captain Fizz a bit,
come to think of it.
The ubiquitous add-ons are avail-
able in the form of lasers, mine
detectors and compass devices to
help you find the exit. The detector is
essential to discover the hidden
mines, which have been planted just
where you least expect them. And
just when you think you have dis-
covered them all, a lawnmower -
sorry, robot - will drive around and
plant some more.
What mast he the best baddie seen
in a long time is the wonderfully
named "airbomb ejaculator". Don't
you just love it when instructions are
translated from German?
Although hardly frightening in
appearance, the ejaculators launch
flying bombs which circle you, spir-
alling closer and closer until either
you kill them prematurely or they
crash into you. All the time they
make strange whooping noises like
two small furry aliens from Alpha
Centurii getting to know each other
very well...
The title music is very good and
seems to go on forever. There is even
a funky slap bass sample in there
somewhere, which has been pro-
grammed to bend in just the right
way. Top marks for sonics.
XightDaivn
Math IliU's
Sound ■
INI
mill!
Graphic, Lii
1.1 II
nun
Gameplav H 1 1
mi ii
Value [Till II
Overal
I
83%
Spot effects during the game are
also excellent - doors open with
opening- door type noises and aliens
exploding with exploding-aiien type
noises. Who could ask for more?
Although you will be attacked by
gun emplacements and those flying
bonking-bombs, NightDawn does
not have enough action to merit the
classification of arcade game. It will
appeal to those who like exploring
and solving problems. However, the
lack of any significant difference
between levels will cause interest to
pall.
fohn Kennedy
Octolwr 1989 AMIGA CXJMPI TIW
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38 AMIGA COMPUTIXG October 1989
■PROGRAMMING!
PICTURE the scene: A nice parly,
good food, a drink or two. some
wonderful people, interesting
conversation, then suddenly the
phrase "I'm a great believer in
modular programming myself' drifts
across the room.
Everything stops. Silence. Eyes turn
and fix themselves on the balding and
bespectacled person in the corner,
who suddenly remembers thai he has
lo check up on the babysitter and
leaves with a red face.
Nobody likes talking about modular
programming. It brings to mind all
sorts of terrible practices such as flow
charting and even - heaven forbid -
the writing out in advance of a
program's functions.
Design a program in advance? Can't
be done. Shouldn't be done. Won't be
done. Go away and leave me alone.
I'm just going to type in a program
now. I'm not sure what it's going to
be about, but I'm sure it will work.
Probably.
If this is your response to a
programming methodology, well
that's fine. You go right on ahead and
make up your programs on the spur
of the moment. I, on the other hand,
will stick to my structured method
and scribble a few ideas on a piece of
paper.
Both programs might work, but my
program will be written quicker, be
written better with fewer bugs and
will be understandable when I look at
it again next month.
"So when are you going to do some
Basic?" I hear you cry. Well actually I
don't hear you cry that at all. It would
be very hard to hear you cry, because
I'm sure we are several hundred miles
apart. Why should you cry anyway?
Is all this talk of modular
programming getting to much for
you? In all probability you didn't say
anything. I mean, if you are reading
this magazine in the newsagents, then
saying: "So when are you going to do
some Basic?" would quite justly gel
you some funny looks.
In fact my saying that you did cry
something was just a cunning trick
that we are all taught at Computer
Magazine Article Writers School. It is
supposed to be slightly amusing and
make you think everything is
happening on an easy-going, informal
footing. Which, of course, everything
is. Because everyone here at Amiga
Computing is really laid back and
totally cool.
I myself am in a really mellow
mood. Even Green - who is writing
some game reviews in the room
across the hall at this very moment —
is operating on a higher intellectual
plane brought about by some very
dodgy mushroom yoghurt which we
found in the local supermarket.
Another equally valid reason for
pretending lo hear you cry things is
that it uses up space which would
otherwise have to be filled with
carefully researched and finely crafted
instructional prose.
At the moment I'm revising for my
rather important exams, which means
that I just don't have the time for
major literary and programming
mega-masterpieces. The only thing I
do have time for is visiting the college
library and daydreaming about a girl
called Carol who works there.
Carol is very pretty and not
interested in me, so I'm sure you can
see my dilemma. Bui enough of my
problems, let's look at some Basic.
RECOGNISING the advantages of
a structured and modular
approach to programming, most of
the post-Basic languages offer some
kind of sub-program construct. Pascal
and ADA have the "procedure"
concept, even the much-maligned
Forth is written using modules of
code contained in "words".
No self-respecting language can
afford to be without some sort of
modularisation these days. Microsoft
was not so proud as to avoid
borrowing some of these ideas from
other languages and incorporating
them into AmigaBasic.
A sub-program must satisfy several
criteria before it can be classed a
A look at modular
programming - now
there's a term to stop
anv social intercourse
dead in its tracks.
John Kennedy
explains
uild
better
Basic
OctotarMW amiga cxiMpmsc n
■PROGRAMMING!
4
useful construct. First, you must be
allowed lo pass and receive variables
to and from it in the form of
parameters. You must also be allowed
to have local variables.
Local variables only exist inside the
sub-program. Nothing the external
program can do - including defining
some variables of the same name -
can be allowed to interfere with the
values of the local variables and vice-
versa.
The use of such variables keeps
bugs to a minimum by ensuring
important values can only be changed
at specific points in a program. Using
local variables means it would be
impossible to change the value of a
variable by mistake at some obscure
point in a program and then spend
hours trying to trace the errors back.
TH^ opposite of a local variable
is a global one. This can have
its value changed at any point in a
program. Most variables used in Basic
are of the global type, which explains
why Basic programs are difficult to
debug.
Luckily all these exciting
possibilities are possible from within
AmigaBasic. An added bonus of
using sub-programs instead of, say,
sub-routines - code which is accessed
via GOSUB - is that it is impossible
to execute them by mistake. The sub-
program can only be called by name:
There is no danger of the flow of your
Basic program accidentally drifting
into a sub-program because you left a |
f
The Insult! Prograi by John Kennedy.
' (With help froi Green).
I
' Only works with two Anigas linked via
the
' Serial ports using a null nodei cable.
nmber=0:textSs"
CALL Initialise
WHILE textSo-STOP-
IF nun=1 THEN CALL Rec.isg(texrS)
IF nui=2 THEN CALL Send.asg ( textS)
IF nui*1 THEN nun=2 ELSE nun=t
HEM
PRINT
PRINT 'Program stopped.'
PRINT 'Go and lake friends again."
SUB Initialise STATIC
Figure I
RETURN statement out.
Look at Figure I, which
demonstrates the syntax of defining a
sub-program. It starts with the word
SUB and ends with END SUB.
Nothing really complicated there.
Where things do get a mite tricky is
the syntax needed to pass variables
into and out of the sub-program.
There are two extra words to control
this parameter passing: STATIC and
SHARED.
The word STATIC always appears
in the sub-program's heading. It is
really only a reminder about the
variables listed between it and the
word SUB - variable] and variable2
in our example. All the variables
within this space cannot be altered by
the rest of the program. Outside the
sub-program, their values remain
static.
The word SHARED is optional Any
variables listed after this keyword
may be changed by the outside
program - like variable3 in the
example. The variables are shared
between the program and the sub-
program. They are, in effect, global
variables.
The variables passed can be of any
type, even entire arrays. To pass an
array you put empty brackets after it
in the CALL statement, and brackets
containing the size of the array in the
sub-program header. Like so:
CALL TestArray NaieSO
SUB TestArray NaieSdB) STATIC
Do soae stuff.
END SUB
"What about local variables?" I
SHARED nun
OPEN 'C0H1:968B,n,8,T* AS 1
CLS:PRINT 'Uelcoie to INSULT';PRINT
INPUT "Are you number 1 or If, nun
END SUB
SUB Send.msg (nessageS) STATIC
LINE INPUT 'Insult? ',aS
PRINT #1,a$
END SUB
SUB Rec.nsg (aessageS) STATIC
LINE INPUT #1,«ssageS
PRINT *Insutt:';iessageS
CALL Pronounce. nsg (nessageS)
END SUB
SUB Pronounce. nsg dessageJ) STATIC
KOrd$=TRANSLATES<nessageS>
SAY wordS
END SUB
SUB variable!, variabte2 STATIC
SHARED variable3
variable* - 465284
REN Part of the sub-progran where
REN all the hard work is done.
END SUB
Figure I
don't pretend to hear you cry. Well,
any variables that are defined and
used within the sub-program are
automatically taken to be local.
Nothing they do will affecl other
variables in the main program - for
example, variable4 in Figure I. If you
want them to be changed by the rest
of the program, they must be defined
with the SHARED variables.
Whenever END SUB is reached the
sub-program will stop as though it
were a normal sub-routine reaching a
RETURN statement. If you wish to
leave the sub-program early you can
escape from it by using EXIT SUB at
any point.
There are some special rules that
apply to sub-programs. First, you
must not use CLEAR, user-defined
functions or that funny word
COMMON, which is used to pass
variables to MERGED and CHAINED
programs. You are also forbidden to
define another sub-program within
the first.
Remember also that sub-programs
cannot be recursive, that is they
cannot call themselves, or by calling
another sub-program indirectly call
themselves again. Green says this is
silly because recursion is exactly what
sub-programs and procedures were
created for. I tend to agree. But
recursion is a tricky programming
technique to use and leaving it out of
AmigaBasic avoids a lot of problems.
OUR main program this month
will be one from which Green
and I have derived many hours of
pleasure. It is called Insult! and
allows you to slag off a friend from a
distance. The distance depends on the
length of the null modem cable you
have connected between the serial
ports of two Amigas which are both
running the program. It can be up to
20 metres - or even further with a
40 AMIGA COMPUTING October 1989
THE CHEAPEm
AMIGA MEMORY UPGRADES AVAILABLE
Memory Expansion Systems Limited aim to supply the cheapest
memory upgrades available for the Amiga range of computers.
Our half megabyte card for the A500 has dropped in price to
£79 95 .We are now able to offer large cap)
A500 HALF MEG
competition at £369.00; two megabyl
A500 TWO MEG
pry cards for
Friday. You can place orders
A1000 TWO
ends. Trade enquirie
A
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pARD/OPULA/ED TO TWO MEG
R A D E S »
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A ' "UE*
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calls from 9.30 am to 5.00 pm Monday to Friday. You can place
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Send cheques to:Dept AC
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Liverpool. L2 7NB
(051)236 0480
Access
VISA
(051) 236 0480 • 24 Hour Sales
(051 ) 227 2482 • 24 Hour Fax
■PROGRAMMING!
rather expensive cable.
The cheapest way to get a suitable
cable is to buy two 25-way female D
connectors and a long length of five-
way wire. (The wire used to connect
telephones is six-way and not very
expensive.) Then connect pin 1 on
each socket together, pin 2 of one
socket to pin 3 of the other <md vice-
versa. Then do the same cross-over
with pins 4 and 5.
Using this cable will allow you to
link two Amigas together for two
player games such as Falcon or
Populous or for data communication
using a comms package.
When the program is running on
both machines - expect to be asked to
insert your Workbench disc - you
must decide who is player number 1
and who is player number 2. We do
this by having a fight: The loser is
player number 2, who must also do
the washing up for a week.
Player number 1 can then type his
insult into the computer. The insult
will be transformed into serial data,
sent along the wire and be received
by the other player's Amiga using the
built-in speech synthesiser.
The technical details of inter-Amiga
communications are not really the
topic under discussion here, but merit
at least a passing mention. The Amiga
provides easy access to its serial and
parallel ports to the Basic
programmer. By OPENing a "stream"
at the start of the program, data may
be sent or received using simple
INPUT and PRINT statements.
THESE streams are very flexible
and refer to either a file on disc,
in memory or an external output
device. The serial port is such a
device, and by connecting two
Amigas using this port we can have a
fast and easy-to-use computer
network.
All the hard work is done by the
OPEN statement, which specifies the
device to send and get data to and
from - in this case COMl: - and the
baud rate (speed) and other little
niggling details. All we have to do is
to remember to add a # (pronounced
hash) and a stream number to any
PRINTs or INPUTs.
The Insult! program is constructed
using a veritable plethora of sub-
programs, which split it up into
individual fruit pies, er, program
modules. Each module performs a
single task such as sending, receiving
or saying a message. The message
itself is passed as a STATIC variable
between the sub-programs.
Some local variables are also
generated, such as ward$ in the
Pronounce.msg sub-program. There
are no shared variables, because none
were needed.
The use of sub-programs in Basic is
a large step forward. It allows you to
construct a library of programs ready
for instant use. You don't have to
remember how they work, only the
inputs and outputs of each one. You
could even use other people's sub-
programs in your own programs.
L/GHtJ
- 3D RAY TRACING -
*
C-Light is a complete ray tracing system for generating 3D pictures
and animations for the AMIGA.
Some of the amazing effects:
M
Fish eye and
Telephoto lens
effects
Wide range of
available colours
Mirror Surfaces
True Shadows
Multiple Light
Sources Wy\ Easy 3D scene editor
r' °l for creating scenes
C-Light runs on all AMIGA'S and comes with an easy to use
program and manual.
To order: send cheque/PO payable to Artronic Systems Ltd. quoting
items required or telephone 0423 525325 for credit card sales.
TYade enquires welcome
Artronic Systems Ltd. 1-3 Haywra Crescent, Harrogate
HG1 5BG
Price £49.95
42 AMIGA COMPimNG October 198>>
■"Seal
Now you can use an Amiga
(or any other computer)
to send correspondence
in seconds to ANY of
the many millions of fax
machines in ANY part of
the world.
And if you want you can
send the same fax to up
to 500 different addresses
simultaneously.
All you need, in addition
to your computer, are a
telephone, a modem -
and a subscription to
MicroLink.
Fax is just another of the
many new services now
available on MicroLink,
Britain's fastest-growing
electronic mail provider.
Details from 0625 878888
M.A.S.T.
TECHNICAL EXCELLENCE
COMPACT LOW POWER AMIGA COMPATIBLE PERIPHERALS
ENGINEERED TO WORK TOGETHER FROM THE CREATIVE PEOPLE AT
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THE ULTIMATE EXTERNAL FLOPPY DRIVES
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• Each Drive Fully Tatted Prior
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• Upgrade Policy • Buy a
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Upgraded to a Twin Drive
TWINDRIVH - £149 96 (Twin Drive hat two awl tones)
• Quality Fujftau Mechanlem • Removable Cable
• Powered from Amiga™ 1 • Robust Beige Metal Caalng
or optionally available • Hinged Dual Cover
Plugpak only £10.00 • Plua C5 Carriage VAT Included
MrCROMEGS™
Thla internal 512K Card (a a direct replacement for the AS01.
By using 1 Meg DRAMS Mlcromege la only half the alia of the
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buy Micromegs? Why buy MAST? We ere committed to
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Ilcromega waa the first Internal 512K expansion card to uae
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you invest in a MAST product you will be looking forward to
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MINIMFGS™ WO/ 1000 TWO MEG RAM
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• Very email sire 3' X 5.25* x 0.625"
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PHOTO OF 4600 VERSION • Compatible with A501
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2 Meg _ Im . £479.95
1 "eg — - -£279 95
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• • MEW • • THE MAC EMULATION PACK • ■ NEW • •
MAST announce the 'Amlge-e-Tosh* Macintosh compatible 3.5* Floppy Drive for uae
with Maclntoah Emulators on the Amiga. Run Macintosh system disks directly with
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We also have the AMAX Macintosh Emulator available with or without the 12SK
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-Tosh/ROM Package la available et the very Special
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The complete AM AX/ Amiga
Price of £499.95 Inc.
Umited quantities of ell these Heme am available ex stock. Please add £5 for each
order to cover P&P.
• • NEW ... NEW ... BOtNG MOUSE ... NEW ... NEW • •
At laat an alternative to tha existing Mousel The Boing 'Optical' Mouse Is the highest
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Compatible with ALL Amige computers. Special Introductory Price ONLY £79.95 inc.
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The 8fl0? Professional Genlock with Aegla Video TitJer (RHP £109.251 FREE! The
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£275.00 Inc VAT & p. p
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AU. PRICE 3 SUBJECT TO CHANGE WITHOUT NOTICE
October I9HU AMIGA COMPUTING 43
THE AMIGA
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DSDD SLIMLINE DRIVE £75.00
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A50O 1.8MByte (512k Ram)
- Board to add 1.8 Mb internal memory
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With Ram 1.8 MByte
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Boot Selector (Boot from DF1 s) £9.99
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Tel: 01-9779596. Fax: 01-977-5354
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AMIGA TOP 100 GAMES
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HMMH _ ____ 2490 1 490
a*s« Legion 2409 1490
MM 2400 1490
Uiorne Ranger 24.90 14.00
fcVselarjos 2 4 00 1 4.00
tarn 2400 1409
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Vtarttnll 24.00 14.00
Wt« Hawks 1942 2499 14.99
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safe Chess 2400 1400
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LwmcPtraki 19.00 11.00
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CaMN , 2400 0.00
>#omia Games 2400 1 400
IBM LA 44.05 27.00
X-g*cn Master 2400 1400
mmk 2490 1400
>»Jonhin|a 2400 1400
>-.nator 10.00 11.00
'Jtmorn Winter , 24 90 14.00
, 24 90 H99
RAP Mm Mr
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Floht Simulator II .-— — 39.99 29 99
Falcon F16 2999 18 99
Fed. Of Free Traders 29.99 18 99
F16 Combat PM 2490 1499
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Flying Shark 10.00 11.99
Gunship 24.99 1499
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Hybrfs 2400 1499
High Steel 19.00 11.99
H.AT.E 10-00 11.90
Hawkeye 10.00 11.00
Honda RJ 29 99 18 99
Heroes of Ihe Lanct 2490 1400
Interceptor 24.00 14.00
Indiana JonM 2490 1400
Jm 10.00 11.00
KickQfl i HOO 1190
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Lords ot1he«».ng Sun 2099 1899
Lombard RAC 2490 1409
Leisure Surfs Larry II 24.99 1400
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4995
29 95
3995
5995
39.95
39 95
5995
_.. 29.05
_ 70.00
■12) . 10 95
49 95
69 05
3995
39.95
24 95
2995
^..59.95
29 95
49 95
11405
- 24995
359 95
49.95
6995
24.95
MemMr
47.99
3299
14 95
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37.99
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3999
2190
54.99
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39 99
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69 99
162 90
249 95
3499
4790
0 99
RRP 1
MemMr
Prote>d40
Wordprocessor
,...99 95
62.99
Protest Filer
Data base -
24.95
16.99
Pretext Office
2499
Personal Tax
Income Tax
39.95
2499
Pageatream
DeskTop Publisher
134.95
Publishers Choice
integrated DTP
119.95
64.99
Pageseller
DTP
79.95
54.99
Professional Page
Prof. OTP .
249.05
169.99
Photon Painl 20
Graphics „„_.,-..
__~.B9.00
49.99
Photon Video
DeskTop Video
99 95
8999
Professional Draw
9999
Power Windows 2.5
Utility
69 95
49.00
Pro Video
Video Animation
169 95
118.99
Promise
Spellmg Checker
24.95
9.99
OuarterMck
Hard Disk Utility
-4995
3399
Synthia
MkJi _..„_
99.95
69.95
Superbase Perioral II
Database
09 95
62.99
Supefbise Professional
Prof. Database
240.05
164 99
Sculpt 3D
3D Animation ...
89 05
62.99
Sculpt 40
4D Animation
425 03
339 99
Studo Mage
Midi
69 05
4999
Superback
Hard Disk Utiily
40.06
34 99
Turbo Silver 3D
3D Animation
139 95
99 99
Word Perted 42
Wordprocessor
226 00
164 99
Workbench 1.3
1 .3 * Manual
19.95
12.99
XCopy
Not Copy Program .
2485
1509
X Cad Designer
Cad
114.95
7400
CLUB 68000 INTRODUCTORY OFFER
Fill out this coupon and return it to CLUB 68000 Ltd. Your only commitment is to pay £10.00 for one year's membership
of CLUB 68000. Mail this coupon to CLUB 68000 Ltd., Suite I, Wickham House, 2 Upper Teddington Road,
Hampton Wick, Kingston on Thames, Surrey KT1 4DP
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MicroBotics means Amiga-Power!
Whichever Amiga you own - or plan to buy - we have the expansion you need
For the
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For the
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If your application calls for super-speed
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One HardFrame/2000 can support up
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Suggested List Price: £219.95
8-UP! FastRAM
Maximum Memory in One Slot!
The FastRAM card that every Amiga
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limit yourself to only two megabytes
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Suggested List Price: £149
MouseTime
The easiest to use, most cost-effective
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Complete with WorkBench software.
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Half a Meg at a Great Price!
As we are all coming to realise, a one
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The M501 is available now.
Suggested List Price: £124.95
StarBoard2/500
Two Megs PLUS a Choice of Modules
The premier memory expansion for
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StarBoard2 also has an LED diagnos-
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High Tech at Low Price
This daughterboard installs on any
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StarDrive SCSI Module
Fast, Low Cost SCSI Module
When installed in any model Star-
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Suggested List Price: £75
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In U.S.A.: MicroBotics, Inc., 8111 Alpha Drive, Richardson TX 75081. TEL: (214) 4375330
46 AMIGA aismniNG Ot:lobtrr 1989
What you'll find
on our cover disc
Chariots
of Wrath
f
WHILE fighting for
your king in far off
lands, you. Prince Agar of
the Forgotten Kingdom, have
been commanded to remain
in the king's castle following
accusations of excessive acts
of barbarism in battle.
Confined to your quarters,
a bard tells you that the
baron, your arch rival, has
kidnapped Princess Arthena.
your future queen.
Enraged by thu terrible
news, you have no option
but to disobey your king.
You must return to save your
princess, and at the same
time rid the world of the
baron. So once again you
wearily climb into your
space chariot and commence
the voyage home.
Half way to the Baron's
castle you come to a land of
giant carniverous insects.
Swarming red and green
ladybirds, shiny beetles
marching relentlessly for-
ward, all out to stop you
reaching Princess Arthena.
Can you beat off the
attacks and win through to
fight the giant green beetle at
the end of the forest? Course
you can, because pro-
grammar Glenn Williams
has given you infinite lives.
And you're going to need
them. Go get them insects!
demo uses every Spare
otter. If you h
lem hading it -f 0r
instance if /, Joads for r
«h,leand then the screen
foes weird - sim ,
remove the cover disc
f 'om the drive, snitch off
y^ Mchine, make sure
all external devices, tike
""PH'ged, throw some
and °T } '° Ur shoul der.
ana reboot.
r ■
The one on the left is harmless but matey above will
lav eggs all over you if you don't watch out
October AM Hi A COMW 77YI. 47
COVER DISC J COVER DISC J COVEI
BECAUSE the world is
round, some countries
look bigger and more impor-
tant than others which have
larger land masses. This is an
illusion we have become
used to with the flat maps of
the world that we usually
see.
Open your filofax (Spot
the yuppie. Ed) to the map of
the world and compare
Greenland to India. You'll
see that while Greenland
occupies 840,000 square
miles it looks much bigger
than India's 1.269,213
square miles.
To put everything into per-
spective and get a real feel of
how big the world is, you
need a globe. And John Ken-
nedy's equivalent of the
Total Perspective Vortex
does that.
By storing its coordinates
in terms of latitude and lon-
gitude, all the countries of
the world are shown fairly.
Yet again Amiga Computing
rights some of the world's
injustices.
Obviously, with only a
limited number of points, the
map isn't 100 per cent accu-
rate, but then no map ever is.
The program was written
in Amiga Basic and compiled
using the HiSoft Basic
Compiler. It is a fine example
of how good software which
follows the rules of Amiga
Globe
programming can be written
in Basic.
When you run the pro-
gram you should select Draw
Globe from the Project
menu. This will show how
the globe is set up as a
default.
To zoom in, select Change
Settings from the Settings
menu and use a number
bigger than 1 for the magnifi-
cation. A sensible maximum
is 10 for a crinkly bit like
Europe and 5 for boring
places like Australia.
Each time you change the
settings you need to use the
Draw Globe option to see the
effect. You can use decimal
places for fine tuning. Check
out the bug in the input
routine. Enter a negative
number. Or a huge one like
10e27. Sigh.
You can make the world
go round by altering the lati-
tude and longitude. Spin the
world on its axis by
changing the latitude for any
value between -180 and
+ 180. Or trip from pole to
pole with values from +90 to
-90.
You really will have the
whole world in your hands.
Globe was sent to us by
John Kennedy, a 22-year-old
student from Bangor, North-
ern Ireland, who is into his
fourth year of Information
Technology at Queens.
Belfast. John has an A500.
512k of extra memory, two
floppies and a giant 26in
colour monitor from Canada.
His ambition is to play
Elite in a life-sized replica of
a Cobra Mk3, with docking
computer. Dream on, John.
And let's have some error-
checking next time.
Globe defaults on Brentwood, the
centre of the known universe
DiskOpti
THE most infuriating
thing ahnul the Amiga
is the disc: drive. What is the
point of having a buill in
floppy when it still lakes an
age to load?
Part of the; problem is the
way in which the Amiga
accesses the disc. Because it
is random access it means
thai, unlike n more convent-
ional tape drive, files do not
have to follow one after the
other. They can start any-
where on the disc.
In fact each block of data
can be stored on any block
on the disc, with Ihe relevant
information as to where to
find the next block.
This all makes for efficient
use of disc space, but when it
comes to read in all that
information the head has to
travel backwards and for-
wards over all the place
looking for the information.
You may have noticed
sometimes your drive light is
on. but the disc is not being
accessed (there is no grind-
ing noise). These are Ihe
"wasted" periods of moving
the head.
Until Workbench 1.4
arrives with the IT'S system
for floppies, the next best
thing is DiskOpti. This
shareware utility will
rearrange files on disc to
appear in order and as close
together as possible,
minimising the search lime
for blocks of data.
The program works wi
two drives. A commerci
disc oplimiser, BAD, on
needs one. but if yoursyste
crashes in the middle ■
writing to the disc, wil
DiskOpti you still have ll
original.
The program runs fro
Workbench. Double click <
the DiskOpti icon in ll
Utilities drawer. Hnldii
down the right mouse butl<
will reveal two simp
menus.
Let's go for a trial ru
Suppose you have tw
drives. DF0: and DFU |u
pop Ihe original disc in DF
and a blank in DEI:, sold
48 AMIGA COMPUTING October 19B9
DISC J COVER DISC J C<
KUlFastMem
SOME programs don't
like expanded memory.
When software is loaded into
the Amiga the operating
system automatically re-
locates the program
according to the amount of
memory available. This con-
fuses some hadly written
programs which think they
know where they have
loaded.
The usual solution is to
turn over your Amiga, open
the trap-door and remove the
ram pack. This is a pain.
As ever, some enterprising
programmers have come up
with a solution. Cesare Dieni
and Carlo Borreo from Italy
have written a shareware
program which switches off
the extra fast memory if you
run it.
When ihe computer re-
boots after a Ctrl-Amiga-
Amiga it will think it only
has 512k available. To get
the full quota of memory
back you have to switch off
the computer and wait a few
of seconds before switching
back on again.
If you want to copy the
utility to another disc you
will have to transfer three
files from the Utilities direc-
tory: KillFastMem. Kill-
FastMem.info and KillFast.
This is because the Hie Kill-
FastMem is a script file for
IconX, which runs KillFast.
Use the Copy command from
CLI; dragging the bunny
rabbit icon to another disc
will not work.
REMEMBER when 64k
seemed a lot? Now a
megabyte feels more like a
meagrebyte. Even 880k discs
aren't big enough to store
everything you want to keep
together. What you need is a
way to make your programs
smaller. What you need is a
PowerPacker.
Franois Nico has written a
shareware program which
squashes other programs.
PowerPacker looks for bits of
the file which are the same,
and instead of duplicating
the code remembers to look
for that bit again when the
program loads.
How carefully it looks for
PowerPacker
matches affects how tightly
the program can be packed.
The tighter the packing, the
longer it takes to compress.
The result is a compressed
program which can be run
just like the original. It
decompresses itself when
you run it. This uses a clever
bit of the program which
attaches itself to the start of
the file.
The decompression takes a
moment or two. It also needs
memory in which to store the
compressed program, and
more memory in which to
store the program as the data
is decompressed. This means
that big programs cannot be
decompressed on a half meg
machine.
Running all the way
through the code comparing
bytes takes a while, so you
need to be prepared to wait.
To stop you thinking that the
whole system has crashed
when you load the program,
there are a number of tell-
tale signs which indicate the
thing is decompressing.
Either the whole screen
flashes as a rainbow stripe
runs through the display, or
the pointer flashes, or the
whole screen wiggles.
mtCkir i
lirfttt :
n*t r»st :
Limst
*ss Iff
FOUER-PACKCR 1,1b
rilr HMt
flit Unfltfc :
I button to abort.
rut 'iimnH'...
it
Holding down both mouse buttons aborts the crunch
This is set up by using an
option when the program
is crunched, and can be
switched off altogether.
Because floppy discs are
so slow it is often quicker to
load a crunched program
and decompress it than it is
to wait for the original to
load.
The program comes with
an excellent documentation
file - double click on Pow-
erPacker.doc to read it.
However if you want to get
going straight away here are
some simple instructions
showing how to crunch
AmigaBasic from the
Workbench 1.3 enhancer
pack.
Boot up from the cover
disc. Select the Workbench
startup. Double click on the
lightbulb icon to open the
Utilities drawer.
Find the PowerPacker icon
- the one with a hammer -
and double click on it. When
the program has loaded and
de-crunched itself, go to the
Project menu and select
s with ilfo -> dfl from the
icrcial ptimum menu and lot Dis-
', onl\ pti gel on with it. Obvi-
systcn - us I y the time taken to
Hie of *>ptimise a disc will depend
, with how fragmented it was to
ve thi \nn with.
Another feature is the abil-
i from 4y to give a listing to the
lick on inter or file of all the track
in thr HAtUs,
>lding this gives comprehensive
button -formation on all the blocks
implt the disc, details which
CHi be used before and after
I run ptimisation so you can girt a
two : ,*kI idea of just what l)is-
:. Just «Opti has done,
'i DFO. I li 1 1 details are given in
selecl -ski ipiLdoc.
October 1989 AMIGA IXMPITISG 49
COVER DISC / COVER DISC J COVE*
Load. This will produce a
directory of the cover disc.
Don't worry, just wait for it
to finish. Swap the cover disc
with your copy of Extras.
You are using a hackup,
aren't you? Click on the DFO:
gadget and PowerPacker will
read the directory from the
correct disc.
Find AmigaBasic in the
directory entry. You don't
have to wait for the whole
list to load, PowerPacker is
very intelligent and doesn't
force you to wait.
Click on the line which
says AmigaBasic and then
on OK. PowerPacker does
the rest. U will suck in the file
and start cninching.
The program will multi-
task, so you could run
another Workbench pro-
gram, But PowerPacker uses
a lot of memory and
processor time, so it is prob-
ably best to go off and make
a cup of tea or read a few
games reviews, depending
on whether you want nour-
ishment for the body or soul.
When you get back you
will find that Powerpacker is
still working on the file; it
counts up. showing how far
it has got. When the crunch
is finished (about seven min-
utes) it will display how
effective the operation was:
100% crunched
Done.
Original length: 103500
Crunched length: 72148
(72720)
Gained 31% (31352) !
Save AmigaBasic back to
the copy of Extras disc. The
program will ask you if you
are sure you want to over-
write the old one. Quit Pow-
erPacker. The Extras disc
which was full now has 63
blocks free, which is enough
room to save a couple of
short Basic programs.
Powerpacker really does
give you something for
nothing.
DiskView
ONE of the nice things
about this shareware
program is that it is not only
useful but is also very pretty
to look at. The whole objec-
tive of the program is to give
a visual representation of
where data is stored on a
disc.
The information is dis-
played on a large grid with
sectors and sides on uhe ver-
The Motion Maker
Motion Maker author
Andrew McGough
l.in- . HVIIU
Ai*i*.i'. Mi-mi
WOULDN'T it be
great if you could
create a smooth animation
by drawing only two pic-
tures - by sketching what
you want the animation to
look like at the start and the
finish of a sequence, then
asking a computer to draw
the bits in between?
It's called tweening. Zoe-
trope does it. So does DPaint
III. Sort of. But neither will
do transformations. You
can't turn squares into trian-
gles. With The Motion Maker
you can.
Let's get going with a
simple example. Boot up the
program by double clicking
on the Motion icon in the
Reader-Contributions/The-
Motion-Maker drawer.
You'll see a black screen
with seven gadgets down the
left, five of which have
writing next to them. This is
the menu system.
Click once on Lines Menu
and four new gadgets will
appear. Click New Line. The
screen will go blank. Move
the pointer to somewhere top
left and hold down the left
mouse button. Now drag a
line down and to the right — a
couple of inches will do —
and release the mouse
SO AMIGA COMPUTING October 19H9
•R DISC / COVER DISC / O
tical axis and tracks, known
in Amiga circles as cylin-
ders, on the horizontal.
The small size of each
individual square means you
can view the entire disc at
once, something not possible
with most other disc infor-
mation systems.
Start the utility by clicking
on its icon. The screen will
blank and the grid will
appear along with some
general information at the
bottom of (lie screen. Hold
down the right mouse button
and select All from the
Project menu. Now go to the
Drive menu and select DFO:.
The program will access
the drive and three white
squares will appear in the
grid. These are the squares
that are reserved by
AmigaDos for keeping the
disc information on and
booting.
Click on the single white
square standing on its own at
cylinder 40 sector 0. This is
the root block, which con-
Should you have problems with
— ,r not a SUD- w ' * „ ,;„n and
I if you are not a sub-
scriber and your disc does
not work, please send H
to: Protoscan Ltd. Amiga
Cover Disc Barrel Road
St Ives PK174LE. You will
be sent a new disc.
tains the structural infor-
mation of the disc - where
all the file headers are. and
stuff like that.
The disc will be accessed
again and after a short while
the rectangles of the grid will
begin to fill with tiny colour-
coded squares, two squares
to each grid position.
The header blocks, the
First in a sequence of blocks,
will be solid and either one
or two colours. The data
blocks associated with these
, IF vou subscribe to
Amiga Computing and
VO ur disc has been
damaged in the post
please send iUo: Database
Direct, Amiga Cover Disc.
freepost VOmmm
Port. South Wirral Lb5
3EB. You will be sent a
new disc.
your disc . - -
» If you damage your disc
_ for instance If the dog
has chewed it or your
mum has washed it -you
ran Ret a new one by
sending £1.50 to Proto-
scan Ltd. Please make
your cheque or postal
order payable to Proto-
scan Ltd.
headers will appear in the
same colour scheme as the
header, but the lower half of
the rectangle will be a short
vertical line instead of a solid
block of colour. Sounds
complicated, but it looks
impressive.
To view a particular file
select Project:Erase to clear
the screen. Then deselect All
from the Project menu and
re-select DFO from Drive.
Once again you should
click on the white rectangle
representing the root block.
This time you will notice that
when the program reads the
disc, only the header blocks
appear.
Now by clicking on any of
these the data blocks for that
header will appear - very
useful for seeing exactly
where on the disc a par-
ticular file is stored.
This utility is at its most
impressive when used before
and after a disc optimiser. It
shows very well how order
comes out of chaos.
button. You have drawn a
line.
The main menu will
reappear. Click once on
Frames Menu and then
Choose Frame. Twenty
squares will appear, the first
(wo of which are occupied
by the line you have just
drawn. Click once on the
second frame. The main
menu will come back, and in
the background is your
second frame.
Now click on Lines Menu
and Redraw Line. Move the
pointer over to the right-
hand side of the screen and
draw another line. Longer if
you like. And at a different
ingle.
You've just created a
second frame - the finishing
point for the animation
sequence.
Back at the main menu,
click on Miscellaneous and
then on Display Animation.
Are you impressed, or are
you impressed?
You can tween and trans-
form filled areas as well as
lines. The demonstration file
shows this to good effect.
Click on Miscellaneous and
Load Animation to bring up
a file requester. Click on
Motion. demo and OK.
When the file has loaded,
click on Miscellaneous
again, followed by Display
Animation. If the title bar is
bugging you. you can switch
that off in the Miscellaneous
menu.
You'll notice that the
background colour has
changed for the demo. The
program has a full palette of
32 colours, all of which can
be changed to whatever hues
you like. Double click on the
Motion.doc icon to read the
full instructions.
The Motion Maker was
written by AmC reader
Andrew McGough using
Lattice C (v4.1), PowerWin-
dows for the Intuition struc-
tures and the PD file-
QuickStart
PROGRAMMERS, how
many times do you
hold Ctrl-D down to break
into the CLI mega-fast, and
having done that typed,
system/setmap gb, setclock.
setpatch... and so on? Well,
wouldn't it be very handy to
be able to type one word and
have all your favourite com-
mands executed for you?
If that's not what you
want, too bad. However, if it
is. QuickStart does just that.
Read the instructions on how
to use it by double clicking
on the QuickStart icon.
This reader submission is
from Toby Simpson, 19-
year-old freelance pro-
Requester program. Andrew,
who is 17. has a one meg
A500 with two disc drives.
Top of his wish list is a video
digitiser. The money he's
earned by sending us this
program should buy him one
comfortably.
Andrew is currently
studying for A levels. His
ambition is to become an
electronics engineer. He's
certainly finding his way
around the Amiga OK.
grammer and director of The
Mind Boggles Development
Corporation. Toby and his
one meg, twin floppy. A500
live in Norwich and share a
wish list as long as your arm.
"It would be very nice to
own an A2000", he says.
"Then 1 can have a keyboard
with a long dangly cable".
His ambition is to become
excessively rich and one of
the most respected Amiga
programmers in the world.
We suspect he probably will.
COVER DISC J COVER DISC J COVEf
Workbench
Mandelbrot
THE Mandelbrot set (as
if you didn't know) is a
set of points in a complex
plane with a simple defini-
tion but a complicated fractal
structure.
The equation c = (c* c) + z
is used recursively to
generate a sequence of
values for c starting with c =
DO you despair of the
rather limited facili-
ties of IconEd on your Extras
disc? Then take a look at
IconMaster - a complete
icon designing studio from
which it is possible not only
to design the graphics of an
icon, but also to set all the
flags and edit the default
tools as well.
The flags can be set by
clicking on the gadgets in the
top right- hand corner of the
IconMaster screen. The tool
editing section is an almost
exact replica of the tool
requester used by Info on
Workbench, so it is familiar
and easy to use.
The main screen will also
>fl I (an I >i i« •
Uit Default I rut*
0. The values of z in the
complex plane for which the
sequence converges are the
points of the Mandelbrot set.
Told you it was simple.
To see what it looks like,
double click the Mandelbrot
icon in Reader-Contribution/
Workbench-Mandelbrot. To
make it a little more inter-
esting, the points outside the
set are coloured according to
how many terms in the
sequence are generated
before divergence is
obvious.
When it comes to a halt
you can resize the window
and then select a rectangle
for enlargment by passing
the mouse over it with the
left button held down.
Which should give you lime
to make a cup of coffee.
Workbench Mandelbrot
was sent to us by 29-year-old
CAD Software Engineer,
Philip Gibbs. He wrote it
"for something to do" in Lat-
tice C (v4.0) on a one meg
A500 with two drives.
IconMaster
show you the current icon -
which will be the default one
if you have just loaded the
program — and the alternate
image as it will appear on the
Workbench screen. Various
operations can be performed
from here, such as deleting,
swapping and copying the
images, as well as specifying
a path name for your own
custom images to be used as
defaults in place of the ones
provided.
If you choose to Edit either
of the icon images you will
progress into the drawing
studio part of the utility. The
screen now resembles a
small art package, which
funnily enough is exactly
what it is.
Some fairly advanced fea-
tures such as solid or shell
(outline) circles, text input
and brush cutting are
supported. There is also a
palette containing the stand-
ard Workbench shades and a
good selection of Fdl patterns
using different mixes of the
default colours.
There are a few sizing gad-
gets for determining the
exact dimensions of your
masterpiece, as well as a
rather cunning gadget which
will move the graphic to the
top left of the window for
you - all very handy if you
are a messy worker.
Meanwhile, back at the
main menu, you have the
choice of loading or saving
images from or to icons or to
standard IFF pictures or
brushes.
Note that although it will
read IFF images, anything
over two bitplanes will not
produce the expected results.
This means IconMaster is
limited to four colours, but
Picture-
POOR old Jolyon suf-
fered a major catastro-
phe this month when his
A50Q blew up. Not one to
take things lying down, he
went out and boughl a shiny
new A2000. complete with
hard drive and Enhanced
Chip Set. Now all he has to
do is pay for it.
Jolyon's demo for October
features a scrolling hitplane
in the message at the top and
Extra HalfBrite Mode in the
sine wave scrolly. The music
is once again by Kevin
"Savage" Collier. Squirt it
through the hi-fi. Wonderful
stereo!
Click on the Picture-This
icon in the Demo drawer to
play the demo, or on Ihe
Picture-This.asm icon to
view the source code.
r»oltyH
V
Code by
c o
Hounimn «<
52 AMIG.\ CUMPUtlNG October 1989
..... ..... mm
V/OQ M P UTINO
• >' 1—1.
" - *~— — — -
I
then so is any Workbench
worth using. HAM pictures
don't work too well either.
The size of the graphic is
limited to 314 x 98 pixels,
more thiui adequate for all
but the most awesome icons.
The well written and
extensive documentation in
IconMaster.doc claims that
online help is available by
pressing the Help key. But
the only help you are likely
to get is help relieving you of
your money. Sigh. That's
shareware for you.
d
FT' 'ft
O U T I N
t7
ozone or
COVER DISC
up to
We are looking for original contri-
butions for the Amiga Computing
cover disc. If you think something you
have written or drawn is good enough
to share with everybody else who reads
the magazine, send it along and we will
have a look. If we like what we see, it
could earn you up to £1,000.
Please let us know if your submiss-
ion needs any files from the
Workbench disc. Programs which use
the Amiga's built-in speech can be par-
ticularly greedy in this respect.
If your program is clickable from
Workbench, feel free to design an
original icon. In fact, we'll pay small
counts for good icons, even if there is
no program attached. But don't make
them too big. And please use the stand-
ard Workbench colours.
Bear in mind that a program which
does not run on a 512k machine would
have to be exceptionally good to make
it on to the disc.
Please enclose this coupon, or a
photocopy of it, with your submission.
Include a file on the disc with full
documentation, your name, address,
phone number and a few details about
you and your kit. Don't forget to
duplicate on the disc label the program
name, your name, address and phone
number. If you want your disc back,
enclose the correct amount in stamps.
Name
Address.
Age years
Daytime phone
Evening phone
Submission name
Submission size...
.after am
.after pm
.bytes in total
NOTE: We will accept submissions up to 500k in total length, including
documentation. But the shorter your submission, the better chance it stands
of getting on to the disc. If it is a compiled or assembled program, include all
the source code, but do not count this in the size of the submission.
Write a brief description of your submission below. If it consists of more
than one file, describe what each file is for. Attach an extra sheet of paper to
this form if necessary:
Sign this declaration:
The stuff on this disc is mine. I didn't nick it off someone else. It hasn't been
published before and I haven't submitted it elsewhere because I want
Amiga Computing to publish it.
Date.
Signed
Post your submission to: Jeff Walker, Amiga Computing. North House.
78-84 Ongar Road. Brentwood, Essex. CM15 9BG.
FUTUREPLACE COMPUTERS
12 Loampit Hill, Lewisham, London SE13 7SW . Tel. 01-692 8700
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Access - Visa - Diners Club - American Express
54 AMIGA COMPUTING October /SS.Y
■PROGRAMMING!
Picture
BEEN messing around with
copper lists for the last month?
Want to do something else? What else
can you do? Well, you could pack
your bags, buy a one-way ticket to
Peru and take up breeding guinea
pigs. Or you could try messing
-round with bitplanes to get graphics
into your machine code programs.
As I know little about Peru, and
even less about guinea pigs. I will
attempt to explain the latter - that is,
how to get graphics on to your screen
without all that tedious mucking
around with rast ports that most books
tell you to do.
Firstly. I will briefly explain what a
rastport is so you will know how to
avoid it. It is a system structure which
describes a user-defined screen. It
contains lots of information like the
lize of the screen, the number of
bhplanes, what resolution the picture
i> in and various other pointers to
othei strange system structures.
When you write a program that
needs to multi-task you must access
the screen via rastports, otherwise the
poor old Amiga can't work out how
to build its copper list to display your
program.
Jolyon Ralph explains
bitplanes, hardware
scrolling and South
American cuisine
This is, of course, totally
unnecessary if your program does not
need to multi-task. A game, for
example.
If you are still interested in Peru,
you may like to know that its capital
is Lima and that guinea pigs are part
of the staple diet in some areas. You
must have a passport, not a rastport.
to go to Peru.
BACK now to setting up a screen.
First let's assume you have a
picture you want to display. To keep
things simple to start with, let's make
it a 320 x 200 single-bitplane (two
colour) picture. Let's assume you've
got a raw bitmap file, not an IFF file.
If you haven't, look at the box on the
next page, which will tell you how to
make one.
The first thing you have to tell the
Amiga is the size of the screen you
are displaying. Unfortunately this is
not a simple matter of putting 320 in
one hardware register and 200 in
another. You will have to work out
some values for hardware registers
called DIWSTART, D1WSTOP.
DDFSTART and DDFSTOP.
If you look at Figure I you will see
that DIWSTART and DIWSTOP tell
the Amiga where the top left-hand
and bottom right-hand corners of the
screen you want to display are.
How Uiese values are worked out is
a little strange, and a full explanation
here would only confuse matters.
You'll find the relevant information in
the Hardware Reference Manual;
basically they are offsets from the top
left-hand corner of the screen.
For 98 per cent of your
programming life you can work out
the values you need for DIWSTART
and DIWSTOP by altering the
standard values.
For a standard NTSC screen - 320 x
200 in lo-res - DIWSTART is $2c81
and DIWSTOP is $f4d. This means
the screen display starts at scanline
S2c and finishes at scanline $f4.
For a PAL screen - 320 x 256 in
lo-res - DIWSTART is the same.
$2c81, but DIWSTOP is S2cc1. This is
because $2c plus 256 ($100| is Si 2c.
and as only a byte value can be used,
the extra 1 is lost.
The horizontal values of S81 and
$cl are fixed for a 320 wide screen
and only need to be changed if you
are using an overscan display.
DDFSTART and DDFSTOP toll the
Amiga where the left and right edges
of the display area are. You may be
wondering why this is needed -
DIWSTART
"Uz
($2c
/*81) ^
AO words wide (320 pi xe Is)
200 Scan Lines
1
($f 4,Sd )
(S2c,$c1>
_
Figure I: Amiga screen layout
Physical 9 c r een bounda r y
DIWSTOP (NTSC)
DIWSTOP (PAL)
October 1989 \ Mlt • < TWt M
■PROGRAMMING!
Figure U
Setting up bitplane
control register
0. The bits not
pointedto are
either not used
or not important.
Set to:
1 for hi-res,
0 f or Lo-res .
Set to:
1 for HAM sc reen,
0 for standard.
BPLCONO ($df f 100)
15
14
13
12
i . 1
5
Set to 1 to enab Le
composite video
colour.
1 1
10
The number of
bi tplanes (0-6)
Set to:
1 for dual playfield,
0 for standard screen
I
Set to:
1 for interlace,
0 f or norma I .
surely the two corners are all that is
required to define a display area? But
DDFSTART and DDFSTOP can point
to a different position to that in
DIWSTART and DIWSTOP so that a
portion of the screen is not shown.
This is useful if you are scrolling
the screen and want to update the
picture on a part of the screen that is
not visible - advanced stuff, and
beyond the scope of this article. In
general DDFSTART and DDFSTOP
can be worked out from the values
you set DIWSTART and DIWSTOP.
Again, this involves complex
formulae to work out. If you feel
inclined to do so - and you will only
need to do this if you want to use
Making a raw bitmap data file
RAW data files contain all the
bitplane data in sequential
order. They can also contain the
colour palette. FFF files contain
compressed screen data plus data
on screen type, size and can also
be compressed. However it is
much easier to use raw data files in
your programs.
The program IFFconverter
supplied on this month's cover
disc converts an IFF file - saved
from DPaint or any other graphics
package - into a raw data file. It
can also turn IFF files into sprite
data, so keep it handy for next
month.
To convert a standard IFF
picture into a bitmap of the same
size as your original IFF file,
choose Load:IFF and Save:Bitmap
from the Project menu. Type in
your filename and click on the
Save gadget.
To convert a standard IFF
picture into a bitmap of a different
size to your original file, do the
same as above but choose the
Frame-Save gadget instead. You
can then mark out the area you
wish to convert.
To convert a bitmap back into an
IFF file you must first know how
many bitplanes the picture has,
plus the dimensions of each.
Choose Project:Load:Bitmap. enter
the relevant information and you
can then save the picture as an IFF
file.
You can also cut out an area and
save it as sprite data, either in
binary format or as a source file to
be incorporated into your demos.
The bouncing King Tut in last
month's demo was done using this.
Bitmap files can include an
optional colour palette table, which
makes it easier to set up the
colours in your program, especially
with 16 or 32 colour pictures. This
table can either be at the end - the
default - or the front of your raw
graphics file.
overscan - I recommend you look at
the Amiga System Programmers
Guide by Abacus, which explains the
method of calculation very well.
In general you will only need to use
$38 and SdO respectively for
DDFSTART and DDFSTOP if you are
using a lo-res screen (anything with a
width of 320 pixels), and S3c and Sd4
if you are using a hi-res screen. In
this context hi-res is any screen with
a 640 pixel horizontal width - the
Workbench screen for example,
which is classed as a med-res screen.
Confused? Blame Commodore, not
me.
ONCE you have the complexities
of the DIWSTART/STOP and
DDFSTART/STOP out of the way, the
rest is pretty straightforward. The
next hardware register you have to set
is called BPLCONO - BitPLane
COtftrol 0. With this register you set
the number of bitplanes in the
picture, as well as telling the Amiga if
you want a lo-res or a hi-res screen or
whether you want HAM mode or a
dual playfield display. The register's
format is shown in Figure II.
For our example BPLCONO would
be set to $1200 - one bitplane, no
hi-res, colour enabled. A four-
bitplane, med-res screen would be
$c200.
You now have most of the hard
work out of the way. But a few minor
registers still need setting. BPLCONl
(Sdffl02) is the smooth horizontal
56 AMIGA tXtMPUTING October 1989
NEW FOR YOUR COMMODORE
FROM TRILOGICL^ ^
AMIGA fakA ctf&W- f TRILOGIC
AUDIO M i^^N ^/
DIGITISER
- NEW, CHOOSE MONO <JR STEREO VERSION
Both Amiga audio drgilisers give superb performance, unsurpassed at the price No
software is supplied, since they are tully compatible with Farted Sound. Prosound
Designer Auatomaster. and Datel's Prosampier Sampling rates up to 60K.H* are possible
spending upon the software An eude lead »s supplied tor connecting to I he headphone
•*xKet or line output o' a radio, personal stereo keyboard etc Full instructor's are
■nciuded. and the mono version also has an LED overload indicate* A public domain
Sound Workshop" disk is available which has demo versions ol Audiomaster & Perfect
Sound etc.
MONO DIGITISER £27.99 POST FREE STEREO DIGITISER £37.99
SOUND WORKSHOP DISK C4.99 POST FREE IF PURCHASED WITH DtGfTfSER
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We have leads to connect all AMIGAS to your TV or colour monitor
provided ft has an RGB input socket All leads give a much clearer
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[■■I^EN^half^elfj^tNET^*^^
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■ AVC Basic vl. 3
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■ Amiga C lor Beginners
Lattice C vS EI79«
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CC4 Emulator V3 19
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As above, plus leu. mall merge, batch entry etc. e2ai
With Forms Editor and DML programming language 1S4 «
Pro Spreadsheet with business graphics, time planner 97n
Ultimate Amiga spreadsheet. • teat/graphes'speech S9 ai
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Includes WP. Desktop, cotow sepaiabons. CAO
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By Absofl Compiles Arrsga Base... FAST 1
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Spoons disk access up to 500%. WorkBench or CU
£44 a*
79»i
79 st
in •'
Amiga C Advanced Programmers 34
System Programmer's Guide
Amiga Basic Inside A Out
Amiga Doi Inside A Out
Amiga 3D Graphic Prog. In Basic
Amiga Tricks A Tips
tag
39
t»
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Ck tobcr 198!) AMIGA COMPUTING 57
■PROGRAMMING!
scrolling register; set this to zero for
the moment.
BP1.1MOD (SdfflOB) handles
bitplanes 1, 3 and 5 while BPL2MOD
(SdfflOa) handles bitplanes 2, 4 and 6.
They determine the number of words
missed off the end of each line before
the next line of graphics data is
displayed. If these were set to 40 it
will miss out an entire line on a
normal screen before displaying each
new line, hence making the display
look half its normal height, A normal
display should set both to zero.
Now you will need to set up the
colours for your picture. The colour
registers - there are 32 of them - start
at SdfflBO. For our single bitplane
screen we only need to set the first
two.
The colour is calculated in hex by
taking the value of 0 to 15 for each of
the red, green and blue components —
as shown in the Deluxe Paint palette
window - and converting it into a
hex digit. For example, black is $000,
white is Sfff, blue is $00f and yellow
SffO.
The last things we have to set up
are the bitplane pointers - called
BPLxPT, where x is the bitplane
number, 1 to 6. This tells the Amiga
where our graphics data is stored in
/ You have to reset
the bitplane pointers
every time the screen
is displayed f
memory. Graphics data can only be
stored in chip memory, the lowest
512k at the moment. You will soon be
able to use a meg of chip memory
when the enhanced chip set (ECS) is
released.
You will be pleased to know that
all you have to do is throw the
address of each bitplane into these
registers and that's it.
COULDN'T be simpler, could it?
Well, actually, it could. There's
one little snag. While the bitplane is
being displayed on screen, these
registers are updated. Every time one
word of data is taken from memory
and displayed on the monitor, the
bitplane pointers are changed to point
at the next word.
The outcome is that by the time the
Amiga has finished displaying a 320 x
200 pixel screen the pointers are all
8,000 bytes higher than you set them.
This means you have to reset the
bitplane pointers every time the
screen is displayed - every fiftieUi of
a second in Europe.
Before those of you who have
programmed other machines start
muttering strange things like timing
loops and interrupts. I must point out
•« This will set up a 1 bitplane 320*200 pixel screen.
** NEEDS TO BE IN CHIP MEMORY.
SECTION Scrn,CODE-C
OpenLib
equ
-552
CloseLib
equ
-414
diwstart
equ
S8e
diwstop
equ
590
ddf start
equ
$92
ddf stop
equ
S94
bp I con0
equ
S1B0
bp I c on 1
equ
5102
CO10
equ
S180
coll
equ
S182
bpUpth
equ
Se0
bpllptl
equ
Se2
; Needed for DevPac 2.
; Offset for OpenLibrary.
; Offset for Closelibrary.
; Screen hardware registers.
** Because the copper list needs to love the address of our
*• screen lenory in two 16 bit words rather than one 32 bit
** long word, we iust split the long word into two words
** and put then in the copper list.
■ove.l #screen,d0 ; Get address of our screen leiory.
■ove.w d0,plU ; Move the low word into the copper list,
swap d0 ; Swap the low and high words in d0.
■ove.w d0,pl1h ; Move the high word into the copper list
■ove. I 4.w,a6
lea gfxna»e(PC) ,al
noveq #0,d0
jsr Open L i b < a6)
■ove.l d0,a1
■ove.l 38<aU,old
■ove.l 4.w,a6
isr CloseLib(a6)
Get EXECBASE.
Point to graphics. library 1 string,
Ignore version number.
Open the libr»ry.
Store library address.
Store workbench copper address.
Get EXECBASE again.
Close the library.
■ove.l #new,Sdff!8i ; Set new copper.
; Check for left aouse button.
bne.s loop ; Loop until pressed.
■ove.l old,Sdff080 ; Restore old copper list,
rts
new:
; Start of our copper list.
dew diwstart,S2c8t ; Top left corner of screen,
dew diwstop,SHc1 ; Bottoi right corner of screen,
dew ddf start ,S38 ; Data fetch start,
dew ddfstop,5d0 ; Data fetch stop.
dew bplcon0, 51200 ; Set BPLCON0 to 1 bitplane lo-res.
dew bplcon1,S0 ; No horizontal offset.
dew col0,S0
dew coll ,Sf f f
dew bpMpth
pLIh
dew 0
dew bpllptl
plU
dew 0
dew SffM,$fffe
old del 0
loop:
btst *6,Sbfe001
Black background colour.
White foreground colour.
Bitplane high word.
Bitplane low word.
End copper list.
screen: dcb.b 8000,553 ; This is a block of 8000 bytes of
; i set pattern (change deb to blk for
; the K-SEKA assembler).
gfxnaae deb 'graphics. library',0
»« If you have a raw picture file of 320 x 200 size in 1 bitplane
M you can replace the DCB.8 8000,555 with an INCBIN "filename*
** co em and (Devpac 2 only) which will load in your graphics data
»* when assembling.
** End of listing.
SB AMIGA COMPUTING October 198ft
17Bit Software
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POM 10 DlQTA MTtRNAKWAL LID
BLACK MC*S MOUSE, IXMOUTH
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Name
Ajflfjflll
October 1989 AMIGA COMPt 1 ISC 59
■PROGRAMMING!
Unused
Offset 0 to 15
for even planes
BPLC0N1 (Sdf f 102)
15
14
13
12
1 1
10
9
8
7
6
5
4
3
2
1
0
Offset 0 to 15 for odd planes
Figure III: Setting up BPLCON1, the smooth
horizontal scrolling register.
that there is a very easy way to
update these pointers - use a copper
list.
In fact it's easier to set up the whole
screen from a copper list - that's what
the copper was designed for. The
example listing will show you how to
set up our simple one-bitplane screen.
Note, though, that because an
address is a 32 bit number — although
only 24 bits are used on the 68000 -
and the copper can only move 16 bits
at n time, you need two copper moves
for each bit plane pointer. Because of
this each BPLxPT register is often
split into two separate hardware
registers. BPIjtPTH and BPLxPTL for
the high and low words of the
address respectively.
If you've got the one-bitplane
screen working, why not try to
convert it to use five bitplanes? First
you must set BPLCONO to S5200
instead of $1200, then you must add
in the other four bitplane pointers.
Convert a five-bitplane picture to a
raw file. Make sure it is a 320 x 200
picture. King Tut on the Deluxe Paint
disc for example. If you want to use a
320 x 256 picture you will have to
change DIWSTOP to $2c81, otherwise
you will lose the bottom. Don't forget
you will have to set all 32 colour
registers now, not just the first two.
There is an option in IFFconverter
to append the palette information to
the end of the bitmap file. You can
then read the palette and copy it
straight into the colour registers, or
into your copper list if you are setting
it up from there. This saves a lot of
time and effort, and you can put a
different picture in your program
without having to work out the
palette every time.
NOW you've got a 32-colour
picture on the screen, here are
a few more things that you can do. If
you change the bitplane pointers by
adding or subtracting a multiple of
the number of bytes in a line -
usually 40 — you can achieve smooth
vertical hardware scrolling, as used in
some of the better shoot-'em-ups.
You must make sure that the
beginning and end of your graphics
data is padded with enough blank
memory, or you will find rubbish
being scrolled on the top or bottom of
your screen.
By adding or subtracting 2 to each
bitplane pointer - you cannot add 1
as the pointers must always be even -
you can achieve rough horizontal
scrolling - rough in that you can only
move the screen 16 pixels at a time by
this method.
Remember I mentioned BPLCONl,
the smooth horizontal scrolling
register? This is what comes to the
rescue. It can offset the screen
horizontally by 0 to 15 pixels. So by a
combination of changing the bitplane
pointers by plus or minus 2 and
setting the smooth value in BPLCONl
you can achieve totally smooth, 50
frames a second, horizontal hardware
scrolling. The Atari ST cannot do this,
which is why the horizontal scrolling
games on that machine are so bad.
Another common trick used in
games is the dual playfield. This sets
up the bitplanes as usual, but divides
the screen into two separate screens,
or playfields. The odd bitplanes (1, 3
and 5) are one playfield and the even
bitplanes (2, 4 and 6) are the other.
Most hardware registers either have
duplicates for odd and even bitplanes
- for example, BPL1MOD and
BPL2MOD - or have separate bits to
be set for the odd and the even
planes, like BPLCONl in Figure HI.
This means that the two playfields
can be set up differently and can be
scrolled in different directions at the
same time, a technique commonly
used in games where a background is
scrolled slowly and the foreground
contains spaceships scrolling in a
different direction.
Hold and Modify (HAM) uses a
different type of screen format
altogether, and although hardware
scrolling is possible, it's not
recommended because all sorts of
mess appears on the screen unless
you are very careful — and very
clever.
OK. You should now be able to set
up your own screen using a copper
list, and it should be obvious that you
can change the registers in the copper
list at a particular position to swap to
a different graphic screen.
This is what the system copper list
does when you have a program
running, say DPaint, and you drag the
screen down so you can see the
Workbench in med-res at the top and
DPaint in low-res at the bottom. By
changing the wait before the second
screen you can scroll the second
screen over the first, or make it
bounce up and down.
• NEXT MONTH: Hardware sprites.
60 AMIGA COMPUTING October 1939
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UMS 2
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1299
1799
1599
1799
1299
.1299
1799
.7199
.16 99
1399
13 99
16 99
. 19 99
15 99
. 15 99
1599
19 99
16 99
1399
1599
. 1599
. 1099
. 16 99
.17 99
. 15 99
16 99
.19 99
13 99
TITLE
TOTAL COST £
COMP
COST
Name
Address
................
I F - ■
TpI Nn
AMC October
COME 2 Williams Clowes Street
TO THE Bursleni
PROFESSIONALS!!!! Stoke on Trend
ST6 3AP
NOW TAKEN v} Tel: 0782 575043
AMIGA
REDUCTIONS
Manhunter in New York 29.95 1 2.95
Garfield 24.95 7.95
Phantasm 24.95 5.95
Hyperdrome 19.95 5.95
Artura 19.95 5.95
Return of the Jedi 24.95 9.95
F-16 Combat Pilot 24.95 15.95
King of Chicago 29.95 8.95
BISMARK
RRP £24.95
Our Price £9.95
Battletech 29.95 14.95
Running Man 24.95 9.95
Thunderbirds 24.95 14.95
Peter Beardsleys Football 24.95 7.95
Pacland 24.95 7.95
Gold Rush 29.95 12.95
Leisure Suit Larry 1 24.95 12.95
Police Quest 1 24.95 12.95
Nigel Mansells G Prix 24.95 5.95
After Burner 24.95 9.95
Roger Rabbit 29.95 7.95
Krystal 29.95 12.95
Pioneer Plague 24.95 4.99
Football Manager II 19.95 9.95
Vindicators 24.95 9.95
Xybots 24.95 15.95
Fire Power 24.95 6.95
Tracers 24.95 3.99
Ebon Star 24.95 3.99
Galactic Invasion 24.95 3.99
Action Service 24.95 3.99
Thexder 24.95 3.99
Marias Xmas Box 24.95 5.95
Space Quest 1 24.95 12.95
Space Quest 2 24.95 12.95
Real Ghostbusters 24.95 9.95
Robbeary 24.95 5.95
W. Class Leaderboard 9.95 7.50
Marble Madness 24.95 7.50
Outrun 19.95 7.50
Bards Tale 24.95 7.50
Incred. Shrinking Sphere 24.95 5.95
Indoor Sports 24.95 4.99
Academy 24.95 6.95
Winter Olympiad 24.95 5.95
Armageddon Man 24.95 3.99
GFL Football 29.95 4.99
World Tour Golf 24.95 7.50
Mini Golf 19.95 6.99
AMIGA
SPECIAL OFFERS
Wicked 24.95 9.95
RType 24.95 9.95
Time Scanner 24.95 9.95
IK+ 24.95 9.95
Xbots 24.95 14 95
Dominator 24.95 12.95
Running Man 24.95 9.95
Lombard Rally 24.95 14.95
Deluxe Paint 3 79.95 54.95
Teenage Queen 24.95 .95
Hostages 24.95 7.95
Leather Goddess 29.95 6.99
^SB^TRIAD
Starglider, Defender of
the Crown, Barbarian
RRP £29.95
Our Price £9.95
Nord & Bert 29.95 6.99
Sherlock 29.95 6.99
Bureaucracy 29.95 6.99
Plundered Hearts 29.95 6.99
Hint Books for the above
only £2.99 each
Scorpion 24.95 15.99
DejaVu 29.95 8.99
Wanted 19.95 4.99
Billiard Sim 24.95 4.99
Division 1 19.95 5.99
Stargoose 19.95 4.99
Fun School 2 6-8 24.95 12.99
Fun School 2 8-12 24.95 12.99
Fun School 2 over 12's ...24.95 12.99
Dungeon Master (1 meg)24.95 15.95
Elite 24.95 15.95
Hellfire Attack 24.95 3.99
Falcon Mission Discs each19.95 13.95
Bloodwytch 24.95 15.99
Let Sleeping Gods Lie 24.95 15.99
Kult 24.95 15.99
Chariots of Wrath 24.95 15.99
New Zealand Story 24.95 16.99
Red Heat 24.95 16.99
RoboCop 24.95 16.99
Proprietors FA and RA Beoch
AMIGA
SPECIAL OFFERS
War in Middle Earth 24.95 14.!
Hawkeye 19.95 13.!
Populus 24.95 17.9!
Phobia 24.95 15.!
Forgotten Worlds 19.95 14.!
3D Pool 24.95 15.9!
Steve Davis Snooker 24.95 15.9<
Pirates 24.95 15.!
Honda RVF 24.95 15.9!
Balance of Power 1990. ..24.95 15.9!
Weird Dreams 24.95 15.9
Lords of Rising Sun 29.95 20.95
Legend 19.95 11.9!
Bards Tale 2 24.95 16.!
Silkworm 19.95 12.!
Millenium 2.2 24.95 15.9!
Skweek 24.95 14.99
Rocket Ranger 29.95 17.95
Photon Paint (no box!)
just disc + instructions ..79.95 19.95
Faery Tale Adventure 44.95 8.95
For 1 month only:
WAYNE
GRETSKI
ICE HOCKEY
nnn C20.00
£19.95
Virus Killer for the
Amiga as endorsed by
Commodore
themselves
ONLY £7.95
We offer a fast reliable service
Cheque's P.O's to:
CASTLE SOFTWARE
Any games not listed phone
our Hotline now on
0782 575043
GJ AMIGA COMPt'TIS'G October 1989
! 'i
■11
i ■
1 ■
in
a:
US TW
4
I
T II
PRINTERS
STAR LC10ICOLOUR)
... . C239.95
STAR LC24/10 24PIN
£299.00
£189.95
PANASONIC KX-P1081 . _
. £175.00
PANASONIC KX-PU24
£299.95
* ALL PRINTER RIBBONS IN STOCK *
JOYSTICKS
2«OUC*SHOtl
ONLY £11.00
DATE* HAND BLASTER
NEW MICRO BLASTER
£3.95
A EXCLUSIVE A500 OFFER
COMPRISIIMG-COMMODORE A500.
EXTRAS-WORK BENCH 1.3, MANUALS.
PLUS • MODULATOR KM TV USE • COMMODORt SPORTS BAG • MOUSE MAI
• 5 FREE TDK 3 V DISKS
PLUS * QUAUTV
• SPfflTZ PAINT
• VERY FIRST TUTORIAL
• NEW ZEALAND STORY
• ROGER RABBIT
• POWER PLAY
• QUASAR
• NO EXCUSE
• NEBUIUS
• STAR RAY
• CUSTODIAN
• ZYNAPS
ALL THIS FOR ONLY £399.00
!
I
1L!'
II
TAPE AND DISK ACCESSORIES
25 2V OSOD CERTIFIED DISKS
10 3*' OSOD TDK DISKS
(No I in iho world MEM CON REPORT!
£23.95
(MRP f?995)
A 590 ?Qmg AMIGA HARD DISK
CUMANA 3S" Img DRIVE AMIGA
PHILIPS CM8833. hgh Quaitv
colour
REPLACEMENT
AMIGA POWER SUPPIY
AMIGA KiMPSTON MOUSE
ONLY f 14.95
£399.00
Q 9.95
£279.95
£4955
£7995
(NORMALLY £729.34 ■ SO YOU SAVE £330.341
SEND FOR
FREE
CATALOGUE
Postage and Picking.
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GREAT £toaCo# DEALS
ACCESSORIES
Magic Stage
Mouse Mat E19.99
Mouse Mat £4.99
Master
Cleaning Kit 3.5" £19.99
AMIGA 500 pk Inc. A500 AMIGA 500 + 1084S pk 1084S MONITOR, Colour 3.5" Storage Box £14.99
P.S.U., Mouse, Modula- Same as A500pk but with Monitor with Stereo 3.5" Travel Wallet £9.99
tor, First Tutorial, Work- Stereo Colour Monitor Sound, Compatible with A500 Dust Cover £9.99
bench 1 .3, PLUS 6 Great C64 + Amiga Mouse for A500 £29.95
Games
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London
W4 4PH
Delivery within 14 days
MPS1230PRINTER,Dual HOLLY WOOD pk Inc. C64, A1010 Ext. Disk Drive, Cheques/POs payable to :-
Interface, Compatible with 1530 Data Cassette Quick- 3.5", Capacity 880K ElectraComp
A500 + C64 ShOt II + 1 0 Great CommO- Prices subject to Availability & are
dore pk Games subject to change without notice
Octnlnv I9H9 AMIGA COMPinsr. *J
EUROPE'S LARGEST CHAIN OF
AMIGA CENTRES
DIAMOND COMPUTER
SYSTEMS LTD
114 Lodge Road
Southampton
Hants
Tel: 0703 232777
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MIDLANDS
INTRODUCING THE NEW DIAMOND VALUE PACK
Amiga A500, Mouse, Workbench, BASIC, Tutorial, Utilities, Manuals, TV-
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SELECT TEN DIAMONDS FROM THE LIST BELOW:
Quickshot I ♦
Quickshotll
Mouse Mat ♦
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10x3.5" D/S D/D Disks
Amegas ♦
Three Stooges
Goldrunner ♦
Spritz4*
Drum
Art of Chess ♦
Barbarian Ult. Warrior ♦
Buggy Boy ♦
Ikari Warriors ♦
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Mercenary Comp ♦
Terrorpods ♦
Vixen ♦
Hellfire Attack ♦
Photon Paint
Thundercats ♦
Hellbent ♦
Better Dead Than Alien ♦
3.5" Cleaning Kit ♦
Backlash ♦
Driller ♦
Winter Olympiad ♦
International Soccer ♦
Wizball ♦
Quadralien ♦
ECO*
Attack ♦
Hacker II ♦
ONLY
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AMIGA A500
Including: Mouse, Workbench,
Basic, Tutorial, Utilities,
Manuals, Modulator
AMIGA A500/
PHILIPS 8833
Inc Accessories
£287
AMIGA B2000
Including: Mouse, Workbench,
Basic, Utilities, Enhanced Manual
Imported Machine ..£689 UK Machine .
AMIGA B2000/PHILIPS 8833
Inc. Accessories
£769
£875
£465
AMIGA A500
Including: Mouse, Workbench, Basic, Tutorial,
Utilities, Manuals, 3 Games, Modulator,
Art Package, 500 Air Miles £399
AMIGA B2000/
PHILIPS 8833
Including: Mouse, Workbench,
Basic, Utilities, Manuals, XT Bridge Board,
20Mb Hard Disk. Works
£1245
DISK DRIVES
A590 20Mb, 2Mb RAM -£325*
49Mb, Aulobooi, Fast File tor
B20OO-£495+
External 3.5' Drive with on/otf switch & thru
port only £65+
Internal B2000 Drive - £59+
32Mb PC/A2000 Portionable Hard Disk-
£209+
68020 CO- XT BRIDGE
PROCESSOR BOARD
£295 Inc. VAT £299 Inc. VAT
MONITORS
1084 (CBMJ-C179+
1084S (CBM)-£195+
Philips 8833 -£189+
Philips 8852 - £209+
NEC Multisync II - £399+
20* Multisync -£1895+
New Diamond Multisync Monitor £395
8Mb RAMBOARD
FOR B2000
£458.85
Inc. + Free X-Cad
PRINTERS
NewlX-40O-£14S*
Epson LX-800-C139.
Star LC-10-C119
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Okimate 20 -El 20+
LC-24-10-C199
KXP-1 1-24- £249
Star laser B-£ 1249.
Panasonic KXP-1180-E159*
Epson IQ500 -£259+
UPGRADE YOUR A500 OR A1000 TO A NEW
B2000 FOR ONLY £599 (A1000 £699)
64 AMIGA COMPUTING October 1989
SOFTWARE HOTLINE
01-597 8851
TOP TEN AMIGA TITLES
* Kick Off 12.95
* The Duel 16.99
J fafcon - 16.99
• Dungeon Master 16.99
i fed. of Free Traders 19.99
• Gunsnlp 16.99
J.BH 16.99
I Grand Prix Circuit 16.99
i Millenium 2.2 1699
■0 Kurt 1699
SOFTWARE HOTLINE
01-597 8851
NEW RELEASES
Waterloo..
1699
S.E.U.C.K.
....19.99
Allen Legion _
....16.49
Dominator
16.49
Licence to Kill
..-.12.95
Robocop _
16.99
New Zealand Story
....16.99
Hawkeyt „
...14.95
Tom & Jerry . — „
....14.95
UTILITIES
Amiga DOS Express 2099
Calligrapher 55.95
Cli-Mate 24.45
Disk 2 Disk 24.45
Disk Master 29.95
DOS 2 DOS 29.95
Ennancer 10.49
Gizmo 2 Productivity
Set V2.0 » 16.49
Gom1V2.1 24.95
K-Gadget 2095
K-Roget 34.95
Maxidesk 48.95
Power Windows 2.0 52.29
Quarterback 36.00
Virus XV1.21 9.95
Word Perfect Library 7669
WORD PROCESSORS
Becker Text
——.83.95
Excellence
139.95
Kindwords V2.0 -
30.00
K-Text2
41.95
LPD Writer VI. 0
83.95
Pro Text
69.95
Prowrlte V2.0
Text Pro
59.49
34.00
Textcrafl.
34.00
Vlzawrtte Desktop
69.95
WordPerfect 4.1
Write and File
159.00
69.95
ALL PRICES INCLUDE V.A.T.
COMPUTER AIOEO
DESIGN
Aegis Draw 2000 139.95
Dynamic CA0V2.3 346 50
ntroCAD 41.95
x CAD Designer 69.95
« CAD Professional 349.00
DATABASES
Acfluisltton V1 .3 1 73.95
Data Retrieve , — 34.95
Mi Retrieve Professional 139.95
■ Man 104.95
form Master 34.95
"•Data — 34.95
Ml- Amiga File „ „ 34.95
Supemase Personal 41.95
Superbase Personal 2.— —69 95
Superbase Professional 174.95
DESKTOP PUBLISHING
Oty Desk V1.2 69 95
City Desk V2.0 „_..•. 104 95
Page Setter 55 95
MUSIC
A-Drum - 27.95
Aegis Audiomaster 32.29
Aegis SonixV2.0~ 39.95
Deluxe Music Con Set 48.95
Hot 'n' Cool Jazz 6.95
Instant Music 16.49
KCS , ___139 95
Music Studio ....16.49
Muslc-X- — 209.95
Pro Sound Tool Kit 24.49
Rock 'n* Roll _.6.95
SoundScape Pro Midi Studio .... 1 29.49
Synthla 55.95
Ultimate Sound Tracker 27.95
Dr. T's System Controller 1 39 95
SPREADSHEETS
K-Spread2 41.95
Maxlplan A500 69.95
Maxiplan Plus 104.95
Superplan 69.95
VIP Professional 69.95
BBC Emulator 34.95
ART ft GRAPHICS
Aegis Video TltJer 76.96
Aegis Videoscape 30 V2.0 99.00
Animate 30 , 87.49
Comic Setter..._ 48.95
Deluxe Art Parts Vol 1 6.95
Deluxe Art Parts Vol 2 6.95
Deluxe Paint II 48.95
Deluxe Photo Lab ..._.„ 48.95
Deluxe Productions 34.95
Deluxe Video V2.1 97.95
Dlgi Paint 2.0-PAL 48.95
The Director —.41.95
Express Paint V2.0 39.95
Fancy 30 Fonts ....34.95
fantavtsion - 27.96
Graphlcraft 16.49
Icon Paint , — 1045
Lights, Camera, Action 39.95
Movie Setter 48.95
Page Flipper Plus F/X 83.95
Pnoton video: Cell Animator 83.95
Photon Paint 48.95
Ptxmale 34.95
Prtntmaster Plus 34.95
Prism Plus 41.95
Pro Video Plus 144.95
Sculpt 3D 59.50
Sculpt 40 279.96
Seasons & Holidays 6.95
Shoot em up Con Set 1 8.49
Spntz 34.95
TV Show .. —_. 48.95
TV Text 48.95
Video Effects 104 95
Video Magic 55.95
IBM EMULATOR £5.00
TOP QUALITY
3.5" DS/DD
GUARANTEED
BULK DISKS
10 „ 7 00
^5 ........... i.,****!*,**!***.*,**..**,***^,.. r .. . 13.00
50 , 25.00
100 48.00
200 94.00
PRICES INCLUDE LABELS
AddC4.95 for 80 cap.
Disk Box only when ordering Disks
Quickshot 1
Quicksnot2Turbo.
.4.95
.9.95
THEU.K.s FIRST
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ARCADE
AT 114 LODGE ROAD
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DIAMOND SOFTWARE CLUB - Tel: 0703 338933
FOR THE FIRST TIME WE ARE OFFERING AMIGA COMPUTING READERS THE CHANCE TO JOIN OUR SOFTWARE CLUB FOR ONLY £20
WHAT DO I GET AS A MEMBER?
As a member you will receive 30% off retail on all latest software, a Bi-monthly newsletter (from Sept.), a free T-shirt, one free title from the list below, and
access to our software part exchange library at 1 14 Lodge Road, Southampton. Also members receive cut price arcade use.
I f\f\U MARBLE MADNESS ECO DRILLER BUGGY BOY
LUUfV — WINTER OLYMPIAD GOLDRUNNER INT. SOCCER BACKLASH
CLUB SPFCIA1 1- VIXEN BARBARIAN HACKER II HELLBENT
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Telephone:
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Software Club Users Line - 0703 232 777
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October 19H9 AMIGA tt)\1Pt TING 65
3 1 /
II
ALL OUR DISCS ARE FULLY
GUARANTEED AND 100%
ERROR FREE
5 1 /
II
ALL OUR DISCS ARE FULLY
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3.5" DISCS AND BOXES y
25 Discs with 40 capacity box £21 .99
45 Discs with 80 capacity box £36.99
75 Discs with 80 capacity box £52.99
3.5" DSDD CERTIFIED DISCS
75 p Each )^&\
100 £63. 99
150 W...f.93.99
200 £117.99
500 £244.99
1000 Please Ring
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10 capacity 89p
20 capacity zSm^Z \ -B9
40 capacity j».£4.99
100 capacity ....^....£6.99
5.25" DISCS AND BOXES
25 Discs with 50 capacity box £ 1 1 .99
50 Discs with 100 capacity box. ..£17.99
100 Discs with 1 00 capacity box £28.99
200 Discs with 200 capacity box £52.99
5.25" DSDD CERTIFIED DISCS
24p Each
250 £62.99
500 £104.99
1000 £194.99
5.25" DISC BOXES
10 capacity 89p
50 capacity £4.99
100 capacity £6.99
3.5" High Density Discs M 3.5" Verbatim Datalife
£1.49 each | | Discs £9.99 (Box of 10)
SOFTWARE
Upto 45% off recommended retail prices of Amiga, Atari ST
and IBM Software
♦
HARDWARE
Amiga A500 £349.99
A500 + 1084S £599.99
1010 Disk Drive £94.99
1084S £249.99
Atari Hardware - Please ring for best prices
A501 ..-*qp £129.99
A590 XT.. £369.99
Vortex Hard Disk Drive £529.99
We also stock a vast range of games and various other program
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No payment wi
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■EDUCATION!
READERS' letters to Amiga
Computing often bemoan the
lack of good educational software,
indeed the lack of any educational
software. There is an exception, a
program which really turns the
Amiga into a teaching tool.
Pun School 2 comes in three
different versions aimed at three age
groups - under 6. 6 to 8-year-olds,
and 8 and over. Each consists of eight
programs which aim to teach through
play.
I was given this software to review
because I have two children,
Alexander aged four-and-a-half and
Karen aged 10. They both enjoy
playing games on the computer -
Silkworm is my son's current
favourite and Infocom adventures
seem to be the things my daughter
plays the most. But did they learn
anything from Fun School 2?
FUN School 2 can easily be
played by several children at the
same time using one computer and
could be used in a classroom. Groups
could be given one program to solve
between them and then they could all
come together to solve the last
problem.
My son quite enjoyed Spell a Word.
He now knows how to type simple
words like cat, hat and bat. All I need
to do now is teach him how to write
the words down on paper — he can
type much faster and more accurately
than he can write. Colour Train and
Kind the Mole were two other games
he liked to play. They were teaching
him something. He recognises more
colours and understands that four is
smaller than five, so both of these
programs worked.
It is more difficult to assess what
my 10-year-old daughter learned.
Unicorn kept her busy for a while,
but after she had completed the game
once she never looked at it again. She
didn't seem to like Build a Bridge.
This is really only a simple jigsaw
and she has jigsaws already. The
word games Passage of the Guardians
Under 6
YOUNGER children will enjoy
games like Teddy Count, which
teaches simple numbers. Up to nine
teddies walk across the screen and the
child has to count how many there
are then type in the answer.
Find The Mole is another numbers
game. The idea is to guess under
which molehill the mole is hiding.
There are five molehills with hill
number five the biggest and hill one
the smallest. If the child makes a
wrong guess the computer responds
with either bigger or smaller. The
idea is to teach the fact that five is
bigger than four.
Spell a Word shows the child one
of ten pictures of an everyday object
and the child has to type the name.
Simple words like car. bat. door and
so on are used which should be
familiar to most pre-school children.
Pick a Letter displays the whole
alphabet and shows a word at the
bottom of the screen. The child has to
pick up the letters of the word and
place each letter in turn in the answer
space at the bottom of the screen.
Parents can make their own word lists
if they wish, entering family names,
favourite toys, Swiss bank account
number and die like.
-mm
Message in the molehills
Write a Letter lets a child
experiment. Children can press any
keys they like and see them appear on
screen in large type. This program
teaches the general layout of the
keyboard. Parents or teachers can
type words for children to copy or
simply let the child experiment. The
final masterpiece can be printed out
and stuck on the fridge with a magnet
(not supplied).
Colour Train teaches colour
recognition. The child has to stop the
train at the correct coloured station.
At the start there are only three
stations but these increase to six as
the child progresses.
Teddy Bear Picnic is a maze game
which teaches both coordination and
logical thinking. The aim is to move
the teddy bear, using the mouse or
arrow keys, through different mazes
and to the picnic. The games have
four levels of difficulty, which can be
set by the parent or teacher.
Commodore may be marching on the schools
to sell them Amigas, but there is not much
scope for home tutoring. One package sticks
its head over the educational parapet Alex
Aird dons the mantle of professional parent
Oclnhrr IHHU .\MIC \ < <">»': \- r. •
■ EDUCATION!
For six to eights I
EXPERIENCE shows that as we
get older things get more
complicated. For the six to eight year
olds the format is the same. This time
the cursor is a frog which leaps about
as the child moves the mouse. The
train reappears as Number Train, but
as a result of ASLEF action is a little
more difficult.
The coloured train still has to be
stopped at the correct coloured
station, but as passengers get on and
off the child is presented with a
simple sum such as 4+2=? and the
correct answer has to be entered.
Another number game is Maths
Maze. The frog has to be guided
along stepping stones. When it meets
a robot guardian the child has to
answer a simple mathematical
and Mystery Machine worked better
and it seems that she learned
something from them. We had
problems with Logic Doors, a colour
maze game, where you have to pick
up coloured keys. She said: "I think
that the game could get quite boring.
I don't really understand it". My
failure as a teacher perhaps?
But Karen quite enjoyed Souvenirs,
liking the idea of exchanging pounds
into foreign currency and then buying
presents. She now knows more about
the countries of Europe than betore.
Fun School 2 will teach children.
They are not programs that you give
to the child and then leave them to
get on with it, the parents need to sit
in and guide them through the
problems. But as John Ridge pointed
out in his article [Amiga Computing,
July 1989) any program that can get a
parent and child together for the
child's education, and keep them
there for some time, has got to be
good.
The programs can be considered as
an aid to education rather than an
end in themselves. For example, a
four-year-old will learn a few new
words from Fun School 2 but it is up
to the parent to keep the process
going with pencil and paper.
Database Educational Software has
plans for a Fun School 3. It has
proved that it is possible to write
tutorial software which is both a
commercial success and worth using.
Perhaps they have learnt the greatest
lesson. Good software sells.
Facts with u frog
question. There are four levels of
difficulty and some problems may
need a pencil and paper to work out.
Caterpillar is a version of Hangman.
Every time a correct letter is guessed
the caterpillar moves closer to the
apple, finally eating it when the word
is correctly guessed.
Why you should want to promote
the destruction of crops is beyond me.
Perhaps the apple has been sprayed
Getting bigger J
OLDER children, eight and over,
have games which are more
challenging and the whole program
has a single theme. On completion of
a single program a keyword is given.
These keywords need to be written
down so that the last puzzle, Escape,
can be completed.
The packing game reappears as
build a bridge. Hmm, civil engineer
perhaps. Shapes must be picked up,
rotated if necessary, then fitted into
the correct place. For the older
children there are more shapes and
most need to be rotated.
If you don't want your child to
grow up to be a newspaper editor
avoid the two word games Mystery
Machine and Passage of Guardians,
Buying Euro presents
with an insecticide.
Packing is a game where different
shaped objects have to be placed into
a box. Three levels of difficulty
include more complicated shapes and
include rotating the shape to fit into
place. Ideal if you want your kid to
get a job stacking shelves in Tescos.
Shopping is a game which aims to
teach reading and comprehension.
Perhaps you have aspirations beyond
working the checkout. The child is
presented with a shopping list and a
picture of a row of shops. Guide the
frog to each shop in turn to buy the
items on the list.
Should dog food be bought from
the grocers or the pet shop? The
question of why the frog wants dog
food, how it will open the tin and
how it will feed the dog without itself
becoming the hors d'oevres is not
addressed.
an anagram game. Guardians block
the path and the child has to correctly
solve an anagram to pass on to the
next guardian.
Children can go on a tour of
Western Europe in Souvenirs. When
the child gets to a country there is an
option to buy presents. The prices are
given in local currency so the child
has to convert sterling to marks,
francs or whatever and decide which
present he or she can afford to buy.
Later on destinations are chosen by
picking a flag. It is necessary to know
the flags of Europe to play the game
at this level.
Code Boxes is a game which
introduces children to binary
numbers. It is necessary to convert
from binary to decimal numbers in
order to solve the puzzle. This can be
used as an introduction to different
numbering systems in the hope that
in the hope that your child
will go on to write
Starglider 47.
Other games, such as
Unicorn, involve solving
logic or arithmetic puzzles
which are presented in an
interesting way. This is
based on the old fox, corn
and chicken problem.
When all the puzzles have
been solved and the
keywords collected the last
game, Escape can be
played.
68 AMIGA COMPVTISG October 1989
AMIGA SOFTWARE
African Raiders £13 50
Balance of Power 1990 £16.50
Batile Chess
Bio Challenge
Circus Attractions
Falcon F16
Falcon Mission Disk
.............................
£16 50
£16 50
£1350
.£19 50
£1350
AMIGA
AMIGA 500 £359.99
Inc Modulator, Workbench 13. Mouse. Manuals + Leads
AMIGA SPECIAL GIFT PACK All for only £399.99
Am-ga 500 inc. Modulator. Workbench 1 .3 and Manuals. 10 games and Photon Paint or 8
games. 24 PD titles + Joystick. Either of above plus 80 cap disk box. 10 x 31/2" disks,
mouse mat; dust cover
AMIGA 500 « DELUXE PAINT 2 + DELUXE PRINT £399.99
AMIGA 1 MEG £489.99
Inc Modulator. Workbench 1.3, Mouse, Manuals + A501 RAM Expansion
AMIGA 500 + 1084S Med Res Colour Monitor £589.99
AMIGA 500 + MUSIC X £549.99
AMIGA ART + ANIMATION PACK £549.99
Amiga 500 + 1/2 meg expansion + Deluxe Paint III
AMIGA B2000 £1499.00
Inc. B2000, XT Bridgeboard, A2090 20 mb Hard Drive 4 1084S Monitor
A501 1/2 MEG RAM EXPANSION £129.99
Fed ol Free Traders £20 99
Forgotten Worlds £13 50
Grand Monster Slam £16 50
Gretzky Hockey £16 50
Hawkeye £13 50
Kick Off £13 50
Kult m £16 50
Lords of the Rising Sun ., £ 19 50
Mayday Squad £13 50
Melinium 2.2 „ £16 50
Microprose Soccer £16.50
Personal Nightmare £20 99
Populous £17 50
Powerdrome £ 1 7 50
Robocop .' £16 50
RVF Honda £17 50
Skweek £13 50
Sorcerer Lord £16 50
Spherical £16 50
Targhan ,..£16 50
Tech ™ ...£16 50
TV Sports Football „ £19 50
Weird Dreams £16.50
3D Pool £16.50
PRINTERS
STAR LC10 mono inc. Cable £189 99
STAR LC10 colour inc Cable £229 99
CITIZEN 120/D inc. Cable £139.99
EPSON LX800 £189 99
STAR LC24/10 inc. Cable £324 99
MUSIC & SOUND
Aegis Sonix V.2 £44.95
Aegis Audtomasier II £59.95
A MAS £77.95
Future Sound £74.95
Perfect Sound „ £74.95
Pro Sound Designer Gold ~ £74.99
DR T's KCS „ £159 95
EKtersoH Midi Interface £24 95
Date! Midi Interface - £34 95
Dynamic Drums £46 99
Dynamic Studio „ £59 99
Studo Magic £59.99
Ad' um £36 95
Deluxemusic £59.95
Music X (Out Now) £199 99
Dr T 5 Midt Recording Studio £52 95
A501 RAM Upgrade £129.99
Workbench 1.3 Enhancer £13.50
Disk Dnve Cleaner £4.95
Mouse Mat (Soft) £4 50
A500Dust Cover £6.50
Amiga to Scart Lead £9 95
Quickshot II Joystick £8.50
50x31/2- Disk Labels £1.50
ART & ANIMATION
Lights. Camera. Action £47 95
Zooirope C79.95
Deluxe Paint ll/Deluxe Print Combo C59 99
Deluxe Paint HI ~ £67.99
DtQivew GoW E129 99
Aegis Videoscape 3D E109.9B
Comic S©1 l&r .+ ■ .99
Movie Setter £59 99
Mmigen (Genlock) £10*99
Deluxe Pnoio Lab £59 99
Deluxe Video £59 99
Photon Paint II £79.99
Video Effects 3D £109 99
Video Wipe Master £59 99
Aegis Animator £79.99
Aegis Animagic £62 99
Aegis Video Tider £84 99
Comic Setter Clip An Di sks £ 1 9 95
Fantavision — £36 99
Icon Paint . — ,....£13 95
MONITORS
Commodore 1084S £259.99
Phdips 8833 £229.99
80 Capacity Disk Box £6 50
Monitor Covers From £6.95
A500 Power Supply £62.50
Modulator £24.99
B/W Handy Scanner £209.99
Philips AV7300 Tuner lor monitors ..£69.99
Modems from £89 99
DRIVES
Cumana 1 Meg 3.5" with on/off £94 99
NEC 1 Meg 3.5" £69 99
Vortex 40Mb £499 99
Amdrive 30Mb „ £389.99
Amdrive 50Mb £489 99
A590 20Mb (with optional ram upgrade) ... £389.99
All prices include VAT. Please send Cheques/P.O. Made payable to:
ITIRSBILE M CQQflPUnniNQ
DEPT AC, CROMER HOUSE,
CAXTON WAY, STEVENAGE,
HERTS. SG1 2DF
★ CREDIT CARD HOTLINE: 0438 361738 *
FAX: 0438 740 794
If you do send cash please send it Registered.
All Goods are sent First Class/Registered. Please add £3.00 for outside U.K.
Large Orders ie. Amigas, ST, Monitors etc. are always sent by courier.
Please add £6.00, H you require Next Day Courier Delivery on other items.
AH prices are correct at ime of going lo Press, and are sublet* lo change wsnoui d"o' notice.
TOP QUALITY
31/2" DS/DD
GUARANTEED
BULK DISKS
KM
10. ~£7.95
25 — ^ — £17.50
50 ^NEW PRICES^ C33 50
PRICES INCLUDE LABELS
Add £5.50 (or 80 capacity disk box when ordering
disks or £4.50 when ordering 50 or more disks
Rupert Goodwins looks
over a big box of DTP
software which only
lacks big box prices
Solution
i
CHOICE
70 AMIGA COMPITtNG October J WW
■DESKTOP PUBLISHING!
Very much in
the load and go
spirit. Kind
Words
encourages you
to start typing
the moment it
is run
The PageSetter
screen has a
selection of icons
which, at first
glance, make no
Sense. You need to
read the manual
— ~T
"N-UMOHKH-K BOOK
thut rflMirt In tn? * «" M k V
fiiitir Hiitorian Rob*r t CarUtll "THE
roam sew* mxnwe-iie history of the
DLLTP COASTER"
a 759 ftgn and i* f«Wi *itn ph*loi,
Jats »d all oth" valuabl» fads (of
iiprfsiinfl ill yw frindr H» pn" 1
74 ^UlTt^haraicI Ml. 95. Both t P I P.
il cbtap but It it an nctllint book. Nor?
.(-iH froi uUrrti ovftImI or tritf lo-
Htmi* PRESS LTD P.O. BOX 97. 321
EJUS! WAD. VESTAL MEM YORK 13858.
mmlnx a
•f Iht M
of dalt.
ttiilit
An dm IU
annual i
avari, tl
can coit
tnal if
dftdrvss (
and pott
«ot t«
of 1 01 hi
all A.C.
Mailt!
PARALLEL evolution happens
when separate species evolve
into similar lifeforms. There are lots
of small, furry monkeys in South
America that look uncannily like
small, furry marsupials in Australia. It
seems to be happening with the
computer software industry and the
hook publishing scene as well.
In old-fashioned publishing there is
a breed called the packagers. These
• mall, furry animals take an idea and
find writers, artists and designers to
produce a finished package. Now The
Disc Company has followed a similar
path and combined word processor,
page layout and art discs from
separate companies to produce one
package - Publisher's Choice - which
provides a route into desktop
publishing for the Amiga owner.
That The Disc Company is well
named becomes obvious when the
envelope is opened - seven discs fall
out. Even backing up is an expensive
game in DTP. On these discs reside
KindWords 2.0, PageSetter 1.2,
LaserScript, ArtPack and HeadLine
FontPack. Why Software Publishers
have to InterNally CapitaLise all their
ProgRam names is BeYond me.
KindWords 2.0 is a development of
KindWords 1, reviewed in Amiga
Computing September 1988. It's a full
Wysiwyg word processor, with
100,000 word spelling checker. 40,000
word thesaurus and some advanced
printing features. Very much in the
load and go spirit it encourages you
to start typing the moment the
program runs.
PERHAPS its most noticeable
missed feature is the ability to
work with more tfian one document
at once, although those with 1 meg
machines will be able to have more
than one copy of the program
running.
It is included in the package as a
text editor for the page layout
facilities, but it has certain DTP-like
(unctions itself. For example, it can
merge IFF images into the document,
*nd lets you stretch or shrink them to
fit. It can't make text flow around
graphics, and since it has no
provision for more than one column
.i page the graphics aren't suited to
anything more than a letterhead or
occasional illustration. But then,
PageSetter's there for anything more
Adventurous.
Kindwords is exceptionally easy to
use. It follows the standards found in
the Macintosh world in the way that
text is selected by clicking the mouse
at the beginning of a block and
dragged to the end. This block
changes colour.
Changes to typeface, font or style
only apply to the current selection.
Alternatively, single words can be
selected by double-clicking with the
pointer anywhere inside them; triple-
clicking selects the entire sentence.
Justification and centering are taken
care of by a visible ruler — click on
the little picture of centred text and
the selected block centres.
Automatic hyphenation tries to
make the lines of the text appear nicer
by bunging a hyphen in between
syllables of words that would
otherwise move to the next line and
leave an ugly gap. There's more to
hyphenation than that, but the full
rules for deciding whether or not to
hyphenate are complex (bears only do
it during the winter) and not suited to
a program such as this, so there's an
option for manual hyphenation.
The spelling checker and thesaurus
come with British dictionaries, thank
goodness. KindWords is available in
nine language variants, an
international approach which puts
many software houses to shame. It all
works on a single drive 512k Amiga,
but positively purrs on the 1 meg, two
drive system on which the program
was tested.
With a megabyte or more of
memory, the program can keep
dictionaries in ram instead of on
floppy, which speeds up the spelling
check tenfold. The Uhcsaurus makes a
stab at telling you what the meaning
of the word is; it isn't to be relied on.
KindWords is easy to use. It hasn't
got the bells and whistles of
WordPerfect, such as macros or
columns, and it hasn't got the speed
of Protext. But there will be few
people who stick with it as a good
text entry machine for DTP, and it has
things like a simple mail merge which
make it a good domestic word
processor.
Pagesetter is the other major
component in Publisher's Choice. It
lets you move text and graphics
around a set of pages until it looks
right, and then prints them out.
Starting with a blank work area, you
create a page, draw a set of boxes and
then fill the boxes with text or
graphics.
You need to read the manual before
starting, as the screen has a selection
October 1989 AMIGA (X).\tPm\t. T\
FIRST IMPRESSIONS COUNT
J VERYTHING you need to know about making a better impression - written or visual - is on
display under one roof at the International Desktop and Professional Publishing Show and its
new partner. Presentations '89. If you're an expert this is where you'll find all the latest hardware
and software. If you're just starting out you'll find all the help you need to make the right
purchasing decisions first time round. And it's all happening at the exciting new London Arena
in the heart of London's Docklands.
I
P0C1LMOS UBH MIWIW|
At DTP 89 you'll find
All the major hardware, software and service suppliers
A two-day conference on The Changing Face of Desktop Publishing
Daily seminars on the practicalities of desktop publishing - what to look for
and how to decide what's best for you
The Pira desktop publishing clinic
Help and advice from DTP user groups
DTP
/
LONDON ARE]
OCTOBER 4-6.1
urn
H
At PRESENTATIONS 89 you'll find
• The latest graphics and presentation systems
• Audio-visual and data projection hardware
• Slide production and reprographic services
Daily seminars on improving communications skills, do-it-yourself
presentations, and state-of-the-art techniques
The full range of everyday presentation tools, from flip charts to marker pens
r
Complete this coupon or phone the ticket hotline on
0203 470075 to obtain your pre-regist ration tickets
and reserve your FREE copy of the 1990 Oesktop Pub-
lishing and Presentations Yearbook {worth £20).
Please send me: Advance registration (s) tor DTP
'89 and Presentations '89
n Information on conference and
seminar programmes
□ Entry details for the 1989 Desk
top Publishing Awards
DATABASE EXHIBITIONS
1
Name
Position
Company -
Address
tMiH.((Mt«(t*.
M»ltl|tltltt(IIIMt
Postcode
Tel „..„.,..„,^-.^.-.« »
Send to: The International Desktop Publishing Show,
Data House, Curriers Close, Tile Hill. Coventry CV4 8QQ.
THE ACTION
OFFICE
See DTP and
presentations
in action in a
working officii
environment
■DESKTOP PUBLISHING!
of icons which, at first glance, make
no sense. The command menu along
the top of the screen is more intuitive.
Project contains file load, save and
quit options and Department gives
access to text and graphics editors as
well as the print command. Art Board
sets the size of grid on which the
page will be created and whether you
want to work in inches or picas. Page
controls the creation and deletion of
pages; Box sets options for the kind of
box you want,
CLEVER stuff lies along the right-
hand edge of the screen.
Gadgets choose the page number - a
document can be up to 99 pages long,
if you've got the memory and the
patience. You can turn the grid on to
precisely set the position of boxes and
off to examine the final work without
that unfashionable maths book finish.
Once a box has been placed, it's the
work of a moment to reposition,
resize and crop the contents until it
looks right. Boxes can be linked, so a
lot of text will automatically flow
from one to another in columns,
across pages and in and out of
unywhere you choose. What it can't
do is flow around a graphic, unless
you link boxes before and after the
box with the picture in it
Typographical tricks, where text
wanders around an oval or bifurcates
across a triangle, are out.
The text and graphics editors are
simple but well-suited to their role in
life. The text editor allows block
moves, search and replace, and the
insertion by hand of font formatting
effects (/b for bold, and so on). It can
read many different kinds of text file,
KindWords, WordPerfect and
Scribble! among them. More than
that, go back to KindWords for heavy
duty word mangling.
The graphics editor moves blocks
of picture around, draws lines, resizes
things, fills areas, all in glorious
monochrome. Given that 99 per cent
of DTP is black and white, this is
good. Things go faster in two colours.
The graphics editor makes it easy to
tidy up slightly messy imported
graphics. Again, if you want
Michelangelo mode, get out of
PageSetter and into your art program.
You can choose how closely you
want to work with the page by
clicking on the magnifying glass icon
which selects various sizes. The
largest lets you examine the details of
the text or graphics on the page; the
smallest reduces the page to about
half-screen size so you can move
entire boxes off and on to the
surrounding board. Temporarily
homeless chunks can be tacked on to
a different page later.
In a close-up view, the area of page
displayed is selected by moving a
white box around a black rectangle.
There are no scroll bars to move
around the page in a more restricted
manner, and this makes initial
attempts to find a particular area
rather clumsy.
The coup de grace can be
administered to any box by dragging
it across to a rather disgusting
trashcan in one corner. The pointer
changes to a tombstone in a morbid
mixed metaphor.
PageSetter comes with 14 fonts of
varying utility. Alternatively, using
one of the four fonts supplied with
the LaserScript disc gives PostScript-
compatible output.
LASERSCRIPT is a translation
program that takes a PageSetter
file arid turns it into a file that can be
printed on any PostScript device.
These include shockingly expensive
laser printers and typesetters, but
means you can run off test documents
on your cheap, nasty, dot matrix
printer before taking a disc down to a
typesetting bureau and getting
commercial quality pages printed.
Finding someone with a suitable
typesetting machine and an Amiga is
often a problem. The Text Formatting
Company (01-806 1944) provides such
a service.
LaserScript also lets you rotate your
document, surround it by a shadow
border, resize it and so on.
The final goody in the Publisher's
Choice package is the collection of
clip art — a few hundred mixed
images in IFF format, little pictures to
distribute around your documents.
All human life is there, spacemen,
dragons, Santa Claus, computers,
dogs, lighthouses and the Starship
Enterprise. It's unevenly drawn, and
some of the pictures look decidedly
amateurish.
All the images are in the manual, as
are the fonts. The manual is a large,
ring-bound item divided into an
overall tutorial section, bits on the
individual packages with lots of hints
and tips, appendices and an index.
It's well written and easy to use,
although the illustrations were printed
on something desperately in need of a
new ribbon.
PRINTING uses WorkBench 1.3 .
printer drivers. The whole set of
discs comes with enough WorkBench
files to let PageSetter. KindWords and
LaserScript boot up in minimal ram
usage configurations, as well as
various hard disc installation
programs. Everything in the package
follows the multi-tasking rules, so if
you've got enough memory you can
run the entire set together.
The advent of the bundled package
is an interesting milestone. It gives
users the chance to pick up a number
of programs for quite a low price, and
solves many of the "will my word
processor work wiUS that DTP
program?" questions that anyone
trying to build up their own selection
must answer. On the debit side, if you
don't like the word processor you
won't be able to sell it because there
isn't a separate manual.
Publisher's Choice is a good
package for those who want to get
into DTP but who haven't yet bought
a word processor. While it might limit
the experimentally minded after a few
months of serious playing, it has the
potential to generate documents of
typeset quality and will be more than
adequate for 80 per cent of DTP
applications. It's also easier to dive
into than many more specialised
programs.
RKPORT CARD
Publisher's Choice
The Disc Company
£95
EASE OF USE 1 1 1 I I 1 1 I H I I I 1 M
Simple, if inconsistent user interfaces.
Multi-tasking makes DTP very' much
easier.
SPEED.
PageSetter is impressively quick, but
KindWords can be quite slow.
ii i ii i i iii i m
VALUE
Amazing value, two major programs
which will meet your DTP needs.
OVERALL
A good blend of programs which,
within certain limits, provides
everything you need in a package.
October 1989 AMIGA COMPUTING T»
AMIGA 500 PACK 1
Amiga 500(1.3 ROM)
Mouse * P.S.U.
Modulator . Leads
Workbench 1.3
Bafi' 1 Z * Ext as
Th« Very Flrat Tutorial
Introducsion to the Amiga
500 WBl 3 Supplement
Arruga Basic
T3S8.99
AMIGA 500 PACK 2
Pack 1 plus v>b following:
I Kan Warriors - Insanity Fight
Mercenary 1 * Art of Chess
TenorpUs * Thuodercats
Barbarian ♦ Buggy Boy
Amegas ♦ Wi/bali
Photon Pain!
B37M8
Sonm c HiHE Starter Paci
Mouse Mat
Mouse Bracket
10 SONY MF2DD0n#s
80 Capacity Disk Storage Bo»
3.5" Head Cleanef
A500 Dust Cover
ONLY C25-
conput* Orf ImM m i nans'
ALL PRICES INCLUDE
V.A.T. AND DELIVERY
(U.K. ONLY)
Courier/Overseas
rates on request
See our Advertise-
ment in Next Month's
Amiga Computing tor
Peripherals'Accesso-
nes Books
A2000 SYSTEM 1
Amiga 2000
A1084S Monitor
A2090 20Mb Hard Drive
PHONE - While stocks lastl
A2000 SYSTEM 2
Amiga 2000
A1 084S Monitor
A2068 PC- XT Bndgeboanl
A20O2 20Mb MS-DOS
Hard Drive
PHONE • While slocks lastl
Amiga 500 . A1084S
A590 20MD Hard Dm*
A5D1 Ram
EipansiorVQocIt
A520 Modulator
ES9B H
D5B99
£13199
£23 99
A? 000 POA
A2000.A1084S POA.
A2024 HiRes Mono Monitor POA
A?010lrrtem*IDrtve P OA
A2090 20MB Hart Dnw POA
A2093 20MB A/boot Dnve P 0 A
A2095 40MB A/boo! Drive. POA
A2092 20Mb MS-DOS Dnve POA
A2088 PC-XT BmtOCBoanJ - PO A
A2288PC-ATflndoe&oa/a POA
A20SB Ram Expansion POA
A262O6B02O«8881 POA
A2621 Unix Card POA
A2300 Genlock POA
A2350 Prut Video Adaptor POA
A2032 PAL Comp Vid Card POA
Word Procesjimc
Excellence _.
Kind Words 2
Protext
Protext filer
Pretext Otlce
Pro Wnte 2
Transtnpt
Word Perfect
El 77 40
D635
£68 50
£1840
...£24 95
£7060
_...£32 50
£177 40
Databases
MPS1230 Pnnlei £132 99
A1084S Colour Monitor. £242 99
A:90'-M Mono Uantoi CM M
A1010 Disk Dnve £88 99
At 352 Mouse ._ .... £32 99
LA»8WCEsX0»PllER»Vi:TC
Acquisition 1 3 -
El 9?
80
K-DaU .
£34
80
MfciaAche filer
£63
00
MKrofiche Filer Plus
£124
00
Superon Personal r
£41
35
SuoerMM Personal 2 «
£68
SO
Superoase Professional
£166
95
Sprfadsheets
K-Spnad?
£41
35
Man pun A 500
£39
.70
Wa>ipian Plus ,™.
Supfplan „._
£133
£68
55
50
API 68000 £99 95
A-Reu £3630
Aztec C Developer £126 00
A/tec C Prolessional £91 60
Artec Cscd £56 35
Benchmark Modula 2 £132 50
Benchmark C bonnes £7060
OevpacZ £4135
GfA Basctt £4755
Hisott Basic £55 40
K-Seka Assembler £34 80
Lattice CV5 £178 00
UTILITIES'
Amikil ...t.A
£2865
fcshas Caligratonts
£47 75
BAD
£32 50
BBC Emulator ,.„...
Butcher 2
Climate..
£40 00
£28 65
£32 50
Cygnus Ed Prolessional
£7060
Dak 2 Dok
E40.0G
Dos 2 Dos
r>5kmasler
L4U.UU
EH N
Enhancer (WB1.3)
£1385
Face II
£24 85
Fancy 3D Fonts
GomfV3 0 _
£28 65
GraD Bit .
£24 65
Interchange ._„__
ft *ft ftft
L4Q 0"J
Irterchange 0&iects 1 —
.£17 25
I'chanoe Mod V3CVFinF
£17 25
Change Mod V3LVTurBo
.£17 25
jnv Video Fonls
vwuu i u"u .........
Kara Fonts _______
K- Gadget
£32 50
£55 35
£2165
K-Roget
born Fonts .
Maiishot Plus —
Newsletter Fonts
£34 80
£47.75
£34 80
£24 85
Power weidows V2S
£55 35
Pro Video Font Set 1
£55 35
Pro VKteo Font Set ?
£5535
Project D
E32 50
Quarterback
£47.75
Studio Fonts
Superback
£24 85
. £42 00
Text Ed Plus
£5535
The Callig raphe r _
Transformer ..„__._
X-Ccpy V2 „
£70 60
£26 35
£1640
Desk Top Pubushihq
Oty Desk
Pagesetter
Professional Page
Publishers ChoW
Shakespeare
£83 20
£63 00
...£193 50
£71 65
... £119.70
CAD/GRAPHICS/AmiilAT10H
An i magic ~ — —
Animate 3D
•Aniriatw7irnages/Art
Architectural Design
C-Ught
CortK setter
Come Setter Oip Art
Deluxe Paint 111
Deluxe PhcfloW)
Deluxe Pnnt II
Deluxe Productions
Deluxe Video
Design 30 -
DiglPamt 3
Draw 2000
Fantavition
Forms in Ftght 2
Future Design
Human Design _„.._
Icon Paint —
Impact —■■>.
Intenor Design
IntroCAO
Lights Camera Action 1
Microbot Design ,
Modeler 3D
Movie Seller _
Page Rippe' * F/X
Photon Pamt 2
PI X mate
£63 00
£97.35
£5500
£22 30
._. £40.00
£40.00
£17.25
. £60 50
£5315
£38 55
_.£104 35
E53.15
£6300
,.£55.35
....£173.00
£31.95
£93.50
.....£22 30
...-D2 30
£18 20
CSS 35
. £2230
£47 75
£51 55
£2230
£63.00
_£55 35
£93 50
.£61 00
£40 00
Please ring tor prices/aval lability on any hardware/softwere/peripherals not listed. (Full price list on request)
Please make Oiequevposial orders payable to SOFTMACHINE. All prices are inclusive o* VAT.
ALL PRICES CORRECT AT TIME OF GOING TO PRESS AU ftema subject to availability.
SOFTMACHINE
36 Guernsey Road, Sunderland SR4 9RR. Telephone: 091 385 7928
riiiilBi urinl fti-lui
professional uraw
ri. - i f .... . L'l .
fro vioeo nus —
bcuipi JU
acuipi 4u ~ — — ~—
nofl
. 1 1 *)
t J
Cfl
JU
ret
IDO
f355
pfj
M
scuipi iu Juruoi
The Diredor
c in!
.... •>! 1*1
60
£47
75
The Director's Toolkit
...... £28
B6
Turbo Sever —
TV Show
..£108
£70
75
6v
TV Ttsd
Video Etlecls 30
.....£70
. .£124
B0
00
.: !--'.. ■■ M.
£55
35
video Tiller
£86
20
Video Wipe Master
£55
35
Vtaeoscape 3D
£124
00
X-CAD Desifl no '
£89
75
X-CAD Prolessional
£352
BO
Zoetrope
£96
35
'stale Sculpt orVidcoscape
Music
A Drum £32.50
AurJiomasler2 £63 00
Deluxe Music £53.15
DrTsKCS £154 50
Dynamic Drums £47 75
Dynamc Studio £11635
instant Music £2025
MusicX , El 84 15
Opusl £8000
Pro Midi Studio £11135
Somx £5155
Sound Oasis £63 00
Studio Magic £69 85
Synthia £74 70
Track 24 £75 00
Ultimate Sound Tracker £29 50
Communications
A Talk III £7060
BBS PC £93 50
RubyComm £54 65
RuDyComm Plus _ £77.50
AcCDUMTt
Arena Accounts £88 25
Home Accounts ._ — £2185
Small Business Accounts £62 35
Ladbroke Computing
"ITie Country's Leading 16 Bit Specialist
33 Ormskirk Rand. Preston. PR! 2QP.
Open Man. - Sur. 9:30 nm to 5:00 pm
welcome*
Dealer enquiries
YOU CAN'! AFFORD TO SHOP FI.SF.WHRRF LOOK AT THESE PRICES (INC .VAT
Tth iTiinfw«> Hat r"" "*■*• •■ft--" 1
fHth mini V" to P"»"« »
VAT ASPDELhf ^ mi onfcai cm
» Art .m f~. - "OT?^ 1 «^ ,^^;J r ^, ,r^^rtoT..^^ T*««~bW*««»-. WYSIWYG. ALL MCBMCUfl
A m/ga Upgrade Boards
S/J A RAM Extension Bturds
■ A tSBS wi'hor wilhcxil aJcnOvA-kvk. ' ffutp >-*•/(> intoAXWsM
(potobkringt ' Smitrh provided to twitch RAM in / out Banrry
tmcked calaxhrkkxl M*ia* limoAimlc oo MM off Aavxing low
price.
without cbek.
with clock,
without chek
with clock
(impopoiatai)
( unpoftuhtcx/)
(populated)
(populated)
£17.99
£29.99
£107.99
£11999
Repair Centre
tnuinttfr* van r«p«r ail h«rd— rc induing AmigM in minimum
ptMiw r*l«. W« s*n urmnge pukup frx pfOaSBl B«mC]f >o
vm raurn 18.00
Oi» IrjincU
lime -I iompd.-t
luxIvo tor ill V' Vxl •bi
Software
At Least 20% discount off aU_ 16 bit ,
software
Minimum Discount
EC. RRP_ Our Price
£1999 £IS99
£24.99 £1999
£2999 £2399
Maximum Discount
£1999 £6.99
£24.99 £9.99
Phone for best prices. SAE for calahgbC
Fr.-e daft**!) lM«inti»nd UK onl>> on ordm over £40
tor order, under 140 mid £2.50
New i,ow Price Quality Disks
All our u»k* -re lop Munlil* Som. Hhtttdk or Kio proUwta, not ihex<
import*. All duki HUl unionditiorwl tifelimc guarantee.
QuanUty 3^" WS
10 £8-99
»0*box £9.99
100 £79.99
100+ box £82.99
Sony Branded 3S" D/S Boxed x 10 £10.99
Sony Branded 3.5" D/S Boxed x 100 £99
5.25" D/S Q/D 96 TPI
£650
£750
£60
£65
Peripherals
Irnkvr ball ait* ai mou*e 124. '*9
DOOM Auto tire pvstitk 19.90
Anlbudu IWHM obU 15.99
PHO 5000 kAslkk 1S.90
Mnlutator far UK with Tv 124.9"*
.V1ou«:Jio\»Utk exten>ipn 15 99
New Low Price Printers
Star LC 10 £169.99
Sur LC 10 Colour 1219.99
Stir LC 2*10 1299.99
Epwn LO 5*0 £319.99
Cti/en 120 D 1139.99
Phone lor other*. All printer* tonx- vompiete «Hh Parallel tat
Amiga drives
Vorte% 40MB<ST U Amigid
Supra 30 MB Unapt
Third Coaal 65 MB Umigal
1 Mg 'i'^ i" ditabte twitih
and through port
Triangle f» olhera
1499.99
£674 99
£629.99
£79.99
poooc
Monitors
Phillip. 8333 Colour Monitor. 1249.99
Mullt»*rx votour Monitor*. IPhonc
Phillip. 15" Remote. Start. Tv *ilh
40 tuner prewh. 1229.99
Monitor*, dedovt 110 it bought with Computer prK>n»
tor fv'i. All monitor* iome with ■■art \o AggM afc
1
MOT, £369.99
Irxiuov* Amiga AMU lomputcT. Icnttar pavk ot len game* and Neaa*.
PACK 2 m M7.99
tKluUe. Amiga A5UO vwmputcr. 913 K RAM Exterwon . Tcn*l-r
Great Value
Amiga Packs
PACK 2 with Clock ^479 99
PACK 3 "PACK I * CMS833 Col. Moo. f59999
PACK4-PACK3 + CM8S33ColMoa. £707.99
PACK 4 with clock £719.99
CO'7'72:>2031t585 Fax 5*3 1CT71
AW*
JOIN THE CLUB!
If you're looking for the best prices, best games, best offers and best service,
then join Special Reserve. Or join Official Secrets if you're looking for more.
£5.00
Official Secrets £2200
Club Privileges
All club members benefit from:
• Special die's: at price* you might not believe! .....
• Bt-montNy Buyers Guide eacli with detai» of *0 games, buiW«»g w a *afc*a reierence.
■ Membership cart wRh privtege number, and folder lor the Buyer's Gudes.
• 24-hour despatch o( stock Items. Mow lines In alcck.
■ Eat* game sent individually by 1st class post. Moat writ ■ through your Wer-box
- 7-day tales hotlne. open until 9pm weekdays. 10 10 5.M Saturday*. " to 5 Sundays.
• Wrlten notfkcatlon ol unexpected delays. Order query Ine RMM weekdays.
• New titles may be ordered in advance and wil be despatched upon pupaceflon.
• Instant refunds available on request lor delayed Mies.
• No commrtmenl. no obligation io buy anything and no Trirwrmm purchase
Best games at best prices
AJI the best games, carefully selected and available to members on«y *i trury
extraordinary prices. We're miles cheaper than ekewhere. so cneap thai we anl
advertise our individual prices. Below are a selection oi offer* tor two games al about
the same price you would normally pay lor one. Vou ca"^yiM'0< games at the
same time as (oming - or join now and select indtvrtuaty "om our caUOgue ol over
l COO products. There « no obligation Io buy anything.
Confidential 32-page A4 bimonthly glossy magazine
Confidential Is written lor people who take their lun seriously. I you are Into Adventure.
Strategy. FRPs, MUGs. PBMs, D&Ds, or H you would simply like to see more Irom
behnd the scenes then Conlldential is essential reading. Regular features rckirJe
Personnel File. Dead Letters. The Man In Black. Feature Ancles. Brain Teasers, Diary.
Mews. Competitions, and The Boss Upstairs. Club pa/ttdpalion is welcomed.
GnOme RanCjer Level 9~s award-winning 3- part adventure
Starring Ingrtd Boftomlow. *Go out and buy Gnorn* Rang* pronto" said Atari ST User.
H you already dk) please tick the box lor a Surprise Alternative.
Help'Ljne Manned weekdays and Sundays
GaiTieS Pick a pair ol Amiga games
Below * a small selection Irom our catalogue. The -SOP* * our
lor both games Including UK postage and packing.
30 poOL „_„_.__,. VIXfM
combined price
RRP SRP
PAC MANIA
STRIKE FOOCt MARfli£6
EllMtNATOR
BKYCMASE -
STRIKE f ORCE I
Elite
f16 combat pilot
F16FA1.COM
FEDERATION OF FREE TRAMRB
GUNSHIP _
ORAM) PHI' CIRCUIT
MONDA RVF 750 -
M1BRI9 , — »-
KICK Off m. ■
LOMBARD RAC RALLY
MCROPROSE SOCCER
MILLENNIUM 2.2
NIGEL MANSE LL-8 GRAND PRIX
RJCK OANGEFtOOS MfENOER OF THE f
PURPLE SATURN OA*
TEENAGE OUEEN .
TETRB
HOSTAGES
NIGEL MANSElLS GRAND PRIX
INCREDIBLE S«r*N-iNGSPHtRI
CAPTAIN BLOOD
KARTING GRAND PRIX
HOSTAGES
tlHI" t
SWORD OF SO DAN ....
TEENAGE QUEEN
THE N€W ZEALAND 5TORY
THUNDERBIROS
TRIAD (COMPILATION)
TV SPORTS FOOTBALL (U S A).
WATERLOO
WAVNE GRE7ZKY HOCKEV ....
XENON a MEGA BLAST
.. HOSTAGES
.VIXEN
.PACLAMO
KING OF CHICAGO
HEU/iRE ATTACK
.THREE STOOGES
DEFENDER OF THE CROWN
HOSTAGES
NIGEL MANSEirS GRAND PRJX
aafls
■ M
u ft
*9M
H 98
HM
1, M
«*
U 90
44 m
44 90
4BM
49 44
49 94
44 98
M
at n
S4 94
44 94
MOB
44 96
<9 9fl
49 94
30 94
44 94
M M
49 96
N M
S494
S4 94
49 90
.1800
19.48
37 96
|rjJJ
?i 4fl
.25.48
X 98
21 48
24 96
2.1 96
16 96
21 48
1948
24 48
24 96
10 48
24 96
24 96
23 ae
21 98
26 48
2J48
21 48
22 48
11 96
21 98
n m
1448
2f 4H
24 48
25 48
20 48
Advice and hints to help you solve most games.
Speddl ReSerVe Included in the membership fee
All the features and benefits of Special Reserve merrtoersMp .
Myth A mini -ad venture by Magnetic Scrolls
Magnet c Scrolls, authors ol The Pawn, The Gutfd of Thieves, Jinxtar, Corruption
and Rant have now written *#ytfi exclusively lor members crl Official Secrets.
Ama2lngly enough. I Is included In the price ol membership. Set In Ancient Greece,
you play the part ol a young god striving to prove himself worthy of Irmiortailty. You'l
meel the Ferryman, have a chance to cheat Death, and do battle against the nine-
headed Hydra guarding ihe gates to the Underworld. Myth includes the stateol-the-art
Magnetc Scrolls parser and those incredible graphics. For most computers - diskonry.
Onry lo mombers ol Official Secrets - Free - Out Now.
SONY 3.5" DS/DD DISK with label 89p each
AMIGA A500 + STOP GAMES A TV MODULATOR 349.99
(INCLUOES HV8RIS DEFNOR OF THE CROWN. STAROLIDER. BARBARIAN AND NCEL MAN5ELLS G P|
STAR NL10 PRINTER F4T, 1Z0CPS, mnlq. t2 month wabrantv 179.99
AMIGA 512K RAM UPGRADE genuine item v/nw clock 129.99
CUM ANA 3.5' DISK DRIVE W«
MONITOR STAND fits over amiga plastic coated steel frame 1 9.99
TWO PLAYER LEAD for populous or falcon (null mooemi 8.99
DUNGEON MASTER SOLUTION BOOK 2.50
PUBLISHERS CHOICE DESK TOP PUBLISHING 66.49
F16 FALCON MISSION DISK 12.99 POPULOUS DATA DISK 7.99
PHOTON PAINT 10.99 KIND WORDS 2 W/P 31.49
DELUXE PAINT III 51.49 P ROT EXT W/P 64.99
SHOOT 'EM-UP CONSTRUCTION KtT HOUSE HAT
Adventures
ARTHUR f/rrfOCOS* i«ep
BAROS TAl£ < **•
BARDS TALE 1
BATTLFTCCH '6 49
BtOOOWVCH 'S«
CKRONO QUEST 17 97
DEMVU1 tSM
OUNQN MASTER II MEO) rS«
DUNGN MASTER EDITOR 7.49
GAIOREOCWSOOMA/N »'.*»
GOLD RUSH i lf.4»
OOtD€HP*TH .7.4*
IMO/VOS BACH 1249
JEWELS Of DARKNESS .949
JOURNEY '»«
KINO Of CHICAGO 9*9
KINGS QUEST I 949
KINGS QUEST 3 949
KINGS QUESTS 949
KfhSTAL 12.49
KULT 1249
LANCELOT 1249
LEISURE SUIT LARRY 2 1949
UANHUNTER NEW YORK 12 49
UOfTTWlLLE UANOR 11.49
NORO AND BERT 949
SHADOVfOATE 949
SHOOUN .19.49
SILICON DREAUS 949
SILPHEED '999
SPACE QUEST I 1949
SPACE QUEST 2 1999
TALESPIN ADV CREATOR 17.49
TBJE t UACJf 1249
1/1 H MA fV 1947
WAR IN UDOLE EARTH 1499
ZAKkleKRAKEN 19 49
ZORK2ERO 2049
AvaAafM only BwWi
Subted Id ibr*
PRINTER LEAD
KONIX NAVIGATOR AUTOFIRE JOYSTICK
IflAO
BBS
11 »
MOUSE U*T
NL10 PRINTER RIBBON
COMPETTTION PRO CLEAR JOYSTICK 13
Myth was rated at 90% by Keith Campbell of Commodore User.
H« aald "Don't be put ott by tt being a mlnl-«d venture.... "
To order please wnte. or complote the coupon, or lelephone us on 0279 600204. Ptease rale lhal there a a surcharpe ol 50p per game tor orders placed by leh^pnfc
Order FOrm Non-members P.ease add member^ fee Speaal Reserve membership £5 UK. IS EEC or £7 World
Name.
Address.
Official Secrets membership £22 UK. £25 EEC or £30 Wodd
■Hi Gnome Ranger and Myth | | or with Surprise Alternative and Myth [ j
AMIGACOMP
Post Code.
Computer
Phone No..
•5.25r3.5T3.0TTAPE
Game
Game
}
Payable to: Special Reserve or Official Secrets
P.O. Box 847, Harlow, CM21 9PH
Special Reserve and Official Secret! are trading namee ol tnter-Medlates Ltd.
Reg. Oflce: 2 South Block. The Mailings. SawO'iOfloworth. Herts CM2! 9PG.
RegiBiered in England Number 2054713. VAT reg. no. 42* 8S32 51
TOTAL £
Credit card expiry date
'CHEQUE/* POSTAL O RDE R/" ACCESS/* VIS A
(Including Connect. Mastercard and Eurocard)
Overseas orders must be paid by credit card
Prices indude UK Postage and Packing
EEC orders please add 70p per game
World orders please add Ct .50 per game
October I9HU AM Hi A CO\Wt Tl\(i 75
vortex system 2000 hard disks
Now available • Vortex 'System 2000' hard disks, offering ve
high-capacity storage, suitable for use with the Amiga 500 and
1000. The units are of a high specification, with a formatted capacity
over 42Mb and an average access time of 45Ms. The system consists
a hard disk base unit, cables and an Amiga Interface module, with utili
software including an autoboot facility and a hard disk backup utility
System 2000 40Mb Hard Disk package E529.0C
All prices include VAT delivery & cable
All prices include VATIdehvery
AMIGA ACCESSORIES
A501 RAM/dock expansion lor Amiga 500 ~ - £1 19.00
MiniGEN Genlock adapter £95.00
Contriver Hi-Res Mouse, indudes Moose Mat & Pocket £22.95
ITT CP3228 16.5" FST TV/Monitor inc. rem/control & cable .... £229.00
Philips CM8833 colour monitor suitable lor Amiga 500 £229.00
Philips CM8852 monitor as above, but higher resolution £259.00
Philips TV Tuner AV7300, use with any composite monitors .... £74.95
Word Perfect ~ - £149.95
Superbase Personal ~ £69.00
Superbase Professional £179.00
Super-Plan £74.95
A500 Dusl Cover £4.95
A-MAX
MACINTOSH
EMULATOR
An AMIGA COMPUTING Gotd Medal winner -
allows Amiga users to emulate a Mac Plus In
orOer to run Apple Mac and Mac Plus software.
Mac disks can be read rjkectty In when an
external Mac Drive is connected to the cartridge
hardware. Runs at least as last as a Mac Plus!
Software compatible with the A -Max Includes
MacPaint. MacOraw (V1&2). MacWrlte.
Pagemaker (V1&2) plus all versions of System.
A-Max without 2 x Mac 128K ROMs ... CI 29.00
A-Max WITH 2 x Mac 128K ROMs E249.00
Wc use and recommend Star pnnlci*
since they otic an unbeatable com
bmatton ot features p"ni quahlf
reliability anil value Make ihr *en*i
blf decision - get H nqhl with a Sla»
printer al our special all in pnct'i
Hugely successful 9 pin printer, the
Star LC10 provides 4 NLQ fonts (with
96 print combinations) at 36cps and ,
144cps draft. Has a large 4K buffer Colour version also available.
and IBM/parallel interface buiilt in.
indudes a comprehensive front panel
operation and features paper parking,
allowinq single sheets lo be used .
without removing tractor paper. black ribbons tree of charge.
Only £179.00
Only £229.00
Prices include 2 extra
Star LC24-10 multifont 24pln printer, amazing new low price £230.00
Star SF-10DJ / DK cut sheet leader for LC-10 / LC24-10 £64.95
Star NB24-10 24 pin printer 216/7? cps.
including cut sheet feeder and 2 extra ribbons £499.00
Stan NX-15 good value wide carriage 9pin printer £329.00
Panasonic KXP1081 reliable 9pin 10" printer 120/24 cps £169.
Panasonic KXP1180 super new 9pln multifont 11.7* carriage _ £199.
Panasonic KXP1 124 good quality new multifont 24pln £319. OC
Panasonic KXP-37 cut sheet feeder for KXP1 180 ~ £9S.0fl
Panasonic KXP-36 cut sheet feeder lor KXP1124 £109.00
Epson LX400 (was LX800) 9pin 10" 180/25cps - £179.00
Epson LQ5S0 24pln 10" 150/5Ocps £319.0C
Epson EPX-200 cut sheet feeder lor LX800 / LQ500 £74.95
NEC P2200 budget 24 oin 168/S6cps E319.0C
Citizen 120D budget 9pin 10" 120cps « £139.00
Citizen HOP-45 bargain value wide carriage 24pln „ £399.00
Mannas man n-Tally MT-B1 9 pin 130/24cps „. - £149.00
3.5" EXTERNAL DRIVES
using Citizen drive mechanisms
• Suits Amiga 500 or Amiga 1000
• Top quality Citizen drive mechanism
• On / Off switch on rear of drive
• Throughport connector
• One megabyte unformatted capacity
• Slimline design
• Very quiet
• Long cable for location either
side of computer
• Full 12 months guarantee
Ultra low price!
inc.VAT and
delivery
Now available - Our New
Low-cost 5.25" External
Floppy Disk Drives
We are now supplying the new, good quality
RF542C 5.25" floppy drive compatible with
the Amiga. Quiet in operation, the unit is
colour matched to the Amiga, and has a
throughport connector. The drive Is capable
of a number of configurations including
40780 track switching and 360/720K format,
giving full 'Transformer' compatibility.
Only
£114.95
including VAT
& delivery
OMEGA
projects
MIDI
INTERFACE
Good value, low cost compact MIDI
Interface, completely compatible with
all music software currently available
that uses MIDI capabilities. Connects
to the serial port, and features
diagnostic display indicators to
enable the user to locate the source
of a fault. Supplied with 30" serial
connector lead full user Instructions.
ONLY £29.95
DOUBLE TAKE!
PYE
TV/MONITOR
(MODEL 1185)
High quafity rnedfcjrn resolution
colour TV/monrtOf now available
to suR the Amiga. Features
tete»<t full intra -rod remote
control. SCART connector,
VkMo/Audo Input and head-
phone output connectors. M
tuner presets, external aortal
connector end a loop aerial.
BHBBIM *t!H connection cable
ONLY
£269.00
price Include*
VAT, delivery
and cable
3.5" Disks
10 Bulk packed DS/DD 3.5" disks
with labels, fully guaranteed £11.95
25 bulk disks as above £27.95
10 disks as above with plastic case £13.95
25 disks as above, with 40 capacity
lockable storage unit £34.95
Kodak DS/DD 3.5 s disks, top quality
storage media. Box ol 10 .... £17.95
Evesham Micros]
All prices Include VAT and delivery. Express Courier delivery £5.00 extra.
fw"| Send cheque, Postal Order
^ or ACCESS/VISA card details
Evesham Micros Ltd
63 BRIDGE STREET
EVESHAM
WORCS WR11 4SF
<Z> 0386-765500
fax 0386-765354
telex 333294
WSfl Phone us with your
■■U ACCESS or VISA
nan card details on :
t-l'ff 0386-765500
Govt, educ & PLC orders welconw
Sam* day despatch wtwoever possible
All goods subject to availability, L&O.E.
Open lo callers * days, 93$£3*
At*o ffl. 1762 PtnboiT Rd, CoUcrio-t. BlnWnafcaiB 830 3BH TH: 021 458 45*4
2*?°°!* for a,*.
8s c ontaj ns
±"''0* Bridge- 1111 ■
* ,lna > °°°ck oVZ b g % k J n °
children can really have fun while learning.
School 2, designed by a team of educaiion-
», is available for three age groups: Under-
-8 year olds and Over-8s. Each pack comes
eight colourful and exciting programs, a
irful button badge and detailed instructions
g educational help.
computer itself monitors the child's
I'ess. The skill level - initially set by parents
automatically adjusted to suit the child's
children can enjoy using their parents'
ter while they learn at their own pace.
>/e for:
HNNNNlNr
im. Commodore 64,
rad CPC, BBC Micro/Electron
r3pe) £12.95 {disc).
Atari ST. Amiga, PC €19.95
DATABASE
EDUCATIONAL
SOFTWARE
Format
UrxJer-65
6-8 years
0ver-8s
Tape
Disc
Tape
Disc :
Disc
Spectrum
9094
9095
9096
9097
9098
9099
Commodore 64
9064
9065
9066
9067
9068
9069
Amstrad CPC
6179
6180
6181
6182
6183
61B4
BBC Micro/Electron
2239
2242
2245
BBC B+/Master 40T
2240
2243
2249
BBC B-f/Master 80T
2241
2244
2250
Atari ST
9192
9193
9194
Amiga
9842
9843
9844
PC 5.25-
5764
5765
5766
PC3.5-
5767
5768
5769
Please supply Fun School 2 for the code
number(s) circled
□ Cheque payable to Database Software
□ Please debit my Access/Visa card no.
Mill I l I ' I Mill | U | |
Signed
Expiry date
Add £2 per program Europe & Eire/£5 Overseas
Nam*;.
Address.
Ple3se circle the code number of the format you require
Send to: Database Direct, FREEPOST,
Ellesmere Port, South Wirral L65 3EB.
Access/Visa orders: Tel: 051-357 2961
Postcode.
ACIO
I POWERPLAY PACK
1
Hf
POWERPLAY PACK 1
ALL OUR AMIGA A500 PACKS CONTAIN MACHINES
WITH THE FOLLOWING STANDARD FEATURES
• 512K Ram
• 1 Meg Disk Drive
• 4096 Colours
• Multi Tasking
• Mouse
• Kickstart 1 3
• Two Operation Manuals
• Workbench J .3 System Disk
• All appropriate Connecting Cables
If you thought Powerplay Pack
was good value just look all
our Powerplay Pack 2!
GRAPHICS HARDWARE
DIGIVIEW GOLD
Digress static trtouf mages « IFF
formal oi al fssofahom from 2 to
4096 colon tip to 640 i 400
pi>tli{r«qumB & W a colour
•mil B & W mute Mdn canwn
to ituj.iiw m rnhMl
qmy £139.95
PANASONIC
VIDEO CAMERA
Hqh quabty hah moUion mono
«dn carnon Idwri tor dgnung,
npnkori with km mani powered
iwir £249.95
CAU FOR DfTttS AND PRICES
Of IUIMJNAHD COPY SIANO
FOfl VKQ CAMEHA OGmSWG
Of STUiS EE PttCTOGRAPHS
GRAPHICS ETC.
SUPER
Bond m oofccl mtwm rata*
cottu twm grabbar him mtnvq
«*)eo Captin saporb dnajort .«k«
oaagei it • range of oaoWwni from
■uodan) compoMi *dm eoutct
such KiMMRMniiiti
recorder or win camera m a 50th of
a second IndudnlMDtkBswhT
Am,, a*** or
S*por« al Ansa
■tduthng TOrtaa and Ovron
only £549.00
MINIGEN
Add uneuw araohn to four own
wlnasseY CormodBvwiAmaja'i
RGB port and domasOx vidao
oquipmool D mot a/aprm and
avMoj pctunn
MOVIE MAGIC AT ONLY..
POWERPLA
Take our NEW Powerplay Pack 2 and add a
Commodore MPS 1230 printer for that
COMPLETE AMIGA HOME
ENTERTAINMENT SYSTEM 0 nlY
7b wbiorvtt the MPS > 230 tor toother
printer m out rwnoe. jtnipht deduct
t 139 95 end add the ptce of the
alternative chose"
0 nlY-_
£729
POWERPLAY PACK 4
£113.85
Take our NEW PowerplaY Pack 3
replace the games software with an
extensive business package , .
THE WORKS . Integrated w p. mail
merge, spreadsheet, pro database,
multicolour graphics etc., etc.
To substitute the MPS 1230 to another
printer m our range, srmpty deduct £139. 9S
and add the pice of the alternative chosen
WE
£729
PACK 2 contains the super
"Powerplay Pack V plus a Philips CM 8833
Stereo High Resolution Colour Monitor
(HIGHER SPEC, than 1084S) See those
games - Hear those games . . .
WITH ADDED REALITY!
(N.B Powtrptty Pock 2 doesn't oidudaj i TV Modulated,'
ACCESSORIES
TAILORED AMIGA £4ffl
DUST COVERS 0NLY *-**^*J|
(Also available for most monifafV printers tic)
JOYSTICKS . . .
ZIPSTICK SUPERPR0
hotauiuiiai qnakty wtth M " Parted foot'.
aMofn 12 raor* wanwm
MICR0BLASTER
niw tow n;
£15.951
COMMODORE . . .
AS01 RAM PACK
Ganun CBM 51 2k EXTRA RAM with ml me
dock dot* NOT iwafeM *mp wuramy
CBM 3.5" DS/DO
BLANK DISKS
8a of M blank dab
BULK PACKED DISKS
Tan 35" OS/DO De*
OR with Bray case *«o«i-
£12.95
£139.95
£14.951
C-tt far oajaata.
rfucoarrW
£9.95
£10.95
HARWOOD'S - THE NAME YOU CAN TRUST
ORDERING MADE EASY
■M ORDER BV PHONE-Simply call our 24hr Hotline
Sag using your Access/Visa or Lombard Charge Card.
ORDER BY POST-Makecheques bankeis-building
society (hafts or postal orders payable lo GORDON
HARWOGD COMPUTERS |N B Personal or
business cheques require 7 days clearance from
date of receipt before despatch)
PAV AT VOUR BANK- It you wish to pay by Credit
Giro Transfer at your own uank. phone lot tleta-ls
f REE POSTAL DELIVERY goods m UK Mainland
(5-7 day del-vnry) OR COURIER SERVICE - Add
£5 per maiot 'tern neat working day delivery
UK Mainlanc (Orders normally despatched on
Oayot receipt ol payment or cheque clearance
COMPARE OUR SERVICE
After you've purchased from Ha woo as welt
still be here to completely satisfy you should
any problems arise.
W 1 2 MONTH WARRANTY - It goods prove to be
S faulty witnm 30 days o* purchase they wrll be
A* 1 * replaced with A NEW UNIT For me (emarnder at
the Guarantee Period all warranty repairs will be
made FREE Of CHARGE!
fe/ COLLECTION FACILITY -Any faulty computer or
*K monrtor will be ccJIocted from your home FREE OF
CHARGE within this Guarantee PenorJ"
5*/ FULL TESTING PROCEOURE-AII computers are
gQ, thoroughly tested poor to despatch.
CREDIT TERMS
Gordon Harwood Computers are licensed brokers
and facilities to pay using our Etudget Account
Scheme are offered on most items APR 35.2%
1 2-36 month credit sale terms are available to most
adults, simply phone or wnte and we will send written
details along with an application form (Applications
are required in advance.)
Dedit terms with or without a deposit can
be tailored to suit your needs.
£399
MEGABYTE A500 HARD DISK
power tot your Amiga A500, connects directly through
■hear expansion bus Urha-reeable. built- m power supply
•wad to match your Amrga A500
WASGA STORAGE
AT ONLY
Also available 50 mb version £475
I Mates I yi replacement warranty FREE, optional 2 yr a.adabte
COMMODORE A590 20Mb HARD
DISK FOR AMIGA A500's
Autuboot on Amiga
11.3 Kickstart only)
Sockets lor 2Mb RAM
npansion
• OMA
VORTEX 40 MEGABYTE HARD DISK
mm concept in drsk storage NEW LOW PRICF 1
• Amiga A500/1000
I others available)
.RW000S SUPERSLIM 3.5" DRIVE
TVoughport NEW LOW PRICfi
OrVOH isolator switch £_ /4"-95
-UMANA DISK DRIVES
CAX 354 CAX 1000
3 5" 2nd Dnvi 5.25" 2nd Dnvi
£94.95 £129.95
NEW 10W PRICE'
£379
£499
'0 FREE BLANK DISKS
(Worth £10.95)
10 FREE BLANK DISKS
(Worth £9.95)
SAVE MONEY
SAVE DATA!
PRINTERS
All printers in our range are dot matrii and include
the following features . . .
Standard Centronics parallel port lor direct connection
to Amiga PC s, ST, Archimedes etc Tractor and friction
paper feeds and FREE connector cables
CITIZEN I20O Full 2 year warranty
Very retabki low cost printer, mterchangaable iniBrtaaa
available RS232 or Serial type for CBM 64 ate £1 « »
COMMODORE MPS 1230
Manufactured by Olivetti. buret in dual Centronics and 64 type
serial interfaces Connects to 064/128^16/44 and
Amrga etc CI 39 35
STAR LC1D MONO
Miftree font octant tram hrrnt panei ereHlerrl paper handling
C54/128 version available. f 179.96 £tf«S
STAR LC10 COLOUR
Colour version at the pcouiai LC10. aiming the effect of full
colour on screen dumps (requires colour printer driving
software). C64/128 version avasabk. £209.95 £2JfrVS
STAR IC 24 10
24 Pin version of the popular LC series with exceptional letter
print quaJrty NEW LOW PRICE' £249.95
All cmi Slit pnnuti art full UK ipec aHicH ate tpecifnaUi manufocluiaj
Dv Si* Japan lor lafe tn Iht UK only Plaaia be await IKal Euitipean Mr.
Stai (ir*im a>B bt*iQ urinHxialt tmpenn) •ytiml tha withci d' Si*
Mtcromci UK Thaw pnnfen *> cany a Sim U* wiiiiamr and will <w(
teunuidnrhaitiihoutdlheTCMBiisa Thaw may ta-miHabMdua W
maau tupoT! intiimoittWil, U« spn pimlm way tn TO»gnrwil In n««
IffeBM p«' UK Type mam plug which n mooMcd lo IN mini ci
MONITORS
PHILIPS CM 8833 STEREO
(Higher '.pec than 1084S)
Full U" High Resolution Stereo Colout Monitor
9 Twin Speakers
• High Contrast Tube
• Scatt Euro-Connector fitted as standard
9 Green screen switch for enhanced text modi
• RGB/AI, TTL, composite video and stereo audio
inputs
• Can also be used as TV with tuner or VCR
• Supplied with tilting stand
• Compatible with most micros
• With FREE lead lor computer ol youi choice
• Only from Harwoods
1 year replacement warranty
for major faults
COMMODORE 1084
Full 14" High Resolution Colour Monitor
• RGB/AI. TTL. composite video and audio inputs
• Scart Euro- connector fitted as standard
• Supplied with cables lor A500. CGA PC.
C16-64-128
• Can also be used as TV
with tuner or VCR
£209
AWARD MAKER PLUS f39 95
Creates cartrf icatu and awards in a varaty of
styles, then prints out in black a colour,
landscape or portrait.
PROFESSIONAL PAGE VU C22S.K
The irMnu* in ful colour Amiga OTP packages
SOFTWARE
PUBLISHERS CHOICE
The package aware Khfvmrds V?'. Pagestflsr
V l I Artists Choce 1 and 'The HeataW
X CAD OESIONER £W.W
Perfect start in computer- aided desqa
WE SIOCK A VAST RANGE OF SOFTWARE TOO MUCH TO LIST HERE • AT COMPETITIVE PRICES
FOR A WH01E RANGE OF COMPUTERS AND GAMES CONSOLES PHONE US NOWI'1
AEGIS VIDEO TITllfl OM
Use with Gentockx t.g Mrnigarn etc
THE WORKS £78 N
Integrated wp. maanwge, spreadsheet pra
database, milktkv graprtcs etc.
WORKBENCH 1.3 fl««
Lattst version of Amiga 0 S
&24HR ORDER LINE -0773836781®
VISIT OUR SHOWROOM
Vase call to sac us where our full range of
eVertised products AND MORE is on sale. We
r*lf be only too pleased to demonstrate any item
' hardware or software and a host of peripherals
fi accessones.
REMEMBER WE ARE NOT JUST
ANOTHER MAIL ORDER COMPANY
U prices are what YOU PAV. and there are
© HIDDEN EXTRAS. VAT 6 Postage are included
r*o are correct at ume of going to press.
& 0£ Offers subject lo availability and are currently
•JMftised prices.
GORDOfl
HARUJOOD
NORWOOD
HflRWQ
G73ROON HAnWOODCOMPUTERS
DEPT A C O 69-71 HIGH STREET
ALFRETON DERBYS DE5 7DP
Tel 0773 836781 Fax: 0773831040
■ ■■■I
■■■■■■■■■■■■
» ■ ■
Lombard
F#Ve . . . four . . . three . . . two . . . one . . . GO!
Your 300bhp Ford Group A Sierra Cosworth roars away from the
starting line, skidding round hairpin bends, as you speed through
unfamiliar, ever-changing terrain ...in a race where every fraction of a
second counts/
Lombard RAC Rally recreates all the excitement of the world-famous
rally - with the help of RAC drivers who guarantee Its authenticity.
Complete the five stages - down winding tracks, through verdant
forests and over precarious mountain ranges - with the additional
hazards of night driving and fog.
Repair damage and add new features to your car in the workshop,
and earn money for spares by taking pan in a TV interview.
This is the official simulation of a lifetime ... will your skills measure up
to the challenge?
• inside every box: A detailed 16-page booklet containing a
history of the rally and technical specification of the Cosworth, 15
maps to help you plot out your course, and a colourful sticker to
commemorate your participation In the rally.
'Totally addictive . a breath of fresh air' - Atari ST User, January '89
'Thoroughly engrossing. . . highly recommended. . . the best controls I've
encountered in any computer race game' - Computer and video
Games, January '89
'The definitive racing game. . . Overall 95%' - Computer Gamesweek,
November 5-15, 1988
An absolute must? - ST Action, January '89
SOFT WA R F
in jssoclsrKm m0)
Please send me Lombard/RAC Rally for:
□ Atari ST □ Amiga □ PC |5'/«"|
I9IS7I (98291 . (57281
□ I enclose a cheque for £24.95
made payable to Mandarin Software
□ Please debit my AccesWisa number:
□ PC (3'/?")
157291
E*piry date
/
I I I I II I I I II l l l M I I I
Signed_
Name
Address.
.Postcode.
Database Direct. FREEPOST. Ellesmere Port, South Wlrral, 165 3EB
Tel: 051-357 2961. Postage: Add E2 Europe/Overseas £5
AC10
D
TRADE - SCHOOLS, COLLEGES, LOCAL AUTHORITY, 1 MAN
ALL
15"
3 5"
35"
IS-
IS"
3-5"
15"
3.5"
3.5"
T
T
5.25"
5.25"
5.25"
5.25"
ALL OUR DISKS ARE
SONY OR KAO d£I
CHEAP IMPORTS
DISKS
UNCERTIFIED
DSDD135TPI GOOD
DS DD 135 TPl SUPERB
12 HOLDER SOLID PLASTIC WIT>
BRANDED S3 DD 135 TPl TERRA
BRANDED DS DD 135 TPl TERRA
BRANDED DS DD 135 TPl SONY
DS HIGH DENSITY 2.0 MEG
BRANDED DS HIGH DENSITY 2.0 MEG SONY
BRANDED MAXELL DISCS
AMSOFT DISCS
DS DD 48 TPI-PACKED IN 10'S & 25*3
QUALITY
10 TO PRICES
BANDS - ALL ORDERS WELCOME
LABELS, ENVELOPES & WRITE PROTECTS
BRANDED DS DD 48 TPl 3M
BRANDED DS HIGH DENSITY 1.6 MEG 3M
PRE-FORMATTED DISKS 1-100 ADD 20p PER DISK AND PLEASE STATE
QTY 10
QTY 20
OTY30
QTY 50
QTY 100
£6.50
£12.99
£19.50
E31.3U
£6.99
£13.70
£20.40
EJJ.bO
£7.50
£14.99
POO Cft
£69.99
i ABOVE PER BOX
£84.00
CB 99
Mit 9W
£17.50
£26.00
£43,00
£1B 00
£27.00
£44.00
£86.00
£10.50
£20.90
£31.50
£50.00
£98.00
£18.99
£37.50
£58.00
£95.00
£175.00
£26.00
£51.00
£75.00
£122.50
£244.00
£23.99
?
?
?
?
£26.99
7
?
7
?
£3.00
£5.90
£8.70
£14.00
£28.00
ABOVE PER BOX
£65.00
£6.99
£13.50
£20.00
£33.00
£9.99
£19.50
£27.90
£45.00
£93.00
DISK STORAGE BOXES
15" 12 HOLDER SOLID PLASTIC EXTRA STRONG
15" 40 HOLDER LOCKABLE 2 KEYS & DIVIDERS
3.5" 50 HOLDER LOCKABLE 2 KEYS ♦ DIVIDERS
3 5" 80 HOLDER LOCKABLE 2 KEYS & DIVIDERS
3.5" 100 HOLDER LOCKABLE 2 KEYS & DIVIDERS
3.5" 150 HOLDER STACKABLE POSSO BOX
5.25" 50 HOLDER LOCKABLE 2 KEYS & DIVIDERS
5.25" 120 HOLDER LOCKABLE 2 KEYS ETC.
OTY1
QTY 2
QTY3
QTY 5
£0.99
£1.90
£2.70
£4.50
£4.99
£9.50
£14.00
£17.50
£5.50
£9.99
£14.99
£18.50
£5.99
£10.99
£15.99
£22.00
£6.99
£12.99
£18.99
£27.50
£14.99
£29.50
£44.00
£72.00
£4.50
£8.50
£11.99
£18.99
£5.50
£10.90
£16.00
£25.00
3.5" DISC LABELS
(4 COLOURS OR
TRACTOR FEED)
£1 tor 50
PLEASE STATE
TYPE REQUIRED
THE ULTIMATE DISKS WITH STORAGE BOX OFFER - ALL DISKS AND BOXES AS ABOVE
3 5" 40 HOLDER LOCKABLE DISK BOX WITH
3 5" 40 HOLDER LOCKABLE DISK BOX WITH
15" 40 HOLDER LOCKABLE DISK BOX WITH
3.5" 80 HOLDER LOCKABLE DISK BOX WITH
3.5" 80 HOLDER LOCKABLE DISK BOX WITH
15" 100 HOLDER LOCKABLE DISK BOX WITH
15" 150 HOLDER STACKABLE POSSO BOX WITH
5.25" 120 HOLDER LOCKABLE DISK BOX WITH
10 X
3.5" DS DD DISKS
£11.99
20 X
3.5" DS DO DISKS
£19.50
30 X
3.5" DS DO DISKS
£28.95
10 X
3.5" DS DD OISKS
£13.00
30 X
3.5" DS DD DISKS
£27.00
10 X
15" DS DD DISKS
£14.00
50 X
3.5" DS DD DISKS
£47.00
50 X
5.25" DS DD DISKS
£16.50
PLEASE NOTE:
WE ALWAYS
SEND OUR
SUPERB DISKS
IN THESE BOXES
JOYSTICKS 1
CHEETAH CHALLENGER £4.99
QUICKSHOT 2 TURBO £7.90
CHEETAH MACH 1 £8.50
CHEEETAH STAR PROBE £11.99
COMPETITION PRO 5000 £9.50
TURBO JUNIOR £3.99
TURBO SUPER £5.99
CHEETAH 125* £5.99
RAM DELTA £7.50
SPEEDKING £9.99
NAVIGATOR £10.99
2
£9.00
£15.40
£16.00
£21.99
£18.50
£7.00
£11.50
£11.50
£14.50
£19.50
£21.50
QUICKJOY 2 TURBO THE
ULTIMATE SPECIAL OFFER
QTY 1 QTY2
£6.99 £k c;:so
GENIUS GM 6 PLUS MOUSE C34.00
ATARI ST TWIN JOYSTICK EXTENSION
MOUSE MAT
MOUSE MAT 6MM TOP QUALITY ANTI-STATIC
ATARI ST/AMIGA CENTRONICS PARALLEL PRINTER CABLE 2.0M
IBM PARALLEL CENTRONICS PRINTER CABLE 2.0M
3-5", 5.25" & 3" DISK CLEANING KITS & FLUID
MOUSE HOUSE
AMIGA AND ATARI ST DUST COVERS
THINGI I -COPYHOLDER
THINGI II - ADJUSTABLE COPY HOLDER
COPY HOLDER - ADJUSTABLE MOVING ARM - SWIVEL
ATARI ST/AMIGA 4 PLAYER JOYSTICK ADAPTOR
£199
£1.99
£2.99
£3.50
£3.50
£1.99
£1.99
£1.99
£3.00
£3.99
£14.99
£4.95
PRINTER RIBBONS
AMSTRAD 8256
AMSTRAD 9512
AMSTRAD DMP2000tt0O0
AMSTRAD DMP 4000
BROTHER HR1 5/20/40
COMMODORE MPS 803
CANNON PW1080
CITIZEN 120 D
EPSON LX 80'66/GX 80
EPSON MX'FX/RX/NX 80
EPSON MX/FX/1 00,1000
QTY 1
QTY 2
QTY 6
£3.99
£7.50
£18.00
£3.50
£6.50
£14.90
£2.99
£5.50
E13.99
£3.99
£7.50
£19.99
£3.99
£7.50
£18.00
£3.50
£6.50
£14.00
£3.99
£7.50
£19.99
£3.50
£6.50
£14.90
£3.50
£5.60
£15.50
£3.50
£6.50
£14.90
£3.50
£6.50
£14.90
QTY 1
QTY 2
QTY 6
EPSON LX 800. LO 800
£3.50
£6.50
£14.90
EPSON LQ/VP/100, 1050
£3.99
£7.50
£19.99
OKI 182192
£3.99
£7.50
£19.99
PANASONIC 1080/90
£3.50
£6.50
£14.90
RICOH 1300/1600
£3.99
£7.50
£19.99
SHINWA CP 80
£3.99
£7.50
£19.99
STAR LC 10
£2.50
£4.80
£14.50
STAR LC 10 COLOUR
£6.99
£12.99
£33.00
STAR LC 10 COLOUR ORIGINAL £7.99
£14.50
£36.00
STAR LC 24/10
£4.50
£8.50
£22.99
STARNL/ND 10
£3.99
£7.50
£19.99
PRINTERS AND COMPUTERS
STAR LC 10 PRINTER MONO £168.00
STAR LC10 COLOUR £215.00
STAR LC24-1 10 (24 PIN) £289.00
PRINTER STAND -
TOP QUALITY
B0 COLUMN 1 PIECE
ATARI 520 STFM EXPLORER PACK £289.99
ATARI ST 1 MEG EXTERNAL
Eg 95 DISK DRIVE-CUMANA £99.99
SOFTWARE ft HARDWARE SPECIALS
RRP
C24.99
C 19.99
rifl.99
CRAZY CARS 2
0ENARIOUS
DOMINATORS
FEDERATION OF
FREE TRA0ERS
FALCON
FANTA VISION
GENIUS
GRAND PRIX
DIG! VIEW GOLD PAL
A.M.A.S. SAMPLER
C29.99
C29.99
C39.99
C24.99
CI 9.99
OUR PRICE
£120.95
C99.00
OURS
C 14.95
CI 5.99
C1S.99
C22.99
C 19.99
C31.99
CI 9.99
CI 5.99
HAWKEY
KINGDOM OF ENGLAND
LORDS OF THE
RISING SUN
MISSION DISK FOR
POPULOUS
PACLAND
PALLADIN
POPULOUS
RVF HONDA
RRP
OURS
£19.99
C 15.99
C24.99
C 19.99
£28.99
£22.99
£24.99
C 19.99
C19.95
C 15.95
C 19.99
C15.99
£24.99
C 19.99
C24.99
CI 9.99
OUR PRICE
INTERNAL 1 MEG RAM EXPANSION
EXTERNAL DISK DRIVE
CI 18.00
C84.00
RRP OURS
SHOOT EM UP £29.99 C22.99
SPACE HARRIER 2 C19.99 £15.95
STARGLIDER 2 C24.95 C18.95
SUPER HANG ON C24.99 CI9.99
THE DUAL C2* 95 C19.99
WAR IN MIDDLE EARTH £19.99 £14 95
WICKED C19.95 ClS.99
EDUCATIONAL FUN SCHOOL AGE
UNDER 6 ALL VERSIONS
9-8 £15.99
OVER • EACH
TEL: 0533 471485
24 HOUR DISK HOTLINE
PLEASE POST CHEQUE WITH ORDER PAYABLE TO:
MIDLAND MICROSOFT, AMIGA COMPUTING • OCT, MAIL ORDER
DIV. GROUND FLOOR, UNIT 22A, SYKEFIELD, LEICESTER LE3 0LB
20% OFF RRP OF ALL SOFTWARE NOT JUST AMIGA SOFTWARE, DUE TO THE LARGE RANGE OF
SOFTWARE, PLEASE PHONE 0533-513372 TO CHECK AVAILABILITY + PRICES
[V/T AKING discs is not a simple
XV A process. Many steps are
needed along the way, and in a disc
manufacture plant the process may go
something like this. First the magnetic
iron oxide is produced. This forms
the basis of the magnetic media. It is
mixed with a binder to help it stick to
a carrier film, and prevent the
molecules from going astray under
their magnetic influence on each
other.
Now the magnetic material has to
be coated on to the carrier film,
which has been electrically
discharged, in a thin uniform layer.
The film and coating are usually
checked for defects - the first check
out of many in the production run.
What we have now is a a big roll of
the magnetic media, about the size of
the rolls of paper used in the printing
industry. The next stage is to punch
the discs out. The hubspring - the
metal thing in the centre of a disc -
has been punched out and pressed
into shape and is glued on to the disc.
Now the discs are put through the
second test in a purpose-built drive
that can handle sensitive naked discs.
These machines usually have more
than the normal number of read/write
heads, maybe eight as opposed to two
as in an Amiga, so the test can be fast
and efficient.
Meanwhile the plastic shell has
been moulded, the protective metal
Have you ever thought about how much
work goes into those tiny discs? What do
you have to look out for when you buy
them and what do you do when things go
wrong? Henning Sorenson tells the story
Dance
around
the disc
cover cut and bent, the simple spring
to close the cover wound, and the
fleece cut out. It sits quietly inside
and is designed to catch dust,
fingerprints, smoke particles and
other nasties which have found their
way on to the surface.
Now it is time for these parts to be
put together, but the product is not
ready for distribution yet; the final
test has yet to be passed. This takes
place in another purpose-built tester
which can change discs
automatically, so no human
interference is needed other than
supplying the beast with a fresh stack
of discs once in a while.
Assuming the disc has survived all
the stringent tests so far. the product
is now ready for the consumer. Your
first contact with the discs is in the
shop, but which ones should you
buy? Expensive discs are more
reliable than inexpensive ones surely?
A disc is a disc, they all look the
same to me, so what's the difference?
What does HD, DD, DS and TPI
mean, and what is it to me?
All these questions, and many more
come easily to mind when you are
looking round your local computer
shop. Let's get the definitions out of
the way once and for all.
The discs the Amiga uses are the
kind called 3.5 inch DS DD, which
means Double Sided (as opposed to
SS) Double Density (as opposed to
SD). Double density may also be
referred to as 135TPI which means
135 Tracks Per Inch. Do not be
82 AMIGA COMPUTING October I f)tl<l
■AM IGADOSi
tempted into saving a quid or iwu by
buying the cheaper single sided or
single density discs, you may have to
pay dearly with many hours of lost
work when the media gives in with a
sigh.
Having figured out which type of
disc to buy, the next step is to decide
which brand, and let me warn you
it's a jungle out there, especially
when you have an Amiga. The Amiga
demands a lot more of the media than
other types of computers like the ST
or PC, which will happily use a disc
reliably as lung as it is about the right
size, slightly magnetic and slicks
together throughout the process.
This is because the nice people at
Commodore-Amiga decided we
deserved a bit of extra space, but it
has proved to be misplaced affection,
since the space has been paid for over
and over again with failing media.
Because of this, the use of proper
high quality discs is more crucial to
us Amigaoids than almost anyone
else.
I have used a lot of different brands
of discs, ranging from SKC, through
3M, Maxell, GoldStar and Nashua to
BASF. All have performed differently,
even though all manufacturers claim
they are 100 per cent certified. I have
also used a lot of no-name discs of
dubious origin, with just as many
different results as with their branded
cousins*
No-naine discs are dist-s which the
big manufacturers throw out on the
market very cheaply. These do not
usually come with the lifetime
guarantee, which is slightly irrelevant,
since you'll probably be more
anxious to get your invaluable data
replaced than the media anyway.
THE branded counterparts are
primarily targeted at the
business market, since reliability is
crucial, and they like the security of
the name. The difference between the
unbranded and branded discs is
purely in the testing because they are
being made on the same factories of
the same material.
The branded discs have been tested
tu make sure the product is reliable,
and the unbranded is very often not,
to increase profit margin.
My own experience is that there is
such a thing as a good cheap disc, but
finding it is the tricky bit. You may
also say that you get what you pay
for, but in some cases what you pay
is a lot, and what you get is a disc
error.
I have had poor experiences with
3M discs, which to my mind is
robbery in broad daylight, since they
are horrendously expensive. If
possible, SKC discs are the worst 1
have ever used, and you would be
well advised to stay clear of them.
On the other, and more pleasant,
hand I have had very positive
experiences with Sony, TDK and
BASF ones, and can wholehearted I v
recommend them. GoldDisk and
Nashua comes in somewhere in the
middle, and you can certainly do
(Mober 198'./ AMK.A ( '
■AMIGADOSi
worse than buy these brands. When it
comes to no-names, I have bought
some that were very poor indeed, and
some which have never failed me.
The latter is, I am sorry to say, the
exception rather than the rule.
One helpful hint when you buy
no-name discs: Look at them - is the
assembly of high quality? Is there a
serial number on the back? This very
often indicates discs in the higher end
of the no-name hierarchy.
When you have found a good
reliable no-name "brand", look
closely at the disc. Notice the colour
and structure of the plastic and the
shape of the arrow on the front.
Very often there are numbers
moulded into the shell, holding the
disc, upside down, cover away from
you, the semicircle on the far left-
hand side seems to be a favourite
spot.
These small but significant
differences can help you find your
way around the no-name market, and
identify discs you have had
experience with previously.
The conclusion of ail this is ! Use
branded high quality discs for your
important work I recommend TDK,
BASF or Sony, but other brands may
work just as well. Try and locate a
source of good reliable no-name
discs, ask friends or try different
types.
USE these discs for stuff you can
easily get other copies of, like
PD software. This way you'll have a
reasonably high degree of security
while avoiding slimming your wallet
to too great an extent. Remember, it is
no shame to use no-name discs,
actually most commercial software
comes on them. I should know, I see
a lot of it.
When the grim reaper has come to
collect one of your discs it is not too
late to save it, or some of it anyway.
You have DiskDoctor on the
WorkBench disc. This has previously
been the only source of disc healing
available, and it is no understatement
to say it isn't a great pleasure to use.
DiskDoctor has been known to
mess everything up and leave you
worse off than when you started, so
the sensible thing is to make a copy
of the disc and use DiskDoctor on it
Fortunately, there is a better
program around, Dave Haynie's
Public Domain DiskSalv, which was
on the August Cover Disc. This
program will not try to write anything
to the damaged disc but rather try
and pull as many of the files on it
safely off on to another disc, your
hard disc, ram disc or wherever you
want it to go. It will even pull files
from a damaged hard disc on to a
series of floppies.
This program has saved my life by
helping me keep a deadline more
than once, and I can recommend it as
the best disc - and life - saver
around.
. i
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H4 AMIGA COMPUTING Octobtr t989
Disc bargains!
Send for the full version of the great programs
on the Amiga Computing cover disc - and SAVE £431
Chariots of Wrath
RRP £24.95
Our Price
£16.95
Chariots of Wrath combines the best features of some of the
greatest games ever to have been written, resulting in an
action-packed mega adventure.
Each phase of the game features impressively designed graphics,
superb sound effects and highly addictive game play.
As you traverse through the levels, amassing firepower and points, you'll find you just
have to keep coming back to complete that next level.
Home Accounts pjo* Day by Day
RRP £54.90
Our Price
£34.90
me Accounts has been designed to make full
of the Amiga's features, giving you the
dest range of home accounting facilities
ilable at this price.
The program lets you set budgets and control up to 13 separate
accounts, with optional printouts of any data. Within seconds of
loading your data disc you can check your budget or any account
and even display or print the data in bar or pie charts.
Day by Day replaces your manual system for diary
business organiser, notepad, planner, reminder and so o
It's suitable for both business and home applications, including
numerous useful functions which serve every requirement.
Among its many features are:
• Calender/diarv/planner
Categories such as bills, birthdays and
letters
Appointment sorting
'Urgent' notice board
'Overdue' notice for forthcoming events
Both of these powerful programs are excellent value on their
own, but if you buy this exclusive combination package we'l
knock £20 off the combined retail price.
Updating of regular appointments
Comprehensive search facility
Automatic reminders
At-a-glance week and month summaries
Print option
Grouping of related messages
Trained Assassin
RRP £24.95
Our Price
£16.95
This blockbuster combines the best
features of some of the most popular
games ever to have appeared on the
Amiga.
It features five action-packed levels
with different varieties of scrolling
and gameplay, with the fifth level guaranteed to raise
your joystick's temperature by a few degrees (if not
i your own).
I "Trained Assassin is of a standard that could probably
ft survive unaltered in a real arcade - few games could
manage that". - Stewart Russel, Amiga Computing.
Raider
RRP £19.95
Our Price
£12.95
Skill and determination
are the qualities you'll
i need in vast amounts if
i you're going to fully
ft master this game.
ft Your mission consists of collecting pods by
ft hovering above them and switching on
ft your tractor beam, but all the time you
ft have to take into account the effects of
ft inertia and gravity, controlling your ship as
ft smoothly as possible - to avoid colliding
ft with the planet below.
^^ft "Ine graphics are wonderfully drawn and
ft smoothly scrolled in all directions. Every
landscape is a joy to look at and explore
delicate, addictive gameplay". - John
Kennedy, Amiga Computing.
October !9H9 AMIGA COMPUTING 85
ro ORDER 1
3 LEASE USE 1
"HE FORM J
DN PAGE 112 k
A BASIC 68000-equipped Amiga
is pretty nippy, all things
considered. But where massive
amounts of number crunching are
required, a little extra speed is always
welcome. Solid rendering, 3D CAD
and many engineering calculations
can take surprising amounts of time.
For this reason CSA has produced
the Midget Racer 68020 Piggyback
board to cater for more demanding
users - available in a myriad of
specifications, from a 12MHz system
without maths co-processor at £299 to
a system with a 33MHz 68882 co-
processor for a paltry £1,105.
Why use a 68020 instead of a
68000? Both are very complex chips;
they don't have their entire
instruction set hard-wired into them.
Instead they load instructions from an
on-chip microcode store. Hard-
wiring would make them much faster
- in the manner of RISC chips - but it
would make them far more expensive
as well. The 68020 also has a much
expanded and optimised instruction
set, and is a true 32 bit processor.
Considerable time — nanoseconds —
is wasted when fetching instructions
from microcode. The 68020 has 256
bytes of cache on the chip for fast
access to frequently-used instructions.
Thus in many cases a 68020 will
process instructions faster than a
68000 clocked at the same speed.
The "Midget" tag is certainly apt.
The large, square 68020 and the
68881 nestle neatly with some custom
logic chips and an oscillator on a tiny
board 85 x 70 mm. Some rather
clever logic goes on in the special
chips. They ensure that the rest of the
Amiga sends and receives data at
7.2MHz while the 68020 talks to the
68881 at full speed. This retains a
modicum of compatibility, but the
down side is that in this case an
expensive 16MHz 68020 is needed to
give 8MHz performance.
H I'lTING tne Deasl was very
JL difficult. After an infuriating 20
minutes removing the case of my
A500 - where a Torx screwdriver
would have been useful — and
fighting with the enormous RF shield,
I got down to the circuit board. This
coruscating gem yielded its processor
in under a minute of frantic levering
with a 16in screwdriver. Then real
problems started.
The board has 64 long pins to fit
into the socket vacated by the 68000.
They are long because it has to
straddle the rom, which doesn't like
being crowded.
The pins are quite thick and
although spaced correctly, they are a
shade too large to fit easily into the
socket. The manual advises the use of
"moderate locating pressure".
Obviously moderate must mean the
entire weight of someone large and
not altogether thin, leaning on a pair
of freshly laundered Y-fronts cleverly
folded over the board in order not to
cause serious puncture wounding —
from the sharp solder joints on top of
the board - to the hands of the
aforementioned large person. 'Cos
that is what it took me to fit it.
And even then the keyboard
wouldn't go back properly, so the
whole testing time had to be done
Full
speed
ahead?
W
M
M
■
cm
*•• o»w« Cm
Mi»ta»H>i
MUX, I 1
HA\
Piggyback
Users \|
II
T
86 A Mid A COMPUTING October 1989
■HARDWARE*
without a cover on the machine.
The accompanying disc contains a
few programs, topped up with files
off the Workbench 1.2 distribution
disc and some C source code. The
68020 auto-configures, along with the
maths co-processor, although for
some reason the distribution disc I
received looked for a 68030 and
68882.
There are three useful programs
and two benchmark tests. The three
useful programs switch the cache on
and off and tell you whether it is
currently on. These could have been
combined into one, but there must
have been a reason for it to be
otherwise. Apathy?
The benchmarks are a hoot. One
runs on a 68000 and doesn't use a
maths co-processor; the oUier uses
native 68020 with 68881 code. They
Stewart C. Russell
pushes the pedal
to the metal and
finds a processor
accelerator that
doesn't live up
to expectations
both produce the same output - a
configuration test, an integer maths
test and a floating point maths test.
The floating point test, predictably
enough, produces various images of
parts of the Mandelbrot Set. Quite
why so many people place great
importance on something which looks
like a cross between a turtle and a
psychedelic road accident I'll never
know.
On a standard A500 the 68000 test
tells you that you're running at 100
per cent the speed of a standard
Amiga, that the effective ram speed is
pitiful - about 4MHz - due to wait
states and custom chips, and that
basically things go better with a
68020 and a side order of 68881.
THE 68020 test tells you that you
have a speed increase of 1.6, or
60 per cent for honesty, that the ram
speed is even worse, and that you can
manage around 85 kFlOPS (thousand
Floating-point Operations Per
Second), which is 15.8 times the
speed of a standard Amiga. What do
you believe?
CSA claims that certain programs
use enhanced set-up for enormouse
speed increases. X-CAD Designer is
one such package, Sculpt 4D is
another. A fairly complex drawing of
2,047 entities was used as the X-CAD
test, with loading and re-drawing
being timed with and without the
board.
Loading time was promising.
Without the board it was 37 seconds,
with it 34. Re-drawing threw up the
first anomaly. Without the board die
screen was regenerated in 5.5
seconds. And with it 6 seconds!
All tests were done in near identical
conditions; no tests or results were
conveniently forgotten to alter the
performance of either set-up.
In order to test the board's floating
point speed, a little HiSoft Basic
compiled program was employed
which utilised the Motorola FFP
routines in plotting 25,000 points of
the Attractor of Henon. This
mathematical figure gets more
complex as more points are plotted,
yet always ends up looking like a
rather dejected banana.
Again, there was a surprise. The
vanilla 68000 clocked in at 35.5
seconds while the Midget Racer took
October 1989 AMIGA COMPl /7V(.
■HARDWARE!
7.8 per cent longer - 38.5 seconds.
Serious disbelief began (o set in, so
as a last floating point resort a high
speed FFP Mandelbrot Set plotter was
given the run through. Some sanity
returned, but not much. Without the
Midget Racer, 36.5 seconds; with it,
33.
The final numerical test was to see
how both systems handled that most
unresponsive lump of code,
AmigaBasic. In plotting a 12-deep
Dragon Curve (another fractal, sorry)
using short integers throughout, it
became very responsive indeed.
Where the 68000 took an awful 82.75
seconds, the CSA Midget Racer
crawled in, beaten, at 92.5.
In explaining the AmigaBasic
result, ATH - the UK distributors -
said it was "basically just one of these
things". As they were very reasonable
in still being around at 4:57 on a very
hot afternoon and had some truly bad
telephone hold music into the
bargain, only a cad would have
hai -d on the other results.
" iie final test was the fairest and
the toughest. Four games - Silkworm,
Trained Assassin, World Class
Leaderboard and Backlash - were
grabbed at random and attempts were
made to load them. The first two
didn't, at all. The others did, but both
showed at least an 80 per cent speed
increase and consequently became
utterly unplayable.
I NLESS you really have to have
V_y a 68020 for some reason other
than for performance or compatibility,
the CSA Midget Racer board cannot
be recommended.
If you are in a professional
situation, where time really is money
when rendering, draughting or
Fortran programming - because the
only 68020/68881 devoted compiler is
Fortran/77 from Absoft -
Commodore's card for the A2000
gives better value. It may be at least
three times the price — because it
includes 32 bit ram, general niceness,
and the ability to use the 68000 when
you need it - but anylhing's better
than a Midget Racer.
RKPOKT CARD
CSA Midget Racer (with lt.MII/. 68B81)
Advanced Technology Holdings 0923
817548
£475
ll lll l llll l
EASE OF USE. ■
Very difficult to fit on an A 500. Raises
gross compatibility problems.
SOFTWARE ■
Very little, and almost useless. No
libraries or includes.
SPEED ■
Often slower on 68000 code, and very
slow as 68020/68881 systems go.
VALUE ~
No value speedwise and zero prestige
value because it is hidden inside the
case.
OVERALL
A very little speed increase for a lot of
money.
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88 AMIGA COMPUTING October HIH9
_U SING,
P R Q T E X T l
Messing
with?
A MAN turned up with three
cardboard boxes, and there
was the Amy. I'd asked for some
games and graphics demos, because
that's what the Amy's supposed to be
about. Right? Now. I wondered, after
the Amstrad CPC, would this stuff
blow my socks off? And yes, I guess
that it did.
The Wild Copper demo was totally
amazing. Scroll and move and whizz
about... I tried Outrun. Scroll and
move and whizz about, yeah... After a
time I realised what these wonderful
16 bit games and graphics had
something the 8 bit games had too.
It's called, er, boredom. That's it. No
fun. Kind of naff. Good time for the
programmer, zilch for me.
Let's face it, games are nothing.
Graphics are fine for a moment of
"ooer" and then they're just graphics.
You admire what the programmer's
achieved, yes. Like a dog whistling
the theme from Neighbours. The
performance is amazing, the result
zero. It's almost more fun playing
chess.
But wordpros, now that's another
story. The programming is great, but
the fun is real. A good word
processing program - and I believe
that Protext is a very good one -
becomes an extension of your
thought. Not straight away; you have
to learn to fly the thing first, but as
you find that you don't have to
remember that Ctrl-E clears the line
after the cursor - you just do it
without thinking - then you and the
program grow together.
I remember starting with Protext on
the CPC. It's hard to believe, but that
version goes almost as fast as the
ft)
Peter
Ceresole
stops
worrying
and learns
to love
the guru
Amiga, even though its driving a
funny little Z80 processor. But
compared to my typing anything's
pretty well instantaneous, and the
speed at which things happened was
quite intimidating.
Hit Ctrl-Y instead of Shift-Y and...
what the heck was that? The whole
text vanishes. Very frightening after
an hour's script writing. Still, it's a
good reminder of the second file and
how to reach it. And after a while it
all begins to feel really friendly and
familiar. Tickety-boo.
Which is when you can start
making it into your program.
YOU can start with Config,
which is very friendly and full
of menus and things. For instance all
programs come set up for 66 line
paper, which is a foolish American
size, whereas here we all - in the
spirit of Bruges of course - use A4,
which is 70 lines long. I also hate
right-justified text, especially in
letters. They look as though they were
written by Robocop.
Changing those two is a piece of
cake. I was going to change the
colours. The CPC and PCW have high
resolution mono screens, and I'm
used to working with black text on a
green background. In fuzzy Amy
medium-res though, 1 think the
Protext colours are about right.
But the essence is to go into Config
and play with it Browse. Think of all
the things you might want to do. and
do them. If you're worried about not
being able to get back to what you
had after some foolish experiment -
what, magenta ruler lines? - then
before you start, copy the file
PROTEXT.CFG on to another disc. In
an emergency you can always copy it
back on to your program disc.
However, Config is the tiniest
beginning. You can change the
operation of Protext your way until
you are both singing in harmony. The
program becomes the house you
built, with all the comfort and
relaxation that that brings.
PROTEXT comes with a
programming language of its
own, and it's been made unbelievably
easy to use. You hardly ever have to
touch it as a language, but you can
start to make things happen any way
you want, no sweat.
For example, how about saving as
you go? "They" say that Protext v4.30
will have a periodic save built in,
(hitober 1989 AMIGA CUMl'l
USING
especially useful for hard drive users.
Deeply wonderful, but Real Soon
Now. so No Use to Us.
I've had a couple of meetings with
the guru already on this machine,
always from Workbench. Pretext so
far has been bulletproof, but I'd
rather have something safely in the
oxide, so I've set up a simple little
macro, save-and-continue. It'll always
run from edit mode, so I started from
there.
After hitting Ctrl-Fl to start
recording, I assigned it to Alt-S and
pressed the keys <Esc> S <Return>
<Return> <Esc> in that precise
order, and then finished the recording
with Ctrl-Fl again.
And that's it. Any time I'm thinking
and not typing, I go Alt— S. Seconds
later the piece so far is saved and I'm
back exactly where I was. All it needs
is for you to give the Hie a name some
time before you first save. In fact the
best time is before you start by using
the Protext Name command.
Obviously, if you want to keep
these macros, use the SaveKeys
command - SVK for short - to save
them.
You don't have to think of
everything at once; you can add a
definition here, another there, and
build up a useful set in Protext.Key,
which is the default key definition
file. If you want an alternative set, for
instance for standard business
phrases, save it in Stuffy. Key. Again,
if you feel you might screw up, you
can always copy Protext.Key to
another disc before you start. The
important thing is to play without
inhibition.
Another really obvious macro is
DEL #?.BAK. (Lord, hash-question
mark? There really is life on Mars,
then). You can set Protext so it
doesn't make back-up files by using
Config. Personally, that would make
me feel terribly insecure, but it's still
nice to be able to zap all the .BAK
files occasionally. So into F3 it goes.
That's needed most often from
command mode, so you record the
macro from there.
I recorded another one from edit
Most of the features of
Protext discussed in this
article can be used
with the version of the
program which was given away on
last month's cover disc. Back
issues are available from Database
Direct on 051-357 2961 or use the
order form in the back of this
issue.
mode - <Esc> DEL #?.BAK
<Return> <Esc>. It runs from Alt-B
(Back-up? Geddit?) and works nicely
with Alt-S (save-and-continue). The
difference between these two is that
the first one lands you in command
mode, the second in edit.
SIMILARLY, if you use some
printer control codes a lot, for
instance Italic, then you can put that
on AH— Shift— I. It saves a key stroke,
and that counts when you're motoring
along.
But there's a lot more you can do in
this line.
Suppose you want to save a ruler
line. Say you've fiddled about getting
just what you want, for one special
bit of layout, then you go back to
alternating between two basic rulers,
which is what Protext is set up to do
instantly.
If you want your special layout
again, you can go back, find the ruler
- you could leave a place marker
there if you felt like it - put block
markers at either end and copy it to
where you want it. Now that's what I
call a boring way of doing things.
Much better to store it where you can
get it back - and a good place is
above the first ruler line.
So start your macro recording
(Ctrl-Fl) and assign this trick to, say,
Alt-Shift-P, a special version of Put.
Assume you'll be starting somewhere
in the ruler line you want to save.
Now place a block marker at the
right-hand end of the line then at the
left-hand end. Put in a place marker
so you can get back there, and use
number nine in case you've another
eight in use.
Go to the top of the document and
make an empty line, then copy your
ruler line into it. Kill the block
markers.
Go down one line, and copy the
default ruler to below your stored
ruler with Ctrl-R. This is necessary in
case you're using the default ruler for
your text. Then go back to place
marker nine and erase it. Go down a
line, and that's it. Figure 1(a) shows
the sequence of keypresses and what
each one does.
Now you've saved the line, you can
get it back using (surprise us all) All-
Shift— R as a special version of
Retrieve. The keypresses for the
macro are shown in Figure 1(b).
That brings the line back. In fact,
any kind of line can be stored there,
KEYPRESSES
RESULT
Ctrl— »
Go to end of 1 1ne
F9
place b^ock marker
Ctrl-«-
Go to beginning of line
F9
Place block marker
Ctrl-* 9
Set place marker number 9
Ctrl-[
Go to top of document
Ctrl-I
Insert a blank 1 ine
F10
Move block
Ctrl-K
Remove all block markers
Shift-Return
Move to left margin of next line
Ctrl-R
Copy previous ruler but one
Ctrl-* 9
Go to place marker number 9
Del
Delete character at cursor
Ctrl-Return
Move to left margin of next line
Figure I fa)
KEYPRESSES
RESULT
Ctrl-4-
Go to beginning of line
Ctrl-t 9
Set place marker number 9
Ctrl-[
Go to top of document
F9
Place block marker
Ctrl— ¥
Go to end of 1 ine
F9
Place block marker
Ctrl-* 9
Go to place marker number 9
F10
Copy block
Ctrl-K
Remove all block markers
Ctrl--*
Go to end of 1 ine
Backspace
Delete character before cursor
Figure I (b)
90 AMU, A COMPi'TISii (h:tt>b#r IftHH
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As above but without the £230 worth of games software.
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PRINTERS
Selkosha 80 column NLQ (Inc hud) ~ — — — —
Star LC24-10 24 pin Printer inc. lead
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£139
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Includes everything in our Amiga Games
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AMIGA 1 MEG+ £519.00
Our Amgi 1 meg • t\to include* trie £230 wortti ot flames software normally glvtn
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Commodore Amiga A1084 Stereo colour monitor Inc lead £269.00
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Protest
£86.91 Studio Font*
£26.04
Pro Video Plus Font Set 1
:>"l
Word Perfect
1199 Superback
£45.65
Pro Video Plus Font Sel 2
;.>'■ "I
WP Library
£90 Test Ed Plu»
£5113
Prism Plus
£5113
Beckerlesl
1104 Vlrui Inrectlon Protection
£34.74
Sculpt 3D (Pal)
£73.91
Kind Word* 2
£43.43 X-Copy
£26.04
Sculpl 3D Animate (Pal)
£IVS.70
Prowrlle 2
171.22 Day by Day
£26.04
Sculpt 4D
£364.00
Aihai Callarafcnli
152.13 Amlkll
£30.39
The Director
£5113
Award Maker Plui
£34.74 Amlgaclos Toolbox
£43.43
The Director Toolkit
£2 6, 04
BAD Disk Oprlmlxer
£34.74 DGcak
£34.74
Turbo SIKer 3D
£121,70
BBC Emulator
£43.43 K Spread 2
£52.13
Suoerbase Professional
£217.35
Butcher
£26.04 Mas! plan Plus
£130.3»TV Test (["all
I60.*>
Calllnrapher 1.05
£78.22 MailpUn A 5 00
£16. VI
TV Shove (Pa0
£60. HI
CI. I male
£34.74 Pageietler
£69.52
Video Effects 3D
ll.W.uv
Cygnu* Ed Pror
£711.22 PageMtler Uuracrlpt
Video Gencrk Matin
160. S3
Dtikwkk
£34.74 Driver
£26.04
Vtdrn Wipe Mailer
£60.83
Dtik Mailer
143.43 Proresslonal Past
£:i6.51CLIte
£4X43
Dot lo Do*
£34.74 Publisher! Choke
18V.91
Deluse Production*
£121.71
Encore
£43.43 Anlmalnr Images
Deluir Musk Const Set
£60.86
E-Type
£34.74 Impact
£55.00
Drluir Photo 1 «t.
£».am.
FACC II
£26.04 Lights Camera Action!
£50.00
Superbase Permnal 2
£»t..9|
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£34.74 Modeler 3D
£60.81
Deluse Paint III
£69.56
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£43.43 Vldeoseap* 3D (Pal)
£1 25.00 Det j if Print II
£4X47
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£34.74 Vldeosrape Addendum
£30.41
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£b0.M.
£26.04 Video Tiller (Pal)
£9(,.iX)
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£60.86
Flow
£69.52 Anlmalor Apprenlke
£17X87 Small Bus Aces Plus
£119.95
Glunat 2-0
£52.13 Anlrnalhin Flipper
£34.74
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£104.111
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£14,74
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£104.10
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£26.04 Apprenlke Lib. (Geom.)
£14.74
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£42.45
GOMF Button
£52.1 3 Apprenlke Lib. (Flipper)
114.74
Photon Palnl 11
£7B.I2
GnbM
£26.04 Cumk Setter
£43.43
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1*6. VI
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£26.04 Design 3D
£69.52
tnterronl
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£43.43 Dlglpalnl (Pal)
£34.74
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JDK Image*' Vidro Font*
£34.74 F.ipresi Palnl
£60.83
Mkrofkhe Filer
£69.52
Kara Fonts
£52.13 Fanlavlsloei
£34.74
Dala Retrieve Prof
£217J5
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£26.04 Form* In Flight 2
£l"4.30 MktoTkhe Filer Plus
£121.70
Life Cycle*
£26,04 Movie Setter
£60. S3
Aegl* Draw 2000
£195.00
Llnru Fonts
£52.1 3 Movie Seller Hip Art
POA
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£86.91
Mall Shut Plui
£4X43 PUmale
14 1.4 1
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£!2I.7u
Newsletter Fonts
£26.04 Pro Video CGI
£119.09 FVo Board
£121.70
Powrrwlndows 2.5
£60.83 Pro Video Font Set 1
£60.8
ADrum
134.74
Project D
£34,74 Pro Video Font Set 2
ISM]
Musk X
£|y9.oo
Quarterback
£43.43 Pro Video Plui (Pal)
£217.35 Mlnlgen
£114.94
Acquisition 1 .3 rrp £249 Track Special £9v
Professional Page, Clip Art, Templates
rrp £349 Track Special £212
Offer appliea while Bocks last
October 1989 WUGA COMF1 V7\C fl1
USING
noun
not just a ruler line, but anything else
is likely to be printed or otherwise
acted upon and could give you a lot
of trouble, so beware.
These macros may look like a lot to
set up. but they're a total piece of
cake to use - it all happens in about
three seconds - and, much more
important, they're fun. That's the
thing. But not nearly as much fun as
this next one.
YOU have to imagine the scene.
You've been writing to an
important prospective client. This is a
person with great potential. Your
future relationship is at stake. You've
nice if you could just winkle it out of
the letter and bung it up there, in the
second file, ready for printing?
This one assumes that the second
file is empty and that the letter has
the addressee's name and address on
the top left. Even if, as I do, you have
your own address on the top right,
this macro will extract the one you
want.
Here is what to do. Assign it to Alt-
Shift-M (for Mail):
Go to the top of the file. Depending
on your standard letter layout, go
down to the first line of proper text,
as opposed to stored codes and ruler
lines. Put in a block marker.
Go down enough lines - I've used
eight in Figure II - to cope with any
address, then go to column 35 and
put down another block marker.
>sm 11
M1ss Margaret Hilda Roberts
"Tina"
Market Lane
Grantham
GR4 OALT
Peter Ceresole
512 Protext Lane
A500 1FF
"Well hello there, I'm Macro Man!
Figure II
deployed the best of your
communication skills. The letter is
crawling but not obsequious.
You've taken great care not to split
any infinitives, nor to actually tell any
lies. You spell check (oh Lord!) and
then... there's the envelope. The
address is by now incomprehensible,
the postcode endless. Wouldn't it be
KEYPRESSES
RESULT
ctn-[
Go to top of doc
Ctrl-G L3 Return
Go to line 3
F9
Place block marker
Ctrl-G L11 Return
Go to line 11
Ctrl-G C35 Return
Go to column 35
F9
Place block marker
Ctrl-B
Go Into Box mode
Ctrl-v
Switch docs
'sm 25 Return
Side margin of 25 chars
>tm 10 Return
Top margin of 10 1 ines
>pl 25 Return
Page length of 25 lines
Ctrl-0
Copy block from other doc
Ctrl-Y
Switch docs
Ctrl-K
Remove all block markers
Ctrl-B
Exit Box mode
Ctrl-Y
Switch docs
Esc
Go into command mode
Figure III
Go into box mode with Ctrl-B.
Then swap to the second file and lay
down the stored commands to print
on your envelopes with your printer.
For me these are ">sm 25", ">tm
10" and ">pl 25", but you can make
them what you want.
After this, swap back to the first
document and bring the block across
from the other file
with Ctrl-O. then
go back to the
letter and do a
clear up by killing
the markers and
switching off box
mode. Finally,
you hop back
to the second file
and go into
command mode,
ready to print out
the address.
If the block you
copied was a little
too big, it's easy to
go back and trim
a couple of lines
off the bottom with
a few mindless key strokes. It takes
about seven seconds to work. It's
great fun to watch. The keypresses are
detailed in Figure III.
The important thing with all these
macros is to clean up after you. In
this case, you leave the letter file the
way it was at the start of the
operation. By putting down a place
marker you could even return to the
letter exactly where you left it, but
I've found I'm happy with the macro
the way it is.
Both on the Amstrad CPC and PCW
I use it constantly, but on those
machines there's no macro recording
facility. You have to program it in
Basic or in a Protext Exec file, which
is considerably more trouble initially
although it works just the same. I
suppose the price you pay on the
Amy is that Protext is more than 200k
long, whereas in CP/M (yawn) it's
about 50k, and three 16k roms
contain the program in Amsdos.
That's just the beginning; you can
macro till the chips come home, or
you run out of memory, which is the
only drawback. You could store the
front and end of all possible letters as
macros. I've found it simpler to use
standard files for that. But obviously,
if you've got something to write that'll
need you to lay down the word
"homozygotic" more than four times,
it might be worth making a temporary
macro of it.
acros ma ^ e me program
lYl yours. I first learnt most of
this from David Foster, who wrote
articles that opened my eyes to the
possibilities on the CPC and PCW.
But there are other great wheezes.
Next month we'll have a go at some
philosophy with printer drivers and
exec files. In the meantime, if you
have an Epson compatible printer, try
putting the following at the top of a
file, and then print it.
>oc 27 65 6 15 27 83 1
And may all your bugs be little ones.
• AH the macros shown in this
article are on the cover disc in the
Protext.key file which is in the
Mucking-with-macros drawer.
92 AMIGA COMPUTING October 1989
WIN A TRIP
IN THE
HOT SEAT
You can experience Silverstone at high speed
YOUR skin crawls with a tingle
of excitement as a racing car
comes into view. The wonderful,
monstrous noise, the sheer power and
beauty of a machine designed purely
to go very fast. Even watching the
cars lined up on a grid makes you
shiver with anticipation.
Motor racing is a sport of contrasts.
While the dicing is exciting and the
racing frantic, the driver is keeping as
cool as possible, concentrating on the
smoothest and fastest line.
Artronic wants to give you a taste
of the action. Everybody will have the
chance to get behind the wheel with
Fast Lane. And one lucky reader will
have the chance to experience
Silverstone at high speed for real.
Artronic has arranged a fun day at
the British Grand Prix circuit, a trip
around the magic three miles taking
Copse Corner and Maggots Curve at
incredible speeds, followed by lunch
and a visit to the nearby Spice factory
where the car Fast Lane simulates is
built and tested.
The Spice '89 Group Cl racing car
is an astonishing vehicle. For several
years Spice has dominated the C2
class but now they have moved up
into the big league where they are
taking on the likes of Porsche, Jaguar,
Mercedes and Aston Martin. Racing
for between three and 24 hours at up
to 200 mph the endurance races are a
test of skill, reliability and
performance.
Your test is one of knowledge.
Answer three questions correctly and
you could be on your way to
Silverstone.
(1) Racing cars used to have national
colours. Italians red, French blue,
Germany white or silver. What colour
did British racing cars wear before
the war?
(A) British Racing Purple
(B) British Racing Pink
(C) British Racing Green
(2) Artronic has produced a ray
tracing program for the Amiga. What
is it called?
(A) Ray-Tracer
(B) Solid Modeller
(C) C-Light
(3) One lap of Silverstone is 2.970
miles. If a car completes a lap in 1
minute 16 seconds what is its average
speed?
(A) 119.00 mph
IB) 140.68 mph
(C) 201.22 mph
Send your entries to:
Fast Lane Compo, Amiga Computing.
2nd Floor, North House. 78-84 Ongar
Road, Essex, CM15 9BG.
Name
Address.
Telephone number.
October 1989 AMIGA COMF1 'TI\C 93
Mail Order Offers
Just how good is Pretext?
Pretext
EXCLUSIVE!
RHP t 99 'J
Our price
£7995
new version 4!
Press comments
ol P(Qta«t -.leatur"*
AulomiK reformatting ol tetf
p.ge bfflrt* «>own during edrting
Cm »pe»l ehac* as you tvpe
Ova. 70.0CO word Engl-sh dlcwner,
Macro record mod*
Footnote*
Menu driven configuration progrw*
Auto indent lor program ed, " n B
Line drawing
Fast end ftevibfe find end replace
Powerful maiimerge tea'"*
Bo* mode for creeling columns
Edit two files «■ time
Keyboard o' mouse operwon
'...merely the best word
processor for the Amiga'
- Reviewed in
Amiga Computing,
January 1969
SE£S» 5« ineXDensive WP P8Cka9e which
judged". - Your Computer _ Computin g
•THe great strength ol the ^^^^^^ Computing
"Deserves very serious cons.derat.on Amstra
ORDER YOUR COPY TODAY, USING THE FORM ON PAGE 112
■GRAPHICS!
r
T
NDERNEATH the physics
department of Edinburgh
University is a £1.7 million
supercomputer. Its favourite tour de
force is ray tracing. Thanks to 200
transputers and a mere 800 gigabytes
of memory it can draw a picture of
three shiny spheres on a chess board
in half a minute. The Amiga can't
reach such lofty heights, but it is the
first home computer powerful enough
to do ray tracing at all.
To produce a ray traced picture you
need a scene made up of various
three-dimensional bodies and one or
more light sources to illuminate it.
The computer then takes over, using
complex mathematics to work out
how intensely each pixel will be
illuminated and the position of any
shadows. After much number
crunching you should see a
reasonable approximation to what the
scene would look like in real life.
C-Light claims to be able to do this.
For your £50 you get two discs and a
comprehensive ring-bound instruction
manual. The main disc holds three
programs - the configuration
program, the scene editor and the
drawing or rendering program - all
accessed from Workbench; if you
only have 512k you will have to close
every window possible before
attempting to run the drawing
program.
The maths libraries are read from
the Workbench disc, so it is sensible
to use the faster 1.3 ones. And two
disc drives would be a help.
The configuration program lets you
toggle between NTSC or PAL screens,
lets you choose overscan or not
(underscan?), and whether you want
interlace on or off. It works rather like
Preferences, saving a short
configuration file which is used the
next time you boot up the program.
The scene editor is where you set
up your picture, which must be made
up of combinations of three basic
shapes - cubes, spheres and
cylinders, although cones and
hemispheres are promised in future
upgrades. This review is of version
1.03.
You select the shape you want from
a list of gadgets and the shape's
outline is displayed on screen. You
use the mouse to move it in the x and
y directions, click the right button
Alastair Scott brings his / fantasies
to life with a ray tracing program that
doesn't burn a hole in your pocket
Sci-fi scenes are easv
It's possible to construct quite realistic objects.
October 1989 AMIGA COMPtniXG 95
■GRAPHICS!
and move the mouse up and down to
move your shape in the z direction —
that is, in and out of the screen.
Clicking the left button brings up a
requester which allows you to alter
the shape's size and rotate it about all
three axes.
SHAPES can be in one of three
main user-defined colours - the
program calculates all the
intermediate shades - or it can work
as a mirror. Once satisfied that all has
been done to size, position and colour
your shape, you move on to the next
one and repeat the process. There are
re-size and delete options if you
change your mind about a shape you
positioned earlier, and you can
change the main colours and the size
of the whole scene.
You are allowed up to 170 shapes.
Once finished, you set the positions of
your eye and of the light sources -
again, up to 170 are allowed - and
then another small file is saved to
disc. You then exit to Workbench and
run the drawing program, which
loads the file you created with the
scene editor, then asks you whether
you want shadows, which slow down
drawing, or anti-aliasing, which is a
method of softening the edges of
jagged objects.
Using sliders you can change the
intensity of your light sources, of the
background light and the blending of
colours. Lastly, you click the Go!
gadget, the screen clears, and the
picture begins to be calculated and
drawn. You can interrupt it at any
time if it looks as if it's going wrong.
When the drawing is finished you
can save it as an IFF file, allowing it
lo be manipulated by art programs.
Included is a public domain IFF
viewer which allows you to see your
efforts (and the demonstration
pictures) without loading C-Light.
ON the second disc, complete
with some stunning examples,
is a pair of programs which allow you
to string several frames together to
create animations. To use them
properly you really need 1 meg and
two disc drives, plus lots of free time
because each frame must be designed
separately using the scene editor.
There is an option which allows
stereo pictures to be viewed using a
most suspicious-sounding contraption
(not supplied) called the Haitex 3D
LCD Shutter Glasses, which Amiga
Computing reviewed back in October
1988.
My description makes designing a
picture or animation seem easy, but
there are problems. The scene editor
is spoiled by going overboard with
Intuition. It would be easier at times
to type the size of an object or its
angles of rotation in the form 100, 50,
-50, but you are not allowed to, the
figures must be chosen via the
laborious and frustrating use of
sliders.
Secondly, positioning a ball is
error-prone. It often lags behind the
cursor and keeps moving after you
move the cursor away to do
something else. Again, it would have
been helpful to provide an option to-
type in coordinates and see the result
before accepting or rejecting it.
The drawing program is excellent,
actually doing the drawing is where
the main problems lie.
There is no error checking. This
may be too complex to implement,
but it is most annoying to wait four
hours only to find that you
accidentally put your single light
A scene from an impressive demo animation
source behind instead of in front of a
big shape and that all you can see is a
shadow on a dark background. Two
other omissions which are to be
rectified in future upgrades are
Halfbrite and HAM.
The big difficulty, which is not the
program's fault, is speed, or rather the
lack of it. Artronic claims that time to
draw pictures varies between two
hours and four days and this is
broadly true. For example, a picture
with one light source and one ball -
the quickest shape to compute - in
640 x 256 resolution with no shadows
took 25 minutes. A similar picture
with nine blocks (a la Stonehenge)
and shadows took six hours.
BECAUSE of the amount of
trigonometry needed to
calculate each pixel, the only way to
speed the program up would be to
buy an accelerator board with a
maths co-processor which could take
advantage of the fast 1.3 maths
libraries. Failing this, set the program
running before you go to bed and see
what you get in the morning.
The results can be impressive. In
fact too impressive to be true, because
ray tracing assumes that a surface
always reflects and refracts identical
intensities of light, which is an over-
simplification. A real surface reflects,
refracts and absorbs relative
intensities depending on the angle
which the ray makes with the surface.
Radiosity - second generation ray
tracing — uses real surfaces, with
softer and more realistic images as a
result. Unfortunately it is so
formidably complex that it can only
be implemented on supercomputers.
Or will Artronic prove me wrong?
RKPORT CARD
C-Light (vl.03)
Artronic Systems
£49.95
im
EASEOFUSE
Defining shapes is clumsy. Otherwise,
no great problems.
E
SPEED.
As fast as you can get considering the
hardware.
VALUE.
Cheap, and gives impressive results.
Excellent manual, full use of Intuition. I
await upgrades with interest.
00 AMIGA COMPUTING October 19B9
BYTE BACK
Ring us now! 0636-79097
we're programmed to help
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13.90
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Includes: Page Setter \2
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BYTE BACK
DEPT AC, 6 MUMBY CLOSE, NEWARK, NOTTS NG24 1JE
(Jctobor 1989 AMIGA COMPUTING 97
(or 28kHz) unless you add a speed-up
hoard and some 32 bit rani, meaning
only A2()n0 owners need apply. While
28kHz isn't all that bad. dedicated
systems are starling to offer sampling
rates as high as 38 or 44.1kHz. As
with bit-path size, a higher sampling
rate translates into better sound
quality. Although the human ear can
only hear 22kHz you need a belter
rate for true quality. Compact discs
sample at 44kHz.
At least four companies - Karl
Denton Associates. Wavetable
Technologies. KCT Sampleware and
Datasound Inc - produce libraries of
sampled sounds on disc from acoustic
and orchestral instruments to electric
guitars, synthesisers, drums and
special effects.
The advantage of these is that
they're no fuss, lust pop in the disc
and play. They are particularly
convenient if you don't have room in
your bedroom to fit a 60 piece
orchestra. The disadvantage is that
although editing software allows you
to modify existing samples
significantly, there is still a limit to
how far you can stray from the
Dean
Friedman,
rock star
and
musical
magician, tunes his
ears to the
quadraphonic
delights of the Amiga
DIGITAL editing is what makes
your A500 the most flexible
musical instrument you are ever
likely to buy. Although it doesn't say
it anywhere on the box. your Amiga
is a four voice polyphonic synthesiser
and sampler - not all that different
from dedicated commercial ones like
the Roland D50 or the Knsoniq EPS.
The only real difference between
your Amiga and dedicated
commercial samplers and synthesisers
is the Amiga's slightly lower bit-path
and its fewer number of voices.
Today's samplers and synths have
sample word lengths of 12 to 16 bits,
whereas the Amiga only offers eight.
A higher bit-path provides a wider
dvnamic range and. as a result, better
Smash and
sound. Most commercial synthesisers
and samplers offer between 8 and 32
voices. The Amiga, with only four,
can be limiting in certain musical
situations, such as trying to compose
multi-section orchestral arrangements.
But for creating sketches of
arrangements, or for the kind of
sparse instrumentation typical of
many of today's pop records, the
Amiga is perfectly adequate.
Another important issue is the
Amiga's sampling rate, the number of
times per second that a real sound is
digitised. The Amiga has a effective
maximum sampling rate of 28.867Hz
Dean Friedman is an '~oert on
computer music. o~ the Amiga
particular. Baser' in the US, he runs
the New York ^IchnaLjjf Synthesis.
Dean has had a nur-»wr of chart
hits including Lydia and Lucky
Stars. He also wrote the title music
for the television series Boon.
original sound.
The only other solution is to sample
your own sounds.
MORE than half a dozen audio
digitisers are available for the
Amiga at the moment, all offering
comparable audio digitising features.
An audio digitiser is a small box
with accompanying software that
attaches to your parallel port. In the
box is an analogue-to-digital
converter which changes the sound
into a standard Amiga IFF file,
allowing you to import your samples
into almost every music program.
The analogue input to the digitiser
can take the form of either an acoustic
sound like drums, or voices captured
with a microphone from a cassette
deck. You can solve the orchestra in
the bedroom problem by buying
sound effects records.
Typically, a user will select the
optimum sampling rate, the volume
and the desired length of the sample
M AMIGA COMPUTING Ottoher /WW
■ M U S I C ■
according to available memory. Once
these values are set, you place the
digitiser in sampling or record mode
and capture a sound.
The whole process is not unlike
traditional (analogue) tape recording.
You strive for a clean sound, a good
signal-to-noise ratio and an accurate
performance of the sound being
sampled. The real difference becomes
apparent after the sound has been *
recorded. What makes sampling —
otherwise known as digital recording
- so powerful is the degree to which
you can edit your sound once it has
been captured.
Almost all sample editing programs
share some common features: They
offer a graphic display of the sampled
waveform, complete with zoom
features, which can be edited using
cut and paste operations by clicking
and dragging with the mouse.
Samples are looped to extend their
sustain lengths. This is a way of
turning a 2 second sample into
something that can be performed for
10 or 20 seconds, or even longer. II
makes performance of a sample more
flexible and it conserves memory.
This trick is used to good effect in the
demo music on this month's cover
disc. Other common sampler edit
features include waveform merge and
mix. sample everse and cross fades.
All these fi atures enable you
creatively to ilter/*^y modify your
original soun e/Jna.fcrial in a number
of useful and interesting ways.
Cutting the attack out of a piano note
can yield an unusual string-like
sound. Maybe you want to hear what
it sounds like when you merge a
saxophone with an oboe? (You get a
Saxofobo.) Remember, once your
sound resides in the digital realm
almost anything is possible.
Once you've built up an impressive
sample library of your dog barking,
the door slamming and your kid
brother burping, what do you do with
them?
Well, because Amiga samples are
stored in standard Amiga IFF format,
any can be employed in most music
applications. Almost all Amiga
sequencer programs - KCS. Dynamic
SAMPLE CHOPIN
LISZT
Audio Digitiser: £27.99 from
Trilogic on 0274 691115.
Pro Sampler Studio: £69.95 from
Datel on 0782 744707.
Future Sound 500: £79.95 from
Applied Visions on 0923 818078.
Pro-Sound Designer: £79.95 from
Power Computing on 0234 273248.
AMAS: £99.95 from Microdeal on
0726 68020.
Real-Time Sound Processor: £115
from HB Marketing on 0895
444433.
Studio, Soundscape and friends -
allow you to trigger samples directly
from within the sequencer program.
String quartets, pop arrangements,
horror film soundtracks complete
with screaming special effects, can all
be sampled and sequenced directly
into your Amiga and played back out
of its own stereo outputs.
PC owners have to lay down big
bucks to buy Midi cables and extra
samplers and synthesisers in order to
create music with their computers;
you have a choice.
If you want to go the full blown
Midi route, just plug an interface into
your Amiga and go shopping. But if
you're still getting your feet wet with
computer music and aren't ready to
shell out another £500 to £5,000 for
additional synthesiser or sampling
modules, all you need to create
complex polyphonic digital
recordings is already crammed right
into your Amiga.
In addition to music packages that
trigger audio samples, more and more
non-musical applications have started
using the Amiga's internal sampling
ability. Several new video and
animation programs such as
MovieSettor and PageFlipper have
begun offering the ability to trigger
samples syne'ed directly to graphic
sequences and animations.
These products are just a few
examples of applications thai are
finally beginning lo tap the full
potential of the Amiga as a multi-
media workstation.
PERHAPS the best and most
obvious proof of the Amiga's
impressive music-making abilities are
the digitised soundtracks that
accompany more and more of its
most popular computer games.
Some people are reluctant to
acknowledge that the Amiga was
designed to be the world's most
powerful game computer. That's the
real reason it comes out of the box
with enhanced graphics and audio
capabilities. Lately this aspect of the
Amiga's history has been downplayed
in a bid to position the machine as a
serious business computer.
Well I'm sure Commodore would
be delighted to convince the business
community that the Amiga is a
respectable piece of hardware,
suitable for even the dullest business
applications.
But in the meantime anyone who
has ever experienced the Amiga's
incredible animation and sound
generting features on a fast paced
shoot- 'em-up or multi-levelled
adventure game needs no convincing
as to the Amiga's claim to being the
premier game machine on the planet.
So if you're still listening to your
Amiga's audio output through your
monitor's tiny speaker - shame on
you! Plug the stereo outputs into a
good hill system, boot up Firebird's
Savage and make sure your shoes are
tied light or the sound'll knock your
socks off.
And then you tell me how they
managed to cram all that incredible
music and sound - plus a game and
great graphics - on to a single 3.5m
disc!
I don't know how its done, but I do
know how all the sounds and music
sequences were produced - using
many of the very same digitising,
sample editing and sequencing
packages we've discussed here.
Can you really make music on an
Amiga? Does Spock have pointy ears!
SYNTH ON A DISC
SYNTHIA, by the Other Guys
Software, offers another approach
to creating sounds on the Amiga. It
uses algorithms to drive the
Amiga's audio channels in order to
emulate various modes of synthesis
such as subtractive. additive and
FM.
It's sort of a synthesiser on a
3.5in disc and is a great means of
generating unusual timbres and
textures as an alternative to
ordinary sampling.
At the moment The Other Guys
don't have a UK distributor, but
you can contact them on 0101 801
753 7620, or write to: The Other
Guys. P.O.Box H, Logan, UT
84321.
Octoher I9H9 AMIGA COMPUTING 99
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PUBLIC APOLOGY
M.D. Office Supplies would like to take this opportunity to apologise to all its
competitors. We shall with immediate effect supply direct to the public.
Computer discs. Storage boxes, etc. AT BELOW WHOLESALE PRICES
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Mail Order Offers
1 1
co
U t
GA
AMIGA
Don't miss these
back issues
April 1989 issue
Big Screen Hera - we can't take our eyes ah* the monitor
with a 1008 x 1008 resolution. Triangle TV, tha company
which manned the Amiga to commercial video, (ells its tale.
Gen up on genlocks - we look at the four main contenders.
Superplan, the businessman's menage-a-trois flexes its
muscles. Zoetrope. animation at a price. Amigas by accident
- we meet the Burocare think-tank.
May 1989 issue
Gold Disk's MovieSetter - cartoon capers on-screen. GFA
Basic roasted, The Amiga Show in the Big Apple. Prettier
icons with Icon Paint. Opus-1 plays specialist music Learn
how lo use functions from Basic and the Move command
from machine code. Sam Littiewood looks at (he different
forms of ray tracing and rendering. TR Sketch dragged to the
trashcan WordPerfect Library fares a little better. Plus a
mega collection of games including trie earth-shattering
Populous and the truly cosmic Cosmic Pirate.
June 1989 issue
Deluxe Paint 111 - the number one art program gets better
with animation. Scorpion heads up the games. The
Aprodraw graphics tablet, using lines from Basic Seuipt-
Animate 40 reviewed - a bargain at f 400' The best of the
Public Domain and the CMI processor accelerator
through its paces at UMHr
run
July 1989 issue
Exclusive review of Commodore A590. X-Cad designer, the
Amiga program which leaves AutoCad in the Shade.
Pagestream - quality OTP on a low budget. Essential tips on
how to make more room on your Workbench disc. Musical
scores ten out of ten with Dr. Ts Copyist Professional.
Teaching is more important than Education, a look at
Amiga's in schools. Plus a packed games review section.
August 1989 issue
First sensationel cover disc. Trained Assassin, Raider and
more. Vortex hard drive review, 68020 runs slow.
Powerdrome, 3D Pool, R-type and Balance o' Power all get
the joystick treatment. The model universe gives you a Basic
Solar system. Cure the hard disc blues - how to use prep
and format to optimise disc performance.
September 1989 issue
Bumper business disc. Day by day, Protext and Hoi.ie
accounts lead the way. How to program Copperlists from
assembler and meus from Basic. SuperPic - the best frame
grabber around. Power Computing's Turbo 3 Is the best buy
per megabyte but with 100 meg on line rfs an expensive
proposition. Epson's LQ-660 top notch 24 pm colour.
Programming ethics contested Argonaut Vs Ariadne.
Devices: explained under the workbench. Turn your Amiga
into an Apple Mac with A-M ax. DeBn Friedman on music
plus some amazing games reviews.
TO ORDER PLEASE USE THE FORM ON PAGE 112
IOO AMIGA COMPUTING October W89
01 (OYO 1
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^ / For our next
Video & Graphics
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Designer £99.95
Professional £299.1
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that game
On a wing anil a program
FROM lime to time I get really
hooked on a game. My favourite
plaything of the moment is Leonardo,
from Starbyte. The same fate has
befallen Tony CoxOH from Nottingham
who has written in with the three
passwords to get on to later levels.
Shut your eyes if you don't want to
know what I hey are.
The codes are Emmentaler. Alphorn
and Matterhorn.
It's OK. you can open your eyes
again now.
Tony has been just as busy with
Grandslam'sThunderbirds. For levels
2. 3 and 4 the codes are Recovery.
Aloysius and Anderson. Well that
really was a fab one.
Stage
Code
2
Ameoba
3
Bloop
4
Cheeki
5
Doinok
6
Enigma
7
Flitme
8
GeeGee
9
Handle
10
Icicle
11
lammin
12
Kikong
13
Lapdog
14
Mikardo
Thomas
McDemuott's
password for Eliminator
Calling people "mister"' is far too
formal Mr M Stringer from
Bedfordshire, but your lips are so
great I'll let you off. First up the cheat
Max the Hacks takes
on everything from
Eliminator to
Interceptor
mode for Carrier Command. Type
"THE BEST IS YET TO BE" complete
with spaces at any lime in the game
and a message appears which says
"CHEAT MODE ACTIVE". Once this
happens you can press the + key on
the numeric keypad to make Manias
and Walruses immune from enemy
missiles. They do not make you
immune from crashing.
If you get bored in your immune
state you can seek a little amusement
by clicking on the disc icon to quit.
/ fought the law and the law won
Then click on the flag icon lo return
to the spinning carrier animation.
Now for a bit of magic. Let your
Fingers wander over to the + and -
keys. These will cycle through all Ihe
shapes in Ihe game.
Real rulers of all things aquatic
want to master the missions in EA's
Interceptor.
But if you can't be bothered to work
HH AMMA CttMH'TIW; (h lniwt IWW
HINTS
through all the missions there is a
quick way to mission six and the
shadow sub.
Here you have to destroy all the
planes. Forget about the sub. although
you can shoot it and watch the smoke
pour out or land on it to re-arm.
The quick way needs some Basic
jiggery-pokery. You will need an
Interceptor log disc. Start with
Workbench. Make a copy of your
Extras disc and put the original
somewhere safe. You are going to
need some space on your new Extras
disc, so click on the icon to open the
disc and then click on the BasicDemos
drawer.
Make sure this is the only selected
icon, and hold down the right mouse
button. Move the pointer to the top
left hand corner and the Workbench
menu.
Highlight the discard option and let
go of the mouse button. When the
warning appears click on OK - you
are using a copy aren't you? The
BasicDemos drawer will be deleted.
You now have more than enough
room for your Interceptor improver.
Load AmigaBasic from your copy of
Extras disc then type the program
into the list window:
ie* *n m mssiois foi interceptor
IE* BT I, STIllfiEl (€) AHI6A COMPUTING
PtShftWI "I«C*T TOUR LOG DISK IN
fttttfC 0*
9tl%1 "i» MESS I KEY.
win u= -
i$=l«ir*
trfl» NUIfftW -PLEASE WAIT. ."
.-is "tF0:CONFIG\1
tlM 11,1 U BS
LSC1 BS*CftUU)
PUT It,*
FM 1*22 TO 27
HIT II ,«
clou «
hmit "finished"
Save the program to your copy of
Extras disc then run the program.
You will now need to put the
Interceptor log disc - not the original
game disc - into the drive. When the
drive has finished whirring and Basic
says "Finished" and OK reset the
machine and pop your Interceptor
disc into the drive. Your new log disc
will now open up all the missions to
you. Select 6 from the menu to go
sub-busting
Before I sign off here is a tip Adam
Chapman from Bletchley wrote in
with, a cheat for Helter Skelter. First
player one must get an extra life
before player two. Then both players
must lose all their lives. Then player
two comes back with 99 lives, and
when he dies once player two will
have 99 lives.
Thanks Adam. Remember to send
me your tips.
And that's it for this month. Just time
to say that if you have some tips you
can win yourself one of the
mysterious jiffy bags which litter the
Amiga Computing office floor.
Each bag contains a superb game
and a Konix speedking joystick. Send
your tips, on disc if possible, to Max
the Hacks, Amiga Computing, North
House 78-84 Ongar Road, Brentwood,
Essex. CM 15 9GB.
AmigaTEX
AmigaTEX provides a powerful alternative in document
preparation. It enables you to typeset complex or long
documents, especially those ot a technical nature such as user
manuals or journal papers. It gives you true typeset quality with
kerning, ligatures, full floating accents, mathematical and
technical symbols and the ability to produce tables and special
formats. AmigaTEX will accept input from any text editor or
word processor and with its built-in screen prev*wer, a
document formatter of mainframe power becomes available.
Also included with AmigaTEX are LaTEX - a document
formatter with dozens of preformed styles, SIITEX - a slide
generating macro, and BibTEX - a bibliography database
program. AmigaTEX is fully file compatible with other versions
of TEX.
Printer drivers are available for most printer types and the com-
plete set of Computer Modern Fonts is included. A companion
program METAFONT is available for those who wish to create
new fonts or modify existing ones.
AmigaTEX is £125 and printer driver sets (laser series.
Epson FX series, NEC P6 and Epson LQ series. HP
DeskJet) are priced at £75 each. METAFONT is £50.
All prices include VAT and carriage.
Access and Visa accepted.
For further details and free demo disk write or call:
THE TEXT FORMATTING COMPANY
14 OSBALDESTON ROAD, LONDON N16 7DP TEL: 01-806 1944
Are you new to the Amiga,
finding it difficuit to
harness the power of this
amazing computer ?, then
what you need is help from
the largest group of Amiga
enthusiasts in the world
members recehre:-
ft Excellent discounts on software
ft Technical support and on line help
ft Superb hardware reductions
ft A bi-monthly newsletter of over 60 pages!
ft Access to a PD library of over 300 disks
ft Use of the groups Amiga oniy bulletin board
ft Discounts on books
AMIGA
DON'T HESITATE - JOIN NOW and start to
appreciate what Amiga computing is all about.
For further details write, enclosing a stamped
addressed envelope to:
The U.K. Amiga User Group,
66, London Road,
Leicester. LE2 0QD.
Or Telephone :
Leicester (0533) 550093
Oclobnr 1989 AMKiA COMPl T7V
before - 60.1)00
mind-expanding
words creating
magik and mys-
tery round
every corner.
There's a pow-
erful new texl
parser — and
most disc ver-
sions include
stunning digi-
tised pictures
that dramatically
heighten the
atmosphere.
Journey through the eons inside
an amazing grandfather clock in
Lords of Time. Weave incredible
magik spells to rescue the power
crystal in Red Moon. And face
near-impossible odds to defeat
the dreaded magician Mylgar
in The Price of Magik.
"The adventure bargain of the
year" - Your Amiga
"A wonderful piece of work"
- ST Update
Tho tril.
SOFT W A 1
Level 9
FREE!
Comprehensive clue sheets with every
order, specially designed to give you only
as much help as you need - and no more.
Send to: Database Direct. FREEPOST.
Ellesmcrc Port. South Wirral L65 3EB.
Access-Visa orders: Tel: 051-357 2561.
Time and Masik
Lantflol
LU'l.i
Tape
[list
Tape
Din:
Anstnd CPC
MiTiT
Bin 1
Amstrod CPC. PCW
Spnlmni Plus 3
607!
61721
Apple. U
11)11'
lesr
Awl XL \t «K
7048"
7049*
7063"
TUBS'
BBC MaMerltWTl
two
•19;
Commodore H
9001'
BOOS
BOO 1'
9004
\1S\Mk
BOBS'
Spectrum
9093'
9091"
£19.95
,\l.n. SI
9137
9155
Commodore AmiRa
9600
B523
Atmlnid PCtnd
5724
PC compatible*
5574
Macintosh
1042
1053
Travel back to the Age of
Chivalry when knights
were bold, galloping
across the countryside
and rescuing damsels
in distress.
I«vel 9 recreates the
lime of wizards and
Ihe Knights of the
Round Table in its
greatest adventure yet.
celot is a three-part adventure,
spanning the complete saga from
the foundation of the Order
its finest hour
- the quest for ^ -N- *^
the Holy Grail. ^SvA^' '
Guide Lance- "
lot through his
ninny exploits at
Camelot. battle
with wayward
knights. and
win the love of
Guinevere and
Elaine.
You'll need
all your strength,
wit and valour
to achieve your
goal.
"An amazingly well crafted game"
- CPC Computing
"Level 9's best adventure yet"
- Amstrad Computer User
Please supply the number(s) circled and incluc
my FREE clue sheets.
□ Cheque payable to Mandarin Software
□ Please debit mv Access/Visa card.
LJJ
Li J I I I I J I I I t I
Expiry dale
/
Signed
Add £2 per program Europe & Eire/£5 oversei
Name . ■
Address
TW onlv. tUncelot for CPOPCVW3 disc; £19.95.
Postcode
LETTERS!
Saved from an island
I READ with interest the review of
Archipelagos in the July issue of
your magazine. 1 was, however, a
little surprised to see that the game
contained no save game option, as I
distinctly remembered having put one
in while I was writing it.
A quick run through the game
reassured me that I hadn't gone
completely bonkers - the option is
indeed there. Although to be more
accurate it's not strictly an option.
Whenever an archipelago is
successfully completed the fact is
saved to the game disc whether you
ask for it or not. Henceforth on
entering the game the player can
choose to "Select another
archipelago" up to his currently saved
position.
1 know that Amiga gamesters are an
enthusiastic hunch but to expect them
to solve 9999 levels of a game at one
sitting is. to say the least, optimistic.
On my reckoning this task would take
at least 69 day and nights of solid
Archipelagoing, and would probably
result in a nervous breakdown long
before that time.
I realise that this information is not
very well documented in the manual
and would therefore be grateful if you
could pass it on to your readers.
Paul Carruthers,
Astral Software.
Mutating Viruses
AFTER reading with interest the
answer to "what the doctor
ordered" in the letters pages of your
May 1989 issue about computer
viruses, disc formatting, general care
of discs and a suggestion on how to
make a Blue Peter ashtray out of
badly-corrupted discs (good idea!). 1
bought a copy of VirusX. I have
owned an Amiga 500 for six months
and only recently witnessed a
computer virus at work.
Is it true that even virus antibody
discs and virus killers can infect
programs, mutating a virus that has
already infected the disc originally
and changing it into something ten
times more deadly?
Stephen Crane,
Evesham, Worcestershire.
Yes some antibody programs and
virus killers can damage discs. VirusX
is safe - although you should watch
out for version 3.3, which is an
impostor.
Digital ears
I AM thinking about buying a sound
sampler for my 1 meg A500. It
seems that there are many to choose
from. I would prefer a good variety of
input sockets - 3.5mm jack and
phono sockets. 1 am also interested in
the prospect of Midi, so AMAS would
fit the bill here, but is the actual
sampler any good, as Midi is only a
secondary consideration?
Can the FutureSound 500 hardware
be bought separately from the
software at a cheaper price than £80?
I have read that a combination of Pro-
Sound Designer software and
FutureSound hardware would be the
ideal combination. Would it total
around £80?
I would also like the idea of stereo
sampling, but is it worth paying the
extra, and which samplers do this?
Please help me as I have been
considering buying a sampler for a
while now and I cannot decide.
Kris Roger,
Ashford, Kent.
When we reviewed a whole hunch of
samplers in our July 1988 issue the
Eidersofi Pro-Sound came out on top.
Since then Date! has launched its
sampler and Applied Visions has
updated FutureSound. which we
agree now seems to have the best
hardware in terms of value lor
money.
The Sophus 5 probably still gives
the best quality, but the software is
difficult to use and is expensive. You
get much better samples from the
more expensive samplers, and stereo
is worth paying for. The Adept unit
from HB Marketing is unique in
offering real-time features.
We would agree that the
FutureSound 500 and ProSound Gold
combination is an excellent one. By
shopping around you should get the
price down, but it is unlikely to come
to less than £100. particularly since
the price of FutureSound 500 has
now gone up to £89.95 and it is not
available without the software. For
more details see Dean Friedman's
article in this issue.
Mumbo Jumbo
NEXT week I will be parting
with my Commodore 64 to
trade it in part exchange for an Amiga
500. I got the idea from a friend who
did the same thing a while ago and
am very keen on the idea.
It is obviously a big jump and there
are several things I would like to
know. Firstly, what exactly is a meg?
It sounds very technical, and while I
am quite computer-minded, this is a
new word to my vocabulary. I have
picked up a rough idea of what it is
but am still not completely satisfied.
Another thing that nobody seems to
know much about is whether or not it
is possible to fit a hard drive to the
A500. Is it possible? If so, how much
would it cost?
People also tell me that the first
thing 1 should get when I've finished
October 19H9 AMIGA COMPl'TIKC 107
■LETTERS!
paying for the Amiga is an external
drive. Is this necessary or
advantageous, and if so, in what
ways?
I had, and am keeping, a printer for
my Commodore 64. It is the Seikosha
SP-180VC. I know this is not directly
compatible with the Amiga but it is a
good machine and I am very happy
with it. Is there any way in which 1
could make it compatible with the
Amiga?
Julian Hirst,
Sevenoaks, Kent.
Remember when you bought your 64
it had an "elephantine 64k of
memory"? Well a meg is 1024k, or 16
elephants. A standard Amiga comes
with eight elephants, sorry, 512k, also
known as half a meg, but the machine
is easy to expand up to one meg.
Digging through the ads in the
August issue of Amiga Computing
turns up an "Amiga 64 Emulator
Lead" in the Triiogic advertisement.
Give them a ring on 0274 691715.
Curse of YASTP
UNTIL recently I used a
CPC6128 for WP. database,
spreadsheet and a lot of games. My
main source of frustration was
bugged software. This would almost
always be a game, and would almost
always have been written by Ocean.
Typical examples were Wizball
(unplayable) and Arkanoid.
I wrote to Ocean several times
without reply. In desperation I wrote
to the two main Amstrad CPC
magazines (twice each), stating that I
realised that they depended on people
like Ocean for much of their revenue,
but pointing out politely that they
were responsible for the
advertisements in their magazine. I
asked that they speak to Ocean on my
behalf. No answer.
I now use an Amiga. One of the
first games I bought was Wizball
(despite my distrust of Ocean it has to
be said that their games are good).
The first time I cleared a couple of
levels, the computer locked up, then
displayed a Software failure message.
Do I have any comeback against
these people? Is there anything I can
do to get them to take an interest in
their customers? Do your other
readers complain? I would be grateful
if you could advise me.
I doubt that there is a physical fault
on my particular disc — it looks much
more like the sort of programming
error which I used to make. Anything
you can do to help would be very
much appreciated — even if you just
say "Hello Roger" just to confirm that
1 exist.
Good magazine so far - there are
many more rubbishy publications in
the world of Amigas than was the
case with the Amstrad.
Roger Fenton,
Clifton, Bristol.
Hello Roger. We remember Arkanoid
being bug free and great on the CPC.
of course nowhere near the standard
of the Amiga version, but then there
you are.
Amiga software has always suffered
from the Yet Another ST Port
(YASTP) syndrome, hut things are
looking up with more programs being
written to take full advantage of the
hardware. Ocean has just proved the
point with a proper version of New
Zealand Story.
This healthy attitude to
development leads to a better
understanding of the machine and
fewer bugs.
Protext praise
HANK you for the help you
JL gave me at the Commodore
Show and the advice to get the new
version of Protext from the Amor
stand. I have tried out the new
version, and I am very pleased with
it
As I was told that Protext has a Star
LC24-10 printer driver I bought this
printer at the show at a discount. I
tried it all out, and it works fine. For
line drawing I did not have to go into
IBM mode as suggested in the
manual. I like the hot key (shift-
control-E) for the end of sentence
deletion, which makes editing a lot
easier.
The manual is far superior to the
early edition, my only criticism is that
of the PL stored command - it is not
until the end of the manual that it
mentions the allowance that has to be
made for the paper fed into the
printer.
You see I was setting the PL for the
length of paper as stated in the
beginning of the manual, 12in. I set
my paper to 70 lines but I have now
discovered that I have to make
allowance for the paper that is fed in
the printer, this setting is PL65. It
seems to work all right, but is still
confusing.
I have yet to try out many of the
projects that Protext has to offer, once
I have mastered it, I will be able to
transfer some of my files from the C64
Superscript that 1 have been using for
many years.
) A Bailey,
Upminster, Essex.
Megabyte blues
IMAGINE my excitement when I
bought Timescanner. Imagine my
disappointment on getting home and
finding out it did not load. I returned
the disc to Activision.
During a telephone conversation
with Activision my wife was told that
Timescanner was a 1 meg game and
will not load on a 512k machine. I
hunted through all my recent
magazines but found no report of this
at all. Following another telephone
conversation I was told: "We only
found out last Thursday".
How can any one who produces
games not know whether or not they
are making a half or one meg game
after it's gone to the shops? I find this
is an act of false advertising; people
should be warned before they buy
certain games.
S. Brown,
New Addington, Surrey.
Some magazines don 't check things
properly, some even write "reviews"
of games long before the games are
ready to go on sale, just so that they
can shout "look, we were first".
Yes, it is great to have exclusives
but there is no point in rushing to the
extent that you miss things or make
mistakes. Of course the Amiga
Computing review team picked up the
Timescanner problem, which is
probably due to the programmers not
understanding the Amiga properly
and producing a shoddy ST port.
A pint >ull game isn 7 so complicated
that it needs more than 512k. Stick to
a magazine you can trust. We will
warn you.
1 08 AMIGA COMPETING October 1989
111.
V
w w s
1 iiiNi. *I1 M IHI MOl'SI 1
1 iiMimioxr.uo
1 .HAHAtrms AND AUO*
1 mi i nm moicm* iHb
1 BOXtS
mm lootoMMAf-w ari
AVAtlAHf IROM IMf
nisiinPNfcr M( •« 1 «■
ATARI ST
AMIGA
IBM
£29.95
THE INTERACTIVE PROGRAM CREATOR
WHAT IS IT?
Talespin is a package which allows the collecting together of drawings, texts and
sounds onto a series of pages together to form an interactive story, guide or textbook,
which is read purely by clicking the mouse on the drawings or texts. Variables may be
used to control the flow of narrative or record progress made. Talespin itself is entirely
mouse-driven and verv user-friendly, requiring no programming skills for its use It
includes an art package as well as importing Neochrome. Degas or IFF picture Hies
and also imports ST-Replay or Amiga A.M. A.S. created Digitised Sound. The use ot
sound is optional. Its facilities include giving full details of disk space usage, location
of all pages referring to any particular page, drawing, sound or variable, completely
interactive development allowing changes to any part of a title at any time, the copying
of drawings and sounds from other titles, the 'chaining* to other titles allowing the
spreading of a story or textbook across several disks, and the provision of Demo
mode, which allows a title to run on its own for demonstration purposes.
WHAT IS IT FOR?
It can be used to create interactive adventure games, for profit, pleasure or instruction.
Or in business to create a sales demonstration, or product servicing manual. Or in
education: cither usin£ Talespin itself lo teach the design and logic of computer
systems in a non-technical way. or using Talespin as a vehicle for the teaching ol any
other subject. Or create an expert system with it. Or a school magazine. Or . . .
CREATE YOUR OWN COMMERCIAL PROGRAMS
Once youVe finished developing your program whether it's an adventure, an
educational program or other you can lock your program so no one can enter the
development mode. .. »*w ■■ • <* -.u.l*
TALESPIN comes with a public domain display program called "Telltale with ihi*
you can distribute your own programs or offer them to publishers.
COMPLETE AND COMPREHENSIVE MANUAL
The manual comes as a complete Tutorial with a scaled down venion of "The Grail
adventure and also a comprehensive reference guide.
TALESPIN COMMANDS AVAILABLE
'choose create title 'Save position 'load position 'Select driver/ folder 'auto start
'demo program 'help 'drawing define 'page define 'sound define 'variable define
'turn to another page 'add drawing to page 'modify palette 'select background
colour 'Page entry options 'List conditions 'list/set variables 'move drawing swap
colour 'shrink reverse drawing 'change drawing order 'add/ edit/ delete text add/
delete chain sounds 'locate item 'show disk space 'show drawing/ sound/ page size.
REVIEW FOR TALESPIN
ST USER: 'Microdeal is putting its money where its mouth is and exhibiting
justifiable faith in a very good product.'
MICRO COMPUTER MART: 'Talespin in my opinion, is a highly commendable
program.'
ST'AMIGA FORMAT: 'Graphics cleverly used for variety - Talespin offers the
opportunity to create an RPC type of adventure game
which STAC and STOS certainly wonV
COMPUTER GAMES WEEK: 'Talespin gives the programmer all the scope he
could possibly need. '
ST ACTION: 'Talespin has brought the task of adventure creation within the reach
of everyone!'
• If you have a modem, phone our BBS - (0726) 65422 - & download Taleepm
demos written by users. ' 30 day money back guarantee.
TO ORDER
SEND TO MICRODEAL
PO BOX 68 Si Austell
Cornwall PL26 4YB
Allow 28 days tor delivery
W8l
BY PHONE
WITH CREDIT CARDS
TELE (0726) 68020
£29.96 line! P&P)
ESS
Please send me Talespin at £29.95 (incl P&P)
I OWN A □ ST D AMIGA □ IBM
□ Cheque enclosed made payable to MICRODEAL
□ Please debit my credit card account Expiry date
Name . .
Address
Signed:
[10 Morhot Place. Si. Albans. Herts
St. Albans (0727) 41396 < 56005
Hobbyte Busbyte Computer Centre
Unit lG, Arndale Centre. Luton. Bads
Luton {0582) 457 1 95/4 1 1 281
]
AMIGA ACCESSORIES
BBC EMULATOR
139.95
C64 EMULATOR
£69.95
A500 MODULATOR
£21.95
ASOI RAM EXPANSION
£115.00
MINICEN
£99.95
DIGITISING PACK —nr.
E319.9S
Camera, DI_M«* Gold 3.0, cabin
PRO SOUND DESIGNER GOLD
fb9.95
MIDI INTERFACE MM 3000
£24.95
CASIO MT 340 KEYBOARD
tl 19.95
MODEM PACK. AD/AA HAVES V2U23
£349.99
Commodore Bualnaaa
Can It a. Principle
Educational Dealar and
Appiood Ami ji 2000
Canua
NO DEPOSIT
INSTANT CREDIT
(PERSONAL
CUSTOMERS)
AND LEASING
TERMS (LIMITED
COMPANIES)
AND PLCs)
AVAILABLE, ASK
FOR DETAILS
FANTASTIC REDUCTIONS ON AMIGAS
AMIGA 2000 AND ACCESSORIES (ex vati
AMIGA 3000, Moum, Wit be neb, Basic, UUIItld, Manuali
AMIGA 2000, 10MS MONITOR, 3.5" AND 5.15" DRIVES AND
£1099
BRIDGE BOARD (glvlnc PC cnmpatabllltr),1JKS If ipwlHcd
AS ABOVE, PLUS AMIGA/PC DOS 20 MB HARD DRIVE
£1348
AS ANY ABOVE, BIT ALSO WITH THE WORKS
ADD £50
Note that special prieei are available for other Amiga eon-
figurations alio
A205I ■ MB RAM EXPANSION, POPULATED TO 2 MB
£44?
O 79 off-A20MXT BRIDGEBOARD WtTHSJS" MO KB DRIVE
£250
A2286 AT BRIDGEBOARD WiTH5_H" 1.2MB DRIVE
£559
* SPECIAL' - AS060/J09J 20 MB PCl AMIGA DOS HARD DISC
£2-19
• NOW AVAILABLE • - A2O90AI2091 20 MB AVTO BOOT HARD DISC
1*479
A:090A/2094 40 MB AUTO BOOT HARD DISC
£750
A2300 INTERNAL GENLOCK
A2350 BROADCAST QUALITY GENLOCK/FRAMEGRABBER
£545
A2032 PAL COMPOSITE VIDEO CARD
£69
A2010 INTERNAL 3.S" DRIVE
£105
Al-20 61030 CO. PROCESSOR
£1045
14- HIGH RES COLOUR MONITOR (Nert-i tideo Card A Cables)
£579
CABLES FOR HRCM
£29
VIDEO CARD FOR HRCM (FLICKER FIXER)
£399
CHERRY DIGITISING PAD AND DRIVER
£499
rn.« •>. •■ v.t
AMIGA 500 PACKS:
GAMES PACK
Inc. Modulator, 24 games on 4 disci: Arcade, Adxnturc, Board and Shool-em-up games, Sports
Ban, p|u* A additional Individually packaitd gamei from the followin_ Hit: Cuifodlan, Roger
Rabbit, Power Play, Mercenary, Alphairuu One, No Excuses, 7.napse, Nebulous, Star Ray,
Harrier Command, . Art or Cheat, Amrgas, Sprlti Paint £349 Inc VAT
Also with M33 monitor AND LClOcolour Printer 1749 Inc VAT
AIR MILES PACK
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YOU KNOW that
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-2nd October 1989.
Place your order NOW - this exceptional offer is only guaranteed until October 31!
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For AMIGA B2W0 ring lor our special price
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COMMUNICATIONS
A Talk Plus _ 61.07
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Data Retrieve Pro 160 77
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Microbase 17.94
Microfiche Filer Plus 117.76
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Anmagk , „„.,„,, 6992
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The Director
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HARDWARE
512KA5O0RAM
Expansion ri -,.„.■ .
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99 82 ARexx language 29 90
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11983 DOS 2 DOS File Transfer .3680
54 97 Enhancer 1 3 Workbench 14.72
... 78.89 Family Tree Geneology .. _ 39.79
.17986 Gomf 3 Guru Interceptor 2783
Maxidosk UtilflkM. 56.12
21 9 88 Project D Backup & Tools 30 82
Prolexl Office 26.91
69.92 Superback H/D Backup 39 79
.159 85 Virus Inlet! Protection 3496
. 72.45 Word Perfect Library 68.09
X Copy 2 Backup & Editor 19 78
139 64 W0RDPROCESS0RS
44.85 Kindwords2 _ 36.80
58 88 Microtia 17.94
178.25 Prolan 69 92
. 7738 Transcript 32.89
62 79 WordPerfect 169 97
53 62 Write & File 1MB
Richard Howe A Angela Kammetl
Applied Research Kamal
Coras Farmhouse. Chile Green. Ventnor. P03B 2 LA, U.K.
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5.25" disks In poiybag with
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25 O/S, D/D 48 tpi disks . E8.95
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3.5" DISKS 8. BOXES
10 3.5 - 0/S, D/D 135 TPI disks in
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25 35" 0/S. D/D 135 TPI disks in 40
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When you purchase one ol the above ilems why not Ireal
yoursell lo our super accessories
De lia Mouse Mat ..
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Alter 6pm phone 0623 65351 2 and leave your order
The MicroteKt Adaptor turns your Amiga inlo an advanced Teletext TV
giving you fast access lo any of the free pages from Ceefax or Oracle.
Hundreds of pages constantly updated to give you the very latest
Information, at the touch of a button.
The mouse may by used lo selecl any page then print it or save it to disc.
Saves may be compact or IFF, it can read out the news and is easily
programmed to do all these things automatically. With true 'FaslTexf, the
system knows what pages are likely to be selected next and gets them In
advance making them available instantly. Many more facilities are also
provided. The Adaptor connects to the Parallel port, your printer is then
reconnected to a socket on the Adaptor and when the computer ts not in use
you can watch TV on the monitor!
"A highly recommended purchase"
Amiga Computing - Feb '89
At only £124.80 ♦ VAT for an advanced Teletext TV, its excellent value for
money. VHF/UHF International version: £169.50
SMICROTEXTS
Dept AG, 7 Birdlip Close, Horndean, Hants P08 9PW
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October 1989 AMIGA COMPt TING til
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We have one of the largest
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We currently slock:
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All the above are E3 each ♦ 1 FREE
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O AP0U6 CU HELP
Contused by CLP This one « lor you
O APOL n LANGUAGES
Lisp, Prolog. Logo, forth
O APOL #6 AMIGA DISK DOCIOfl
LUe MM program* 1
O APDL #14 BEST ARCADE GAMES
O APDL #15 BEST BOARD GAMES
Backgammon. Oifwllo, Yahttee de
O AP0L#17 BUSINESS COLLECTION
Editot. Sp«ja*nee1 A Database
O APDL '41 DATABASES
Kmd track at your data
O APOL #42 ADVENTURES Vol 2
CatUi A guphic adventure & several
o WjlShmtommfm
O APDL M4 WORD PROCESSING
Word Processor & SpeHchecttf
Q APDL #45 PUZZLE & STRATEGY GAMES
O APOL #48 MAGNIFICENT FORCE »
20QealTune»
O APDL #52 FRACTAL GENERATORS
O APOL #53 UNKNOWN 5 DEMOS
SuDtrb eve-popping demoe with graal music
O APDL #57 JUNGLE COMMAND
O B^»5ff SOLACE SHAREWARE
EXTRAVAGANZA Some ol the best
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O SPECIAL SUrtrekd MB) SuperD PD frame
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* A U»*v ol Wipe-Fad* a«lw» and BonW (maa») i«n*m«
tor uw w* ounkicMd «doo
* ftottmabto. Suton Ckx» ana BroaOeaal alyto VTB sl-ndoeA.
* A suiw ol aiawianJisM »■> pafloms ** audio »«
Eg CraaaMitfi. TWcaid G/»»ica» a*
* A Main aoean n"a» ** mule-cotow tool op-aiion
* A Soon ufltn »noom vrticat end honicnai attoaing
* A SufiUSai «*«U> coWu' Lmo and laat Cul Fade and Pnn< opwms
paduaga or a Wdao dtgUaarnVarTie g<aM*i'
* impomrvtipo-ing ol Fonla t&lrom oBwc pacKapss
MDyia ol mmary
VIDEOSTUDIO <s availabie now lor
IE
HQ
Prov«Jeo Plus - ™— - — »•
5upa< P< Frame Grabber .
HN 20Mb Hard Desk (up to 2Mb Bam can be liltetd)
COT
£207.00
£559 00
£69 00
£399
r. uiM.iajd?iw «i:«»i*'iW*i
Minigen (lo* the nome user)
Randal A8802 (For tn« pWsemi-pro) -" — -- —
G2 VOeoCenlor professional Genlock rESZZZSZZS'
(The G2 is S VHS oompatible . has manual Faoats-Tnaers)
£115
"87
- «85
save £22) £193
(save £5)£1B0
-JMOM1 - vdeostodc software „ •»—•■■
M.n>q«n . V<J«o G«n»nc Maetar Tilling sottware -y—g
(Video Master Software will run on an unexpended A500)
Rorviale ABB02 . Vrfe«tludto.....™™~-. ».»--«■ "TiT^:;;^ CALL
Randala AB806 Proleseional Sludb Quality Genlock * V-leostud*
flMZE TECHNOLOGY
20 Woodlands Road. Walthamstow E173LE
Mail order only 01-5Z0-9/M
E3
ADVERTISERS'
INDEX
Amiga PD Library ***
Amigatex „.
Amiga Users Group
Amtech Computing
Anco ■ ' t „
Applied Research Kernel
Amor
Artronic 17 -*J
Ashcom
Byteback ~'
Calcu Software Jj
Castle Software «
Club 68O0O
Computer Shopper Show vj
C.S.D 5?
Database Educational Software •
Dataplex „ " 1
Datel Klectronics no
Desktop Publishing Show »» '*
Diamond Computers M
"i8! com i";i:;r.:»i!!*.rioi
"!8ip r ° Z 59
Digita 63
Electcomp •
Entertainment International *'
Evesham Micros 7 ^
First Micro '
Futureplace Computers °*
George Thompson Services «
Gordon Harwood Computers 4+a
Hobbyte Computing
Lad broke Computing
Mandarin Software ■ "JJ
Mansfield Computers **J
Maze Technology j
M D Office Supplies «g
Memory Expansion Systems i ■ «
Microdealer
MicroUnk 63
Microsnips *
Microtext 'JJ
Midland Microsoft
Mindscape '
Mirrorsoft
Oasis Services ' °
Postronix ' '
Quadsoft l *2
Seventeen Bit Software * ™
Shield Computer Services
Silica Shop 1 "
SK Marketing *J
Soft Machine '
Softsellers
Special Reserve
Sublogic Corporation
Track Computer Services "J
Treble H Computing
Trilogic 3/
SUMMER OFFER
A500's ★ £35.00 FIXED PRICE REPAIR ★ ST's
Includes - courier delivery, parts, labour, full service and
V.A.T., 90 day warranty. 5 day turnround
(subject to parts availability) Collection can be arranged. £1 1 .50 extra.
All our engineers are fully experienced in 16 bit technology
Repairs undertaken on Amiga 2000, Atari Mega ST, Printers,
Monitors, V.D.U.'s etc. and most Business & Home Computers.
Low cost maintenance agreements available .
Educational & dealer discounts given.
SHIELD COMPUTER SERVICES LTD
50 Fliiton Road. Urmston, Manchester M31 3AB
Tel: 061-747 3185 Fax: 061-747 0515
tU AMIGA COMPUTING October 1*0
FREE!
TENSTAR PACK
WORTH OVER £229!
FREE! - AMEGAS - by Players
WEE! - ART OF CHESS - by SPA
FREE - INSANITY FIGHT - by Microoeal
FREE - MERCENARY COMP - by Novagen
FREE! - BARBARIAN, ULT WARRIOR by P.iiacp | FREE! • TERRORPOOS - by Psygnos.s
FREE! - BUGGY BOY by Elite
FREE! - IKARI WARRIORS - by
m
FREE - THUNDERCATS - by EtHe
FREE - WIZBALL - by Ocean
C s Commodore
£399
INCLUDES
FREE UK
DELIVERY
£346
The Amiga 500 is one ol a new breed ol technologically
advanced computers, which are now emerging as the new
standard lor home computing, based .around the new Motorola
68000 chip. The A5O0 has 512K RAM and a 1Mbyte double
sided disk drive built-in. It can be connected directly to a wide
range ol monitors, or to a domestic TV set through a TV
modulator. Designed with the user in mind, the A500 features a
user friendly WIMP environment and comes supplied with a Iree
mouse. And. when you buy your Amiga from Silica Shop, the
UK's Nol Amiga specialists, you will experience an alter sales
service that is second to none, including a technical support
helpline and tree newsletters and price lists Return the coupon
below lor our current information pack, which will give details of
the Silica service and the very latest Silica Amiga offers. e&oe
WHY SILICA SHOP?
B**o'i you deode to Duy you» ne~ Commooore Am»ja computer.
*• *i.gB**i you Con*M)ei — '. ca'e>u*y WHERE you Duy i Them are
MANV companies err© car oriei you ■ compute' > Krw peripherals and
we lop lan sewng titles there ere 'EWCR companies who can Off ■
wide- mngi o' products lor your tomouiei as «m a* e*pert eOKe and
help ■ you need il 'ne<e <s ON 1 .' ONE company emo can provide
me wgesi range o> Amiga leiaied products >n M UK a lull time Amiga
lpec>al'sl technical nelplme aid m-depin aner sales support i"C ud> n g
Iree naanieiters and Drocnu'es delivered lo you' dOO' lew as long as yOu
•equm alter you pu'cnase your compute* Thai one company <s Silica
Stop «• na«e oeen estaDtisned m me none computer held Kv len years
and can now daer to meet out customers requirements wtn an accuracy
and understanding Kttich >s second lo none Hem are just some ol the
things *• can oner you
THE FULL STOCK RANGE ihe largest rang© ol Amiga
related penpnerais accessoniw hooks and fiortwnre in Ihe UK
AFTER SALES SUPPORT: the stall at Smca Shop are
dedicated lo hetp you lo get trie twist )»om your Amiga
FREE NEWSLETTERS: Mailed direct lo your home as
soon as we pnnl them, featuring alters and latest releases
FREE OVERNIGHT DELIVERY: On all hardware orders
shipped to Silica Shop customers withm the UK mainland
PRICE MATCH PROMISE We will normally match our
competitors oilers on a same product same puce' basis
FREE TECHNICAL HELPLINE Full time team ol Amiga
technical experts to help you with you' technical queries
But don't just take our word lor it Complete and return the
coupon oeow lor our latest Amiga literature and begm to
experience the Silica Shop specialist Amiga service
PHOTON PAINT PACK
A500 Computer
TV Modulator
Photon Paint
TenStar Pack
TOTAL RRP:
LESS DISCOUNT:
PACK PRICE s
£399.99
£24.99
£69.95
£229.50
£724.43
£325.43
£399
FREE FROM SILICA
When you Buy the Amiga 500 Irom Silica Shop, you will not only
get a high power value 'or money computer, we will also give
you some spectacular (tee gitti First ol an. we are now including
a TV modulator with every A5Q0 stand alone fceyboard, so you
can plug your Amiga straight mto your TV at home (the
modulator is nol ncluded witn ihe A&OO'AlOfMS pack as it is not
■equired lor use with monitors) Secondly we have added a Iree
copy ol Photon Paml an advanced graphics package with an
RRP ol £69 95 Last (ana by no means least'l. so that you can oe
up and running straight away, we are giving away the sensational
TENSTAR GAMES PACK w>th every A500 purchased at Sidca
Snop Th<s pac* leatures ten lop Amiga titles which have a
combined RRP ol nearly £230' Return the coupon tor details
A500 Computer
1084S Colour Monitor
Photon Paint
TenStar Pack
TOTAL RRP:
LESS DISCOUNT:
PACK PRICE
£399.99
£299.99
£69.95
£229.50
£999.43
£350.43
£649
FREE TENSTAR PAC
71
When you buy your Amiga 500
irom Silica Snop. we want lo
make sure you get the best
deal possible Thai is wh. wo
are giving away tne TPM5TAB
GAMES PACK worth nearly
£?M. absolutely FREE wilh
every A500 puicnased Irom us
The TenStar Games Pack inc-
ludes len hues lo> the A5O0
each individually packaged in
is own casing wim instructions
A meg. is
Art Ol Cheta
Barbanan, Ull Warrior
Buggy Boy
Ikari Warriors
Insanity Fight
Mercenary Comp
Terror pods
Thundercals
Wiibail
TOTAL RRP: £229.50
AM
£14.95
£24 95
£19.95
£24.95
£24.95
£24 95
£19.95
£24.95
£24.95
123 95
£229.50
INC MT
II you a'leady own an Amiga compute- and would Iwe to Oe registered on our mailing list as an
Amiga u-se>. lei us ana* We enu be pleased lo send you copies ol uui price dsn and newsletters
rPEE Or CHARGE as iney Become a>a>iablr Complete the coupon and return it lo our SidCup
hranrr *ro (»■<)■ r- np«Krr cj i n^ir an-.! *t..j yr. -r thai .-, HCOnd tO mint
| PLE
To: Silica Shop Ltd. Dept AMCOM 10789, 14 The Mews. Hathedey Road. Sidcup, Kent DA14
PLEASE SEND ME FREE LITERATURE ON THE AMIGA
SILICA SHOP
SIDCUP (& Mail Order) 01-308 1111
1-4 The Mews Halher/ey Road. Sidcup. Kent. DAI 4 4DX
OPEN VOH-SA! pant - 5 3Qpf LATE NlOHT ~-HtUA ' -Jj.Ti
LONDON 01-580 4000
52 Tottenham Court Road. London. WtPOBA
OPEN: MOH-SA T 9 3Qam - 6 OOpn< LATE NlOHT: NONE
Mr/Mrs/Ms:
Address
Initials:
Surname
I44DXA
IIGA I
■
■
LONDON Ol 629 1234 ext 3914
Saltndges ' isl llooel. Oxford Strvat. London. W1A tAB
OPEN: WOA/ SAT Aim ■ S»«i-i LATE NIGHT THURSDAY-***, 8pm
Postcode
Do you aireaOy own a computer
It so, which one do you own?
J